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Thanks Todd for the clarification.
Like Jim I am interested to know where someone can read more information about the committee supervising the development of CinemaDNG. Do you have any website link to offer?
It looks like they are already a number of well known players supporting it. This is a list I found on Blackmagic website:
• Aaton
• Advanced Architectures
• Adobe Systems
• Apertus
• Avid
• Blackmagic Design
• Cineraw
• Cine-tal
• Fraunhofer IIS
• Gamma & Density
• Ikonoskop
• Image Engineering
• INDIECAM
• Marquise Technologies
• MXF4mac
• RadiantGrid Technologies
• Silicon Imaging
• Synthetic Aperture
• The Foundry
• ViewPLUS
• Vision Research
• WEISSCAM
Most recently Aaton and Blackmagic released their new cameras using CinemaDNG as one of the supported codecs.
Thanks,
David Baud
K O S M O S P R O D U C T i O N S
david@kosmos-productions.com
www.kosmos-productions.com
On Sep 28, 2012, at 12:00 PM, Todd Kopriva wrote:
>> In fact, in general I'd like to see Adobe offer or directly support a codec along the lines of DNxHD or ProRes.
>
> I obviously can't comment on what we're doing in the future, but I can say that someone who wrote the above should be happy with what we're working on right now.
>
> Regarding the whole CinemaDNG "discontinued" message: That is extremely confusing and badly worded. I'm going to go and write up an official clarification on the After Effects team blog right now. Stay tuned this afternoon.
>
> The short version: All that has been discontinued is the Labs plug-in for Premiere Pro. CinemaDNG is now standard format that we have released to the world, so that anyone can develop it. After Effects CS6 (and earlier) read and use it. The performance is lousy, which is why Premiere Pro hasn't built the functionality in; After Effects users are more tolerant of non-real-time performance, so we still offer the feature. I've got CinemaDNG footage playing in After Effects in front of me right now.
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