Mailing List AE-List@media-motion.tv ? Message #45422
From: David Torno <torno@sydefxink.com>
Subject: Re: [AE] Baking out 3D projection map in After Effects?
Date: Wed, 22 Aug 2012 11:52:15 -0500
To: After Effects Mail List <AE-List@media-motion.tv>
Not sure how you are assembling it, but when I build templates to hand off I will just Precomp with leave attributes on. This gives me the final look in the main comp and the raw source in a Precomp. If needed I also add guides in the Precomp to mark extremes and boundaries and such. Text layers (set to guide layers) with notes and directions.

David Torno
Visual Effects Artist & Supervisor
O: 213.739.2290
C: 818.391.6060
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On Aug 22, 2012, at 11:34 AM, Brian Behm <flabbyironman@gmail.com> wrote:

Hey all, 
   I'm working on some 3D projection mapping for one of our current projects and I need to be able to stitch the background. Trying to create extra versatility for the team I have to pass it off to because I don't know the eventual camera move they'll use. Does anyone know of a process a/la MochaImport/Red Giant Warp to create an undistorted precomp for the various surfaces based on the camera projection? 



Brian Behm
Art Director/ VFX Compositor
Rooster Teeth Productions

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check out http://flabbyironman.blogspot.com
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