Return-Path: Received: from mail-pb0-f41.google.com ([209.85.160.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4815172 for AE-List@media-motion.tv; Thu, 16 Aug 2012 14:51:52 +0200 Received: by pbbro12 with SMTP id ro12so1490980pbb.28 for ; Thu, 16 Aug 2012 05:52:14 -0700 (PDT) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=google.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type:x-gm-message-state; bh=l5SmFpwhnJO1zkiVXQhezY2ZGjcgbj/HKVy1aJk8Zqs=; b=Av9MDPYYs7f2xqFZ3/0I0FgldsOLi6uUwb9b2JKyTjJT9ZwE2Zkgs4GP65ippdnNmq cRxvk85aUgLEJgP1V2IZp8hRjsotoFv5XBViFSUR/QApJdRcI/KfSSJd0ohMwEd7lpWk lM4qLSufAhSevdFvuPG6U42jnN7Q5ciBfUUSWmDUW4HStE9opEZ+diRzIHkZqa/DNpaq llZAIHdJ2gJ/74lewg9FjnFgLHJlaBvtOcfPReDwBSLzCzeUy/r7FixtX8rSRAp5J9qa iwSs6EXYK60IjRvDZ0vTS1S8QzWlPBVcatk9aNwZKrV456/vh6n+mq4TJHcthBobRGkL 9Olw== MIME-Version: 1.0 Received: by 10.68.225.196 with SMTP id rm4mr3135812pbc.131.1345121534608; Thu, 16 Aug 2012 05:52:14 -0700 (PDT) Received: by 10.68.231.166 with HTTP; Thu, 16 Aug 2012 05:52:14 -0700 (PDT) In-Reply-To: References: Date: Thu, 16 Aug 2012 08:52:14 -0400 Message-ID: Subject: Re: [AE] GPU in CS6: Real world experiences? From: Alan Shisko To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7b2e08e940058104c7618395 X-Gm-Message-State: ALoCoQl92sn8wvO1jlRUflkBU5oqm02kZ9vgYuuJrmvktnaPzB3tJZHpyADzW0pixkQ50bx6AsFl --047d7b2e08e940058104c7618395 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Thanks, all. Confirms what I've read, good to hear your opinions. Alan On Wed, Aug 15, 2012 at 2:21 PM, rendernyc wrote: > MP is off for current versions, that is correct. > > Running a GTX570 which is a pretty fast card > > http://www.loopoutcontinue.com/2012/08/benchmarking-cuda-performance-in-a= fter-effects-cs6/ > > I havent done any tests as far as if there is any improvement over CPU > only on a basic comp. > If you are wondering if it would be faster to render a comp on the GPU in > 6 vs 55 my guess would be no > > You also lose some features when you switch to raytrace that may affect > yoru comp > > > On Wed, Aug 15, 2012 at 1:59 PM, Alan Shisko wrote: > >> All, >> >> I don't have a card to test on, and I'd like to get some feedback on how >> well CS6 works with GPU acceleration. >> >> Is anybody out there using a high-end GPU with AE (Quadro 5000, Quadro >> 6000), and if so, what are your rendering experiences like? Specifically= , >> I'm looking for real world experiences with day-to-day motion graphics >> work, not looking at performance with actual 3d Ray Traced objects. >> >> Is the benefit conferred by GPU seen in any comp that uses 'Ray Traced >> 3d' renderer, or does it only accelerate actual 3d volumetric objects (i= e. >> 3d extruded text)? Basically, I'm wondering if I had a 3d comp designed = in >> 5.5 (ie. a 2.5d comp) and opened it in CS6 and changed the renderer to '= Ray >> Traced 3d' if the GPU would accelerate this comp, even though there are = no >> 3d ray traced objects in it? >> >> And one request for confirmation: reading experiences online, it seems >> that when using Ray Traced 3d, multi-processing gets turned off. Can >> someone confirm that this is indeed the case? >> >> Thanks, >> >> Alan >> > > > > -- > danny princz > > exposedideas.com > --=20 Mobile: 416-532-4425 Office: 1 877-JUGNOO-1 Fax: 1 877-584-6669 Like us on Facebook: https://www.facebook.com/JugnooMe Follow us on Twitter: http://twitter.com/JugnooMe Join us on LinkedIn: http://www.linkedin.com/company/jugnoo-inc. ------------------------------ Confidentiality Warning: This message and any attachments are intended only for the use of the intended recipient(s), are confidential, and may be privileged. If you are not the intended recipient, you are hereby notified that any review, retransmission, conversion to hard copy, copying, circulation or other use of this message and any attachments is strictly prohibited. If you are not the intended recipient, please notify the sender immediately by return email, and delete this message and any attachments from your system. Thank-you! Information confidentielle: Le pr=E9sent message, ainsi que tout fichier qu= i y est joint, est (sont) envoy=E9(s) =E0 l'intention exclusive de son ou (se= s) destinataire(s); il est de nature confidentielle et peut faire l'objet d'une information privil=E9gi=E9e. Nous avisons toute personne autre que le destinataire pr=E9vu que tout examen, r=E9acheminement, impression, copie, distribution ou toute autre utilisation de ce message et tout document joint est (sont) strictement interdit(s). Si vous n'=EAtes pas le destinataire pr=E9vu, veuillez en aviser imm=E9diatement l'exp=E9diteur par retour de courriel et supprimer ce message et tout document joint de votre syst=E8me. Merci! Please consider the environment before printing this email. --047d7b2e08e940058104c7618395 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Thanks, all. Confirms what I've read, good to hear your opinions.
<= br>
Alan

On Wed, Aug 15, 2012 a= t 2:21 PM, rendernyc <rendernyc@gmail.com> wrote:
MP is off for current versions, that is corr= ect.

Running a GTX570 which is a pretty fast card
http://www.loopoutcontinue.com/= 2012/08/benchmarking-cuda-performance-in-after-effects-cs6/

I havent done any tests as far as if there is= any improvement over CPU only on a basic comp.
If you are wonder= ing if it would be faster to render a comp on the GPU in 6 vs 55 my guess w= ould be no

You also lose some features when you switch to raytrace= that may affect yoru comp


On Wed, Aug 15, 2012 at 1:59 PM, Alan S= hisko <shisko@jugnoo.com> wrote:
All,

<= div>I don't have a card to test on, and I'd like to get some feedba= ck on how well CS6 works with GPU acceleration.=A0

Is anybody out there using a high-end GPU with AE (Quad= ro 5000, Quadro 6000), and if so, what are your rendering experiences like?= Specifically, I'm looking for real world experiences with day-to-day m= otion graphics work, not looking at performance with actual 3d Ray Traced o= bjects.

Is the benefit conferred by GPU seen in any comp that u= ses 'Ray Traced 3d' renderer, or does it only accelerate actual 3d = volumetric objects (ie. 3d extruded text)? Basically, I'm wondering if = I had a 3d comp designed in 5.5 (ie. a 2.5d comp) and opened it in CS6 and = changed the renderer to 'Ray Traced 3d' if the GPU would accelerate= this comp, even though there are no 3d ray traced objects in it?

And one request for confirmatio= n: reading experiences online, it seems that when using Ray Traced 3d, mult= i-processing gets turned off. Can someone confirm that this is indeed the c= ase?

Thanks,

Alan



--
danny princz

exposedideas.com



--

Mobile: = 416-532-4425

Office: =A0 1 877-JUGNOO-1
Fax: =A0 =A0 =A0=A01 877-584-6669



Like us on Facebook: = =A0https://www.fac= ebook.com/JugnooMe

Follow us on Twitt= er:=A0http://twitter.com= /JugnooMe

Join us on LinkedIn: =A0= =A0h= ttp://www.linkedin.com/company/jugnoo-inc.



------------------------------

Confidentiality Warning: This message and any atta= chments are intended only for the use of the intended recipient(s), are con= fidential, and may be privileged. If you are not the intended recipient, yo= u are hereby notified that any review, retransmission, conversion to hard c= opy, copying, circulation or other use of this message and any attachments = is strictly prohibited. If you are not the intended recipient, please notif= y the sender immediately by return email, and delete this message and any a= ttachments from your system. Thank-you!=A0

Informati= on confidentielle: Le pr=E9sent message, ainsi que tout fichier qui y est j= oint, est (sont) envoy=E9(s) =E0 l'intention exclusive de son ou (ses) = destinataire(s); il est de nature confidentielle et peut faire l'objet = d'une information privil=E9gi=E9e. Nous avisons toute personne autre qu= e le destinataire pr=E9vu que tout examen, r=E9acheminement, impression, co= pie, distribution ou toute autre utilisation de ce message et tout document= joint est (sont) strictement interdit(s). Si vous n'=EAtes pas le dest= inataire pr=E9vu, veuillez en aviser imm=E9diatement l'exp=E9diteur par= retour de courriel et supprimer ce message et tout document joint de votre= syst=E8me. Merci!

Please consider the environment before printing this email.

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