Mailing List AE-List@media-motion.tv ? Message #45409
From: Jonathan Penzner <sureal@charter.net>
Subject: Re: [AE] importing AEP file into a different project / Failing
Date: Tue, 21 Aug 2012 14:09:58 -0700
To: After Effects Mail List <AE-List@media-motion.tv>
Glad you worked it out. I'd be curious to know if it's the same on a Mac. I don't have 6 yet or I'd try it. But I do import project files often and the import process shouldn't have been "improved," if it causes extra steps, confusion, wasting time . . . 


Jonathan


On Aug 21, 2012, at 2:05 PM, Greg Balint wrote:

I don't have 5.5, only just upgraded from 5.0 to 6 via Creative Cloud.

Ok.. I think I figured it out..

Previously, AE would just change all the settings to what was needed when I chose the AEP file in the import dialogue. I didn't have to touch a thing, and it just knew it should be imported as a project.

This doesn't seem to be happening.

Basically the "Files of type:" drop down was set to "All Acceptable Files" and when I chose the AEP file the "Format:" field would show "Adobe Dynamic Link" and the "Import as:" drop down only had "Footage" as it's choice.

If I go and change the "Files of type:" to " All Files (*.*)" I can then change the "Format:" to "After Effects Project"  and "Import as:" to "Project"

Similarly, if I change the "Files of type:" to "After Effects Project (*.aep, *.aepx)" The format will change automatically to "After Effects Project"..

It's just that it's not doing this automatically anymore, and for some reason, when "All Acceptable Files" is chosen, it sees an AEP as an Adobe Dynamic Link format, and chooses to try to import it as footage through Adobe Dynamic Link, instead of as a Project..

I'll submit a bug report to get this behavior back to the way it was in previous versions.. Has anyone else had issue with this? Can someone else confirm it does the same thing for them? (might be a Windows only issue)  Basically just try to import one AEP into another, and see if it defaults to Project, or if it thinks it's Adobe Dynamic Link content, and errors out?

Thanks,

///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/ 



On 8/21/2012 4:50 PM, Jonathan Penzner wrote:
Sounds like a bug.

Can you import the file in AE 5.5? If so, can you take the current comp, save as 5.5, get what you need, then open again in 6? Or maybe stay in 5.5?


Jonathan


On Aug 21, 2012, at 1:41 PM, Greg Balint wrote:

Hey everyone. I'm hoping I'm just overlooking something, but here's my situation.

I'm in a second project file that I'm working on for a client, This project is related to a previous one, but they are different, so I have different project files for each.  I need to import the previous project and grab some comps I made in there, out of it.  Some static design comps and illustrations using shape-layers that I don't have as external files anywhere.

So I go to Import>File and choose the AEP file I need to bring in.  I do this sometimes, and normally, I'll just scrap the other comps I don't need and just grab out what I do.

So first off, in the "import as:" drop-down box of the import dialog, I only have the option of "Footage".  In CS5, it used to change to "Project" but I don't have that option here.

When I try to import the AEP file, I get the following error message...

After Effects error: Failed to connect to Adobe Premiere Pro Dynamic Link. ( 86 :: 1 )

I have not installed Premiere Pro, as I don't really have a use for it in my current workflow.  I'm using Creative Cloud on Windows 7 Pro SP1  All Adobe apps I have installed are updated to the latest. (Ae, Ps, Ai, Au)

Am I doing something wrong? Do I need to have Premiere Pro installed just to be able to import an AE project into another project?

Not sure what to do at this point, and I need those comps.

Both files are AE CS6 compliant (the older one was a CS5 file that I opened, and saved out to CS6)  No release specific or legacy plugins were used, so the original project is just a native CS6 project now.

Hope someone can help me out here.  Thanks in advance,

///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/ 
On 8/21/2012 4:30 PM, Brian Maffitt wrote:
That is a stunning piece of motion graphics. Well done, and kudos to Ariel!

Holy Schnikeez.. this is an awesome piece by Ariel Costa / Blinkmybrain

https://vimeo.com/47684693

Lloyd?, you picked a winner with this guy.. Geez that's fun to watch and very well designed.  Very inspiring.



///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/ 
On 8/21/2012 3:39 PM, Byron Nash wrote:
I'm with Robert, I don't get the Match Source on anything but what he listed. This is for both Mac & Windows.

On Tue, Aug 21, 2012 at 2:39 PM, Glen Tubbesing <gtubbesing@gmail.com> wrote:
Just a heads up for everyone.  Make sure you put that extra 'u' in studio in Robert's link.  I didn't the first time and got a 404 error.

Glen Tubbesing
Caples Productions
Las Vegas, NV


On Tue, Aug 21, 2012 at 10:03 AM, Robert Kjettrup <robert@stvmayday.dk> wrote:
that sounds weird...

Am i overlooking something really simple here that i have wanted in AME all these years? 
Are you seeing "match source" as an option for all quicktime codecs when entering the "export settings" dialog box?
Is there really a difference in the win and mac versions of AME?

I use FFMPEG and "Another GUI" as a frontend to generate Prores files, and it seems to work ok, no FCP user i have delivered to has complained yet :-)
It doesn't make Prores output possible through any regular programs you have to do this extra step to convert the files, maybe Adobe could include FFMPEG as an encoder engine in AME someday :-)
Only problem with this workflow is i can't get ffmpeg to encode excact colors in the Prores if my input file is a YUV file, it only seems to work 100% correct with RGB encoded input files, but maybe there is some obscure ffmpeg setting that i can't figure out how to use.
Heres a link to any windows user who doesn't know this small program:



Robert Kjettrup / Grafiker / STV Mayday
Mobil: 25 18 95 16
Mail: robert@stvmayday.dk


2012/8/21 Jim Curtis <jpcurtis@me.com>
That you're on Windows may explain it.  

I have read of a method to encode to ProRes on Windows, but it requires a third-party app, and some hoop-jumping, IIRC.  So, I presume even with this software installed, you wouldn't see ProRes as an export option in AME, Ae or Pr.

What about AVI?  Isn't that available as a Match Source option?

I just tried Avid Meridian Compressed, as an experiment, as a Preview option, and Match Settings works for Export there, too.

I'm on Mac, BTW.



On Aug 21, 2012, at 10:54 AM, Robert Kjettrup wrote:

hmmmm.... 

i just checked here again.... i only get the "Automatic (based on source)" option on the different properties on the following formats:
MPEG2 Blu-ray
MPEG2-DVD
H.264 Blu-ray (Legacy)
FLV
F4V
...the two last there is only the framerate that you can take from source, but it automaticly takes the size from source, then you have to check a box to force it to resize. Another inconsistency in AME.
I am on a windows machine so i don't have access to the Prores encode presets, but none of my quicktime codecs has the option to use the source attributes. ?


Robert Kjettrup / Grafiker / STV Mayday
Mobil: 25 18 95 16
Mail: robert@stvmayday.dk


2012/8/21 Jim Curtis <jpcurtis@me.com>
Robert, I use ProRes as a Preview format, and Match Source Attributes is available to me.

Byron, to your OP, once you change anything, you're not matching source attributes any longer.  So, there's your answer.

It's easy to make presets.  Just pick an export format that contains the codec you want, modify anything else, and save it.  

Presets sort alphanumerically, so that's something I keep in mind when naming them.  Putting the most used ones at the top saves a bit of time.  Consistent naming methods keep everything grouped nicely, and minimize my searching for the one I want.



On Aug 21, 2012, at 10:02 AM, Robert Kjettrup wrote:

Hi

I think it is only mpeg2 that has the "match source attributes" setting, which is a shame since it could be nice to have in every format... AME could use a good cleanup in making the settings for the different formats more alike. Some has bitrate in Kbps others in more useful Mbps, some has a framerate setting, some don't.
And the "Filters"tab should just be removed and replaced with a effectpreset independent of the encodesettings, so you could add different effects to a clip, like add black leadin/leadout, adjust volume, apply a LUT, timecode burnin, etc...


Robert Kjettrup / Grafiker / STV Mayday
Mobil: 25 18 95 16
Mail: robert@stvmayday.dk


2012/8/21 Byron Nash <byronnash@gmail.com>
Sorry for the OT, I haven't been able to find an answer to this and usually assume if this list doesn't know, it's the end of the road. ;-)

Some of the presets in Adobe Media Encoder(CS6 here) have "Match Source Attributes" for the size, frame rate, etc.. I would like to make some presets that convert footage to other formats without changing the size and frame rate. I see no way to set values to "Match Source" when making a preset. Looks like I would have to create presets for every size I might run into. Has anyone found a good workaround for this?

Thanks,
Byron












JONATHAN PENZNER
SUNDANCE/REALTIME
VIDEO EDITING • MOTION GRAPHICS • DESIGN

| STUDIO 626 345-0285 |
| CELL 818 321-2890 |





JONATHAN PENZNER
SUNDANCE/REALTIME
VIDEO EDITING • MOTION GRAPHICS • DESIGN

| STUDIO 626 345-0285 |
| CELL 818 321-2890 |


 
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