Return-Path: Received: from [216.70.64.52] (HELO n17.mail01.mtsvc.net) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4873572 for AE-List@media-motion.tv; Tue, 16 Oct 2012 03:23:03 +0200 Received: from 124-168-56-108.dyn.iinet.net.au ([124.168.56.108]:53269 helo=[192.168.2.104]) by n17.mail01.mtsvc.net with esmtpsa (TLSv1:AES128-SHA:128) (Exim 4.72) (envelope-from ) id 1TNvuL-0003Uy-Ak for AE-List@media-motion.tv; Mon, 15 Oct 2012 21:25:22 -0400 From: Tim Clapham Mime-Version: 1.0 (Apple Message framework v1257) Content-Type: multipart/alternative; boundary="Apple-Mail=_5078086A-EAA9-437F-A0D4-61FF7221DFAF" Subject: Re: [AE] RED in CS6 Date: Tue, 16 Oct 2012 12:25:17 +1100 In-Reply-To: To: "After Effects Mail List" References: Message-Id: <9A4273E1-DF96-4D6C-A996-E81790FBE026@gmail.com> X-Mailer: Apple Mail (2.1257) X-Authenticated-User: 946184 sales@helloluxx.com --Apple-Mail=_5078086A-EAA9-437F-A0D4-61FF7221DFAF Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=us-ascii If you are working with a lot of R3D files then perhaps it is worth = investing in a Red Rocket card. The debayer process is realtime and can = save you hours of time compared with using software. Although if you are = not dealing with many files it could be a tad expensive at just under = $5K ___=20 Tim Clapham Director ___ LUXX 3D Animation Motion Graphics ___ web : luxx.com.au blog : helloluxx.com On 16/10/2012, at 12:10 PM, Phil Spitler wrote: > Hmmmm I'm gonna try CS6 tomorrow.=20 >=20 > Can't believe how slow this is in CS5.5 >=20 > Hoping it is ok in CS6.=20 >=20 > Cheers.=20 >=20 > Phil >=20 >=20 >=20 > Phil Spitler | Creative Technologist | Bonfire Labs | t : = 415.394.8200 | c : 415.571.3139 | Bonfirelabs.com >=20 > "Get Social" - http://www.facebook.com/bonfirelabs >=20 > On Oct 15, 2012, at 5:59 PM, Jack Tunnicliffe = wrote: >=20 >> I was rendering out full 5K. I don't think that scaling would make = much difference. I'm using the latest build of CS6. >>=20 >> Sent from my iPhone >>=20 >> On 2012-10-15, at 6:31 PM, Phil Spitler wrote: >>=20 >>> Weird, I am also on a really fast SAN and my files are 5k HD which = are smaller than yours. >>>=20 >>> I have mine in a 1920x1080 comp so I am scaling too which could be = part of the problem. >>>=20 >>> Were you rendering 5k or 1080? >>>=20 >>> Are you using CS5.5 or CS6 ? >>>=20 >>> I would LOVE to get to the bottom of this......=20 >>>=20 >>> Thanks Jack >>>=20 >>> Phil >>>=20 >>>=20 >>> Phil Spitler | Creative Technologist | Bonfire Labs | t : = 415.394.8200 m : 415.571.3139 >>>=20 >>> Website | Facebook | LinkedIn >>>=20 >>> On Oct 15, 2012, at 5:24 PM, Jack Tunnicliffe wrote: >>>=20 >>>> Okay, just did a quick test with the same keys etc you are using = but my Epic 5K footage is 5120x2160 so 2.37 aspect. Set a key to render = out a 10 second clip and estimated time is 4 minutes on a 12 core Mac = with 32 gigs of ram. You have something that's really slowing down your = system. I am accessing files through fibre on a very fast SAN, but there = is definitely something going on. In fact it rendered out and finished = before I could finish typing this email.=20 >>>>=20 >>>> Jack Tunnicliffe >>>> Java Post Production >>>> 402, 2206 Dewdney ave. >>>> Regina, SK >>>> Canada >>>> S4R 1H3 >>>> P. 306-777-0150 >>>> cell. 306-536-4321 >>>> www.javapost.ca >>>> ______________ >>>>=20 >>>>=20 >>>>=20 >>>> On Oct 15, 2012, at 6:09 PM, Phil Spitler = wrote: >>>>=20 >>>>> Wow, working with 5k HD Red footage in CS5.5 is REALLY painful. >>>>>=20 >>>>> Has this been improved in CS6?=20 >>>>>=20 >>>>> It must be the RED decoding that is taking the time as I use 5k = plates from our 3d guys without this issue at all. >>>>>=20 >>>>> I did a simple garbage matte / Primate key and resize and it is = saying 2.5 hours to render a 10 second clip. >>>>>=20 >>>>> Plus the machine is really un-responsive.... >>>>>=20 >>>>> This is on an 8 core Xeon with 16GB RAM running CS5.5 >>>>>=20 >>>>> Any idea? >>>>>=20 >>>>> Thanks >>>>>=20 >>>>> Phil >>>>>=20 >>>>>=20 >>>>>=20 >>>>>=20 >>>>>=20 >>>>>=20 >>>>> Phil Spitler | Creative Technologist | Bonfire Labs | t : = 415.394.8200 m : 415.571.3139 >>>>>=20 >>>>> Website | Facebook | LinkedIn >>>>>=20 >>>>=20 >>>=20 --Apple-Mail=_5078086A-EAA9-437F-A0D4-61FF7221DFAF Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=us-ascii If = you are working with a lot of R3D files then perhaps it is worth = investing in a Red Rocket card.  The debayer process is realtime = and can save you hours of time compared with using software. Although if = you are not dealing with many files it could be a tad expensive at just = under $5K


___ 

Tim = Clapham
Director
___

LUXX
3D = Animation
Motion Graphics
___

web = : luxx.com.au
helloluxx.com


On 16/10/2012, at 12:10 PM, Phil Spitler wrote:

Hmmmm I'm gonna try CS6 = tomorrow. 

Can't believe how slow this is = in CS5.5

Hoping it is ok in = CS6. 

Cheers. 

Phil<= /div>



Phil Spitler | =  Creative Technologist  |  Bonfire  Labs  | =  t : 415.394.8200  |  c : 415.571.3139  |  Bonfirelabs.com

<= div>"Get Social" - http://www.facebook.com/bonfi= relabs

On Oct 15, 2012, at 5:59 PM, Jack = Tunnicliffe <jack@javapost.ca> = wrote:

I = was rendering out full 5K. I don't think that scaling would make much = difference. I'm using the latest build of CS6.

Sent from my = iPhone

On 2012-10-15, at 6:31 PM, Phil Spitler <phil@bonfirelabs.com> = wrote:

Weird, I am also on a = really fast SAN and my files are 5k HD which are smaller than = yours.

I have mine in a 1920x1080 comp so I am = scaling too which could be part of the = problem.

Were you rendering 5k or = 1080?

Are you using CS5.5 or CS6 = ?

I would LOVE to get to the bottom of = this...... 

Thanks = Jack

Phil


signature1 Phil = Spitler  |  Creative Technologist   |  Bonfire Labs  |  t : 415.394.8200  m : = 415.571.3139

Website | Facebook | LinkedIn

On Oct 15, 2012, at 5:24 PM, Jack Tunnicliffe = wrote:

Okay, = just did a quick test with the same keys etc you are using but my Epic = 5K footage is 5120x2160 so 2.37 aspect. Set a key to render out a 10 = second clip and estimated time is 4 minutes on a 12 core Mac with 32 = gigs of ram. You have something that's really slowing down your system. = I am accessing files through fibre on a very fast SAN, but there is = definitely something going on. In fact it rendered out and finished = before I could finish typing this email. 

Jack = Tunnicliffe
402, 2206 = Dewdney ave.
Regina, SK
Canada
S4R = 1H3
P. 306-777-0150
cell. 306-536-4321

On Oct 15, 2012, at 6:09 PM, Phil Spitler <phil@bonfirelabs.com> = wrote:

Wow, working with 5k HD = Red footage in CS5.5 is REALLY painful.

Has this been = improved in CS6? 

It must be the RED = decoding that is taking the time as I use 5k plates from our 3d guys = without this issue at all.

I did a simple = garbage matte / Primate key and resize and it is saying 2.5 hours to = render a 10 second clip.

Plus the machine is = really un-responsive....

This is on an 8 core = Xeon with 16GB RAM running CS5.5

Any = idea?

Thanks

Phil
<= div>




=

signature1 Phil = Spitler  |  Creative Technologist   |  Bonfire Labs  |  t : 415.394.8200  m : = 415.571.3139

Website | Facebook | LinkedIn
=


=

= --Apple-Mail=_5078086A-EAA9-437F-A0D4-61FF7221DFAF--