Return-Path: Received: from mail-ob0-f169.google.com ([209.85.214.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4842594 for AE-List@media-motion.tv; Tue, 11 Sep 2012 19:22:40 +0200 Received: by obhx4 with SMTP id x4so1136576obh.28 for ; Tue, 11 Sep 2012 10:23:53 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=Ja5RawcrjkJd/m/ApgbkAqX+f7jXED1HdxyWBuJ1I8M=; b=qOf7hgNQyfnWOmahSy0ClKkhFhCsAUbp9Djydet7K9MlDeZ1ATBZsX3ghdUz9+h1Rc PZj/oixog6089p9hGTYsKhSZkZtr6QTwdv8JVIwZ8T8atrjJYypLSluM++Q000vqdm1H 4PBeWKKqKLv5AdkfXhYiPc5iyGwEtLT2uZX0Tjtuq9XpPFwe0XebUU2FDlLO2L6SGKDE QmDCB0OuRJnd7qPjTpeIB7gCo7ZXr+wjY40+Vp9UJaLSvQTeWrwUIb14YvnPXuBqEOgE 0e2WbcO6q+7LnDFbfdeZjMU1Bn38BUvA/dnk4+zFPl72qDPKlfNd7uyC/IpgKdNpgqTY 003Q== MIME-Version: 1.0 Received: by 10.60.13.104 with SMTP id g8mr18809379oec.82.1347384233590; Tue, 11 Sep 2012 10:23:53 -0700 (PDT) Received: by 10.182.29.163 with HTTP; Tue, 11 Sep 2012 10:23:53 -0700 (PDT) In-Reply-To: References: Date: Tue, 11 Sep 2012 13:23:53 -0400 Message-ID: Subject: Re: [AE] Help with Wiggle Paths From: rendernyc To: After Effects Mail List Content-Type: multipart/alternative; boundary=e89a8ff1ce449e7fb804c970565e --e89a8ff1ce449e7fb804c970565e Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable you can apply the posterizeTime() expression to the parameter you want to hold On Tue, Sep 11, 2012 at 1:19 PM, Wilson de Souza Lobo wrote: > Hi everyone, > > Is there an expression or some way to get a jumpy wiggle in the Wiggle > Paths attribute of a shape layer? In other words, for the shape to hold f= or > a given number of frames before redrawing? I want to avoid pre-composing > and applying Posterize Time because I only want some elements to behave > like that while others move at full frame rate. > > Thanks! > > --------------------------------------- > Wilson de Souza Lobo > 3d =B7 motion =B7 vfx > +595.21.521118 > +595.991.368138 cel > vimeo.com/wilsondsl > scalar.tv > --=20 danny princz exposedideas.com --e89a8ff1ce449e7fb804c970565e Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable you can apply the posterizeTime() expression to the parameter you want to h= old



On Tue, Sep 11, 2= 012 at 1:19 PM, Wilson de Souza Lobo <wilsondsl@gmail.com>= wrote:
Hi everyone,

Is there an expression o= r some way to get a jumpy wiggle in the Wiggle Paths attribute of a shape l= ayer? In other words, for the shape to hold for a given number of frames be= fore redrawing? I want to avoid pre-composing and applying Posterize Time b= ecause I only want some elements to behave like that while others move at f= ull frame rate.

Thanks!

---------------------------------------Wilson de Souza Lobo
3d =B7 motion =B7 vfx
+595.21.521118
+59= 5.991.368138 cel
vimeo.com/wilsonds= l
scalar.tv
<= /div>



--
danny princz=

exposedideas.com
--e89a8ff1ce449e7fb804c970565e--