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It seems like you need a reference point (like a null) that represents the
camera’s position without the shake. Then you could subtract the shake position
from the reference, scale the result, and add it back. It’s hard to say exactly
without seeing how you have things set up though.
Dan
Sent: Wednesday, August 08, 2012 10:58 PM
Subject: Re: [AE] Scaling camera shake
Hi
Jack,
Thanks for that link - that's pretty much the approach that I've been
using.
Sapphire really does look fantastic but alas, I just can't justify that
amount. I just need to try and figure out the expression for this - perhaps I'll
revisit Dan's site.
Cheers
On 9 August 2012 14:09, Jack Tunnicliffe <jack@javapost.ca> wrote:
I don't know if that one is any good but there are vimeo tutorials and
there is ae scripts. I like Sapphire S_Shake because I can save presets and
also us other people's presets. It's becoming a really powerful tool in that
way, far beyond a damn fine filter set, so its a great investment for me.
Jack Tunnicliffe
Java Post Production
Hey Jack,
It's not really a case of wanting to remove the shake, just wanting to
tweak it. Sapphire sounds great but unfortunately I haven't got a lazy
$1,700 :-(
Cheers
On 9 August 2012 13:33, Jack Tunnicliffe <jack@javapost.ca> wrote:
For removing shake the built in warp stabilizer is nice because you
can scale and not completely remove shake. Lock and Load is a great plug
in if you don't have 5.5 or 6 with warp stabilizer.
I have to create camera shake all the time. I have a crime series
that they always want to rock the camera more. I like Sapphire S_Shake.
I've built a few presets for a little shake, more shake, lots of shake.
There are probably other plug ins for doing this but this is my go to
filter for such a thing. Lots of nice randomizing controls for x,y,
rotation, motion blur, etc.
Jack Tunnicliffe
Java Post Production
Hi all,
I've been attempting to solve this problem over a couple of
projects now and have always had to resort to a temporary patch. I've
finally caved and am going to see if the AE List can help.
I've filmed some tracking markers which I've tracked in AE and
generated keyframes to apply to my camera in order to simulate a
realistic camera shake. That's all fine and works but what I'd like to
do is to be able to scale these values, probably via an expression
control effect on a null or something like that - the reason I want to
be able to scale is to a/. tone down or up the overall effect and b/.
scale the effect over time so that shake increases over time for
example.
The obvious (to me anyhow) approach would be to use an expression
that divides the position value by 2 (for example) in order to reduce
the amount of shake. That certainly halves the overall range of the
position but it also shifts the camera's position to a new location as
opposed to leaving the camera at the specified location but to wiggle it
within the range specified by the tracked motion.
Using parenting works but only if I don't scale the effect. I get
the sense that Dan Ebberts' article here is related but unfortunately I've not been able
to make the leap.
Thanks for any kind of help on this. --
Jarret
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Jarret
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Jarret
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