Return-Path: Received: from mail-lb0-f169.google.com ([209.85.217.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4824225 for AE-List@media-motion.tv; Fri, 24 Aug 2012 20:26:40 +0200 Received: by lbon3 with SMTP id n3so1172314lbo.28 for ; Fri, 24 Aug 2012 11:27:20 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=uxz8EVY5yKXJpZ7UcdTYZLADDjxOkU4LR6Qos7GVLlI=; b=hiwOuD0ShUV+AlXgfqSQkyPDGSSTCa1kkNzzYGeWvyRuNBQ1DeS6apSyiZw2LEWjE4 teCi4UyyMa8QTvgjf7T/clt3Bg94zjzX9bx96Kag64hlFF5YJQWoO39stUej5D0+aedu yVyQc9XV2emQP7urFDvvdjoGijlmbz6xUztD9uVzZQdGMhCkeF18jieVyTqPFBzZzQ0f sEmpCsWrsf2YdKSFeeV1VKe70HuawCfdVQlvJy6BA+uw4vQopGdHsJbSaDoG1fd2wVnO sWO8WiAeBvhu9K/KqVg1m09qWK2NMoCrgEFrNZbVZgOO5zSTnE1EoUFcphcc4UAP9grv 5Kgg== Received: by 10.152.131.37 with SMTP id oj5mr6726093lab.14.1345832840031; Fri, 24 Aug 2012 11:27:20 -0700 (PDT) MIME-Version: 1.0 Received: by 10.112.148.194 with HTTP; Fri, 24 Aug 2012 11:26:39 -0700 (PDT) In-Reply-To: References: From: Teddy Gage Date: Fri, 24 Aug 2012 14:26:39 -0400 Message-ID: Subject: Re: [AE] CS6 Depth of Field Settings To: After Effects Mail List Content-Type: multipart/alternative; boundary=f46d042c6b8d5b6cc004c80720de --f46d042c6b8d5b6cc004c80720de Content-Type: text/plain; charset=ISO-8859-1 Are you using the 3D raytrace renderer or classic? I've found the raytrace engine still has some kinks to work out. try classic if you're not already. Also certain effects on a layer may be affecting this as well. Try clearing prefs. Try turning off all effects then turning them back on one by one. try pre-comping layers and fiddling with collapse transformations. You can even try rendering out all layers and all effects, and recomping the renders. I've used dof and lights with no problems for many iterations of AE On Fri, Aug 24, 2012 at 2:10 PM, Jack Tunnicliffe wrote: > Would suggest you send this to Report Bugs I'm sure > the engineers would be interested in looking at this one. > > Jack Tunnicliffe > Java Post Production > www.javapost.ca > > > > On Aug 24, 2012, at 12:05 PM, adam@influxx.com wrote: > > > Just notice an odd behavior I have thus far been unable to fine tune > away. > > > > In AE CS6 I have a 3D timeline with 50 or so layers, a camera and a > light. > > With the light turned on, the DoF gets disabled. Not in any setting, just > > visually. With the light turned off DoF gets 'reactivated' in as much as > > the distant objects get soft. > > > > I have tried messing with layer order but that does not appear to have > nay > > impact. What is the trick to get DoF to work with a light. > > > > Light Settings > > z pos = -3200 > > type = point > > intensity = 77% > > > > Camera Settings > > z pos = -3000 > > zoom = 1200 > > DoF = on > > focus = 2200 > > aperture = 250 > > blur = 80% > > > > cheers > > adam > > > > > > > > +---End of message---+ > > To unsubscribe send any message to > > > +---End of message---+ > To unsubscribe send any message to > -- Animator & Editor www.teddygage.com Brooklyn --f46d042c6b8d5b6cc004c80720de Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Are you using the 3D raytrace renderer or classic? I've found the raytr= ace engine still has some kinks to work out. try classic if you're not = already. Also certain effects on a layer may be affecting this as well. Try= clearing prefs. Try turning off all effects then turning them back on one = by one. try pre-comping layers and fiddling with collapse transformations. = You can even try rendering out all layers and all effects, and recomping th= e renders. I've used dof and lights with no problems for many iteration= s of AE

On Fri, Aug 24, 2012 at 2:10 PM, Jack Tunnic= liffe <jack@javapost.ca> wrote:
Would suggest you send this to Report Bugs <aebugs@adobe.com> I'm sure the engineers would be intere= sted in looking at this one.

Jack Tunnicliffe
Java Post Production
www.javapost.ca



On Aug 24, 2012, at 12:05 PM, adam@infl= uxx.com wrote:

> Just notice an odd behavior I have thus far been unable to fine tune a= way.
>
> In AE CS6 I have a 3D timeline with 50 or so layers, a camera and a li= ght.
> With the light turned on, the DoF gets disabled. Not in any setting, j= ust
> visually. With the light turned off DoF gets 'reactivated' in = as much as
> the distant objects get soft.
>
> I have tried messing with layer order but that does not appear to have= nay
> impact. What is the trick to get DoF to work with a light.
>
> Light Settings
> z pos =3D -3200
> type =3D point
> intensity =3D 77%
>
> Camera Settings
> z pos =3D -3000
> zoom =3D 1200
> DoF =3D on
> focus =3D 2200
> aperture =3D 250
> blur =3D 80%
>
> cheers
> adam
>
>
>
> +---End of message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>


+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>



--
Animator & Editor
www.teddygage.com
Brooklyn

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