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Nope, posterizeTime() doesn't seem to work. I get this warning: "Undefined value used in expression. Could be an out of range array subscript? Expression disabled." on every attribute in the shape layer.
I think this is a tricky one.
--------------------------------------- Wilson de Souza Lobo 3d · motion · vfx +595.21.521118 +595.991.368138 cel vimeo.com/wilsondsl
scalar.tv
On Tue, Sep 11, 2012 at 1:23 PM, rendernyc <rendernyc@gmail.com> wrote:
you can apply the posterizeTime() expression to the parameter you want to hold
On Tue, Sep 11, 2012 at 1:19 PM, Wilson de Souza Lobo <wilsondsl@gmail.com> wrote:
Hi everyone,
Is there an expression or some way to get a jumpy wiggle in the Wiggle Paths attribute of a shape layer? In other words, for the shape to hold for a given number of frames before redrawing? I want to avoid pre-composing and applying Posterize Time because I only want some elements to behave like that while others move at full frame rate.
Thanks!
--------------------------------------- Wilson de Souza Lobo 3d · motion · vfx +595.21.521118 +595.991.368138 cel
vimeo.com/wilsondsl
scalar.tv
-- danny princz
exposedideas.com
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