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For those recommending Fractal Noise, I have a question:
Why not Turbulent Noise?
We created this effect to be a next-generation Fractal Noise with more natural-seeming animation---and greater performance.
If we got this wrong and you're not using Turbulent Noise because it doesn't work for you, we'd like to know.
> -----Original Message-----
>
> On Tue, Aug 28, 2012 at 12:52 PM, David Torno <torno@sydefxink.com> wrote:
> > Animate the Evolution property of the Fractal Noise plugin and the Offset
> > property on Y. Precomp that layer and use it as a displacement map and it
> > creates decent heat haze/fire looking movement.
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