| Hi
I am using this expression to make the layers that face away from the camera be invisible.
if (toCompVec([0, 0, 1])[2] > 0 ) value else 0
But when i use the comp as a precomp with continious rasterize option turned on, the 3d layers that i has the expression ofcourse don't respect the camera in the master comp. Is it possible to write an expression that uses the display camera in the master comp that affects the opacity og the 3d layers in the continious rasterized precomp?
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