I must be doing something wrong. I have a line of text that is extruded and raised up off a solid used as the floor. I have two lights on it and I have the objects reflecting off each other. If I turn depth of field on the camera, I have to crank the ray tracing quality up to 15 to get a smooth blur and shadows if the DOF is shallow. I tried this last night before I left work and after 14 hours of rendering to a jpeg sequence, it had only done 55 frames. While I don't mind reliving AE from the mid nineties, I must be doing something wrong.
Thanks,
Rick Emery
www.rickemery.com