Return-Path: Received: from mail-ob0-f169.google.com ([209.85.214.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4842589 for AE-List@media-motion.tv; Tue, 11 Sep 2012 19:19:13 +0200 Received: by obhx4 with SMTP id x4so1130275obh.28 for ; Tue, 11 Sep 2012 10:20:26 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=9JlVQTQ2a8yUBVrzpTAYEUGoyCa/7qn+2cG4hmRn2ug=; b=SiDND94su5kan4fSG7JUaSGCICMnYwsaMrcqLlK2HS7NqFkgWdk5MeV0LwKqSh4r4j ocscHNnrNufYrzER+LFmsg8vt7ATmLvN72Yk+EIi/bBLYYpu+JlqRppLI/qiSezSTYY/ 42ah0+7B+S5Wk5IdBTpPgLPMsgy3DTo4xXnKEMcXua5LtZfObsjrpy8l/60hNUagvyQD 97X0sbS8tJYM5zTNes5rVnRWBIoYAtztlFEL6whrjaHtDNXgGf/YCAWO+Zs6cmRme/P3 8BY/k5VxvvtdOiFaosU9qkhb7EApdcllsSsYDJCcLCee7WbyynoMMaD6n4IIeYvZyUPK t7Fg== MIME-Version: 1.0 Received: by 10.60.31.161 with SMTP id b1mr18871438oei.76.1347384026309; Tue, 11 Sep 2012 10:20:26 -0700 (PDT) Received: by 10.182.29.163 with HTTP; Tue, 11 Sep 2012 10:20:26 -0700 (PDT) In-Reply-To: References: Date: Tue, 11 Sep 2012 13:20:26 -0400 Message-ID: Subject: Re: [AE] CS6 new 3D From: rendernyc To: After Effects Mail List Content-Type: multipart/alternative; boundary=e89a8fb1ffda43a2a204c9704ae5 --e89a8fb1ffda43a2a204c9704ae5 Content-Type: text/plain; charset=ISO-8859-1 Im pretty sure the K5000 will be overkill if you are just looking for speeding up after effects renders. For $2500 you can get a lot more performance or save some cash http://www.loopoutcontinue.com/2012/08/benchmarking-cuda-performance-in-after-effects-cs6/ On Tue, Sep 11, 2012 at 1:16 PM, rendernyc wrote: > you should see decent soft shadows and blur around 6 or so. > DoF renders a bit differently in raytrace comps than they do in classic 3d > and of course DoF is an expensive operation in 3D. > > also it sounds like you dont have an NVidia card with CUDA. with a decent > card what you are trying should render relatively fast. > > without one it would be painful and i wouldnt recommend trying :) > > On Tue, Sep 11, 2012 at 1:01 PM, Rick wrote: > >> I must be doing something wrong. I have a line of text that is extruded >> and raised up off a solid used as the floor. I have two lights on it and I >> have the objects reflecting off each other. If I turn depth of field on the >> camera, I have to crank the ray tracing quality up to 15 to get a smooth >> blur and shadows if the DOF is shallow. I tried this last night before I >> left work and after 14 hours of rendering to a jpeg sequence, it had only >> done 55 frames. While I don't mind reliving AE from the mid nineties, I >> must be doing something wrong. >> >> Thanks, >> >> Rick Emery >> www.rickemery.com >> > > > > -- > danny princz > > exposedideas.com > -- danny princz exposedideas.com --e89a8fb1ffda43a2a204c9704ae5 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Im pretty sure the K5000 will be overkill if you are just looking for speed= ing up after effects renders. For $2500 you can get a lot more performance = or save some cash

http://www= .loopoutcontinue.com/2012/08/benchmarking-cuda-performance-in-after-effects= -cs6/

On Tue, Sep 11, 2012 at 1:16 PM, rendernyc <= span dir=3D"ltr"><rendernyc@gmail.com> wrote:
you should see decent soft shadows and blur around 6 or s= o.
DoF renders a bit differently in raytrace comps than they do in clas= sic 3d and of course DoF is an expensive operation in 3D.

also it sounds like you dont have an NVidia card with CUDA. with a dec= ent card what you are trying should render relatively fast.

without one it would be painful= and i wouldnt recommend trying :)

On Tue, Sep 11, 2012 at 1:01 PM, Rick &= lt;a_pmb_fan@yahoo= .com> wrote:
I must be doing something wrong. I= have a line of text that is extruded and raised up off a solid used as the= floor. I have two lights on it and I have the objects reflecting off each = other. If I turn depth of field on the camera, I have to crank the=A0ray tr= acing=A0quality up to 15 to get a smooth blur and shadows if the DOF is sha= llow. I tried this last night before I left work and after 14 hours of rend= ering to a jpeg sequence, it had only done 55 frames. =A0While I don't = mind reliving AE from the mid nineties, I must be doing something wrong.

Thanks,
=A0



<= span class=3D"HOEnZb">--
danny princz

exposedideas.com



--
danny princz=

exposedideas.com
--e89a8fb1ffda43a2a204c9704ae5--