Return-Path: Received: from mail-vb0-f41.google.com ([209.85.212.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4821940 for AE-List@media-motion.tv; Thu, 23 Aug 2012 04:22:12 +0200 Received: by vbkv13 with SMTP id v13so287470vbk.28 for ; Wed, 22 Aug 2012 19:22:48 -0700 (PDT) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=google.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type:x-gm-message-state; bh=ZfA5gMISOLOhQSX06Aq6pJ2Fiu5HmBGwOGdJAvoMZro=; b=Z9+/PLTygldIgy7q4HcXnJlaYUI0voTDnQNsmQ2aF3G5y5U/GId8ETC4sULeEgFP5T 4E5ilhjjcCfGBhzvZetGvmbwVmsgdhynMjyDmDC+qoQc/ZuIMsX9auhAdFy1IpnxpAtZ 5db71AzaKdIPXqb3shL1j1xUl8nD+gSBr5BiYItepKtcy/pCMV3Rt37lAk/j/VmvuEzG Uc4A+od3Sj7tt6Nb5jIOjE2pbhfS71/ajCUmLOCCbzadgjOYUNjNCpqiGocB00F5BqEr O3BZcn8va3WVX/tqNg+GbcYcqBlg3TxzevNKZALroNcRjMDm6dy2r90x2xMdklw/QI1z bIaQ== Received: by 10.52.95.165 with SMTP id dl5mr3252019vdb.23.1345688568209; Wed, 22 Aug 2012 19:22:48 -0700 (PDT) MIME-Version: 1.0 Received: by 10.58.227.193 with HTTP; Wed, 22 Aug 2012 19:22:28 -0700 (PDT) In-Reply-To: References: From: Walter Soyka Date: Wed, 22 Aug 2012 22:22:28 -0400 Message-ID: Subject: Re: [AE] Particular particles popping off To: After Effects Mail List Content-Type: multipart/alternative; boundary=20cf307cfe94161ffc04c7e58999 X-Gm-Message-State: ALoCoQlRXWYjFSly0RK6Ig81hJqjeUDXJdsbHKfKJlldGoKX4vN4qSQVnf2zVITbR7TAhoYJ4gc3 --20cf307cfe94161ffc04c7e58999 Content-Type: text/plain; charset=ISO-8859-1 > > The problem is related to the distance from camera but the visibility/ > vanish settings don't make a difference. The problem also responds to the > camera's zoom setting, ie. zooming in and out can make particles pop on or > off, even though the camera position isn't changing. Any suggestions for something I've overlooked? Are the popping particles near the solid boundaries? Perhaps their center points are drifting outside the solid, so Particular is not rendering them. Maybe try resizing the solid, making it a bit larger than its containing comp (allowing the comp to crop the oversized layer). * * *Walter Soyka *| Keen Live ** --20cf307cfe94161ffc04c7e58999 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
The problem is = related to the distance from camera but the visibility/ vanish settings don= 't make a difference. =A0The problem also responds to the camera's = zoom setting, ie. zooming in and out can make particles pop on or off, even= though the camera position isn't changing.
Any suggestions= for something I've overlooked?

Are the popping particles near the solid boundaries? Pe= rhaps their center points are drifting outside the solid, so Particular is = not rendering them. Maybe try resizing the solid, making it a bit larger th= an its containing comp (allowing the comp to crop the oversized layer).

Walter Soyka =A0|=A0=A0Keen Live

--20cf307cfe94161ffc04c7e58999--