Return-Path: Received: from host6.canaca.com ([66.49.160.142] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4842563 for AE-List@media-motion.tv; Tue, 11 Sep 2012 19:12:36 +0200 Received: from 207-195-100-23.regn.static.sasknet.sk.ca ([207.195.100.23] helo=[192.168.1.27]) by host6.canaca.com with esmtpsa (TLSv1:AES128-SHA:128) (Exim 4.69) (envelope-from ) id 1TBU20-0004kH-Ri; Tue, 11 Sep 2012 13:13:49 -0400 From: Jack Tunnicliffe Content-Type: multipart/alternative; boundary="Apple-Mail=_5320A89B-22AE-4BF7-BCC7-1E8471C02451" Message-Id: <2F01910C-62CC-4AA9-9D08-D246CE6EBE5B@javapost.ca> Mime-Version: 1.0 (Mac OS X Mail 6.0 \(1486\)) Subject: Re: [AE] CS6 new 3D Date: Tue, 11 Sep 2012 11:13:45 -0600 References: To: "After Effects Mail List" , Rick In-Reply-To: X-Mailer: Apple Mail (2.1486) X-AntiAbuse: This header was added to track abuse, please include it with any abuse report X-AntiAbuse: Primary Hostname - host6.canaca.com X-AntiAbuse: Original Domain - media-motion.tv X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12] X-AntiAbuse: Sender Address Domain - javapost.ca X-Source: X-Source-Args: X-Source-Dir: --Apple-Mail=_5320A89B-22AE-4BF7-BCC7-1E8471C02451 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=iso-8859-1 Are you working with an approved NVIDIA card? I think the bottom line is = that doing this kind of work in software is not worth the effort because = of the rendering time. I'm looking forward to the new NVIDIA card = announced at IBC for the Mac. This should give me more horsepower on = renders for AE and everything in Davinci Resolve. = http://www.macrumors.com/2012/09/07/nvidia-announces-quadro-k5000-professi= onal-gpu-for-mac-pro/ Jack Tunnicliffe Java Post Production 402, 2206 Dewdney ave. Regina, SK Canada S4R 1H3 P. 306-777-0150 cell. 306-536-4321 www.javapost.ca ______________ On Sep 11, 2012, at 11:01 AM, Rick wrote: > I must be doing something wrong. I have a line of text that is = extruded and raised up off a solid used as the floor. I have two lights = on it and I have the objects reflecting off each other. If I turn depth = of field on the camera, I have to crank the ray tracing quality up to 15 = to get a smooth blur and shadows if the DOF is shallow. I tried this = last night before I left work and after 14 hours of rendering to a jpeg = sequence, it had only done 55 frames. While I don't mind reliving AE = from the mid nineties, I must be doing something wrong. >=20 > Thanks, > =20 > Rick Emery > www.rickemery.com --Apple-Mail=_5320A89B-22AE-4BF7-BCC7-1E8471C02451 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=iso-8859-1 Are = you working with an approved NVIDIA card? I think the bottom line is = that doing this kind of work in software is not worth the effort because = of the rendering time. I'm looking forward to the new NVIDIA card = announced at IBC for the Mac. This should give me more horsepower on = renders for AE and everything in Davinci Resolve.

http://www.macrumors.com/2012/09/07/nvidia-= announces-quadro-k5000-professional-gpu-for-mac-pro/

Jack = Tunnicliffe

402, 2206 = Dewdney ave.

Regina, SK

Canada

S4R 1H3

P. 306-777-0150

cell. = 306-536-4321

www.javapost.ca


On Sep 11, 2012, at 11:01 AM, Rick = <a_pmb_fan@yahoo.com> wrote:

I must = be doing something wrong. I have a line of text that is extruded and = raised up off a solid used as the floor. I have two lights on it and I = have the objects reflecting off each other. If I turn depth of field on = the camera, I have to crank the ray tracing quality up to 15 = to get a smooth blur and shadows if the DOF is shallow. I tried this = last night before I left work and after 14 hours of rendering to a jpeg = sequence, it had only done 55 frames.  While I don't mind reliving = AE from the mid nineties, I must be doing something = wrong.

Thanks,