Return-Path: Received: from mail-ob0-f169.google.com ([209.85.214.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4842687 for AE-List@media-motion.tv; Tue, 11 Sep 2012 20:08:11 +0200 Received: by obhx4 with SMTP id x4so1217124obh.28 for ; Tue, 11 Sep 2012 11:09:24 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=10XOgIPYyTNNINh9XI3GZrcc+YF9hrniGyHm4awoTv4=; b=aiBWWbiW+2r/+VU5xwp2kuVQ4X+mtedLVJUKLfAZ/v4MrRdezSCByfW5d5TPmet6li oZSP2TpBCKnOE3D4GhoMEDInVoWbX2loXkLiEAdORKZFwJRcoOqw0fnltEGy1InUqQEE VJHzsMoo/37THNnuMGPnEcKBqGbqRteDCnNoeg5z77drxozglzEUqA8wb5eXolenAHtS RxSFrOrpVFQowuvL5T78vDTRD9rOzN639BsTAG25i2DC+BTSPuMjygFnkUVSbI1TMgJB 0WEvg6NJIivniTUliJt7F7/rNp7X84bh/2ENtD5EOSnHYrrr2LMcnKGmn31tyDCcA4q/ 7Ibw== Received: by 10.60.22.33 with SMTP id a1mr19317462oef.57.1347386964816; Tue, 11 Sep 2012 11:09:24 -0700 (PDT) MIME-Version: 1.0 Received: by 10.76.133.129 with HTTP; Tue, 11 Sep 2012 11:09:04 -0700 (PDT) In-Reply-To: References: From: Wilson de Souza Lobo Date: Tue, 11 Sep 2012 14:09:04 -0400 Message-ID: Subject: Re: [AE] Help with Wiggle Paths To: After Effects Mail List Content-Type: multipart/alternative; boundary=e89a8fb1f8ac69b4ee04c970f914 --e89a8fb1f8ac69b4ee04c970f914 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable You genius, you! Thanks a million! --------------------------------------- Wilson de Souza Lobo 3d =B7 motion =B7 vfx +595.21.521118 +595.991.368138 cel vimeo.com/wilsondsl scalar.tv On Tue, Sep 11, 2012 at 1:51 PM, rendernyc wrote: > ah gotcha > > set wiggles per second to 0 and place this expression in the random seed > parameter > > posterizeTime(1) > > time*100 > > On Tue, Sep 11, 2012 at 1:38 PM, Wilson de Souza Lobo > wrote: > >> Nope, posterizeTime() doesn't seem to work. I get this warning: >> "Undefined value used in expression. Could be an out of range array >> subscript? Expression disabled." >> on every attribute in the shape layer. >> I think this is a tricky one. >> >> >> --------------------------------------- >> Wilson de Souza Lobo >> 3d =B7 motion =B7 vfx >> +595.21.521118 >> +595.991.368138 cel >> vimeo.com/wilsondsl >> scalar.tv >> >> >> >> On Tue, Sep 11, 2012 at 1:23 PM, rendernyc wrote: >> >>> you can apply the posterizeTime() expression to the parameter you want >>> to hold >>> >>> >>> >>> On Tue, Sep 11, 2012 at 1:19 PM, Wilson de Souza Lobo < >>> wilsondsl@gmail.com> wrote: >>> >>>> Hi everyone, >>>> >>>> Is there an expression or some way to get a jumpy wiggle in the Wiggle >>>> Paths attribute of a shape layer? In other words, for the shape to hol= d for >>>> a given number of frames before redrawing? I want to avoid pre-composi= ng >>>> and applying Posterize Time because I only want some elements to behav= e >>>> like that while others move at full frame rate. >>>> >>>> Thanks! >>>> >>>> --------------------------------------- >>>> Wilson de Souza Lobo >>>> 3d =B7 motion =B7 vfx >>>> +595.21.521118 >>>> +595.991.368138 cel >>>> vimeo.com/wilsondsl >>>> scalar.tv >>>> >>> >>> >>> >>> -- >>> danny princz >>> >>> exposedideas.com >>> >> >> > > > -- > danny princz > > exposedideas.com > --e89a8fb1f8ac69b4ee04c970f914 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable You genius, you!
Thanks a million!

----------------= -----------------------
Wilson de Souza Lobo
3d =B7 motion =B7 vfx+595.21.521118
+595.991.368138 cel
vimeo.com/wilsondsl
scalar.tv



On Tue, Sep 11, 2012 at 1:51 PM, rendern= yc <rendernyc@gmail.com> wrote:
ah gotcha

set wiggles per second to 0 and place this exp= ression in the random seed parameter

posterizeTime(1)

time*100


On Tue= , Sep 11, 2012 at 1:38 PM, Wilson de Souza Lobo <wilsondsl@gmail.com= > wrote:
Nope, posterizeTime() doesn't seem to wo= rk. I get this warning:
"Undefined value used in expression. Could = be an out of range array subscript? Expression disabled."
on every attribute in the shape layer.
I think this is a tricky one.


-------------------= --------------------
Wilson de Souza Lobo
3d =B7 motion =B7 vfx
+59= 5.21.521118
+595.991.368138 cel
vimeo.com/wilsondsl
scalar.tv
<= /div>


On Tue, Sep 11, 2012 at = 1:23 PM, rendernyc <rendernyc@gmail.com> wrote:
you can apply the posterizeTime() expression to the parameter you want to h= old



On Tue,= Sep 11, 2012 at 1:19 PM, Wilson de Souza Lobo <wilsondsl@gmail.com&= gt; wrote:
Hi everyone,

Is there an expression o= r some way to get a jumpy wiggle in the Wiggle Paths attribute of a shape l= ayer? In other words, for the shape to hold for a given number of frames be= fore redrawing? I want to avoid pre-composing and applying Posterize Time b= ecause I only want some elements to behave like that while others move at f= ull frame rate.

Thanks!

---------------------------------------Wilson de Souza Lobo
3d =B7 motion =B7 vfx
+595.21.521118
+59= 5.991.368138 cel
vimeo.com/wilsonds= l
scalar.tv
<= /div>



<= font color=3D"#888888">--
danny princz

exposedideas.com




<= /div>--
danny princz
=
exposedideas.com<= /a>

--e89a8fb1f8ac69b4ee04c970f914--