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Great. Thank you all for the responses. I'll give it a shot.
-----Original Message-----
From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Louai Abu-Osba
Sent: Tuesday, August 28, 2012 10:17 AM
To: After Effects Mail List
Subject: Re: [AE] Technique for animating fire?
I suspect that old habits die hard. I have to remind myself to reach for Turbulent instead of Fractal, plus since it's older there's a lot more tutorials and presets that reference it.
-louai
On Tue, Aug 28, 2012 at 1:13 PM, Todd Kopriva <kopriva@adobe.com> wrote:
> For those recommending Fractal Noise, I have a question:
>
> Why not Turbulent Noise?
>
> We created this effect to be a next-generation Fractal Noise with more natural-seeming animation---and greater performance.
>
> If we got this wrong and you're not using Turbulent Noise because it doesn't work for you, we'd like to know.
>
>> -----Original Message-----
>>
>> On Tue, Aug 28, 2012 at 12:52 PM, David Torno <torno@sydefxink.com> wrote:
>> > Animate the Evolution property of the Fractal Noise plugin and the
>> > Offset property on Y. Precomp that layer and use it as a
>> > displacement map and it creates decent heat haze/fire looking movement.
>
>
>
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