Return-Path: Received: from mail-pb0-f41.google.com ([209.85.160.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4873590 for AE-List@media-motion.tv; Tue, 16 Oct 2012 03:41:02 +0200 Received: by mail-pb0-f41.google.com with SMTP id rq2so5062427pbb.28 for ; Mon, 15 Oct 2012 18:43:20 -0700 (PDT) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=google.com; s=20120113; h=from:mime-version:content-type:subject:date:in-reply-to:to :references:message-id:x-mailer:x-gm-message-state; bh=iXOLJGR4b1V4jKfwhMPW9w4awdECl+tuxx2ILDQ6g2E=; b=dPwT4zDdqG+wmpWZjIWGY8MpZKEc+AvZywKvHWblJMbdiWGNMFi7EAHXUigwMM5MnS 8e3vADlnWaGsZfbKNlSRLp3q8rpqQanfgjVYlAFn7lA6+qrjjG0VyEr3YV2Uln1BkQPZ /FTNlx4D5oKwMir9lwRzQ94QTuaGo6BVYh7ssfhJtFLBCpLUw0EGnhN7mVvoq4GGTLnJ VNMOfHBL4KnWHkztpN5UPTea83iQEHt1YvtjZ2ZwuzFe+RXWSetYan+ctM611X/VPTrT FNhpr6nrXIfUZnGL/2TLFBgSQ/Pw8obLDMY0vsbA5avFHGFFnOLKwreNORLhs0L5mU8H N9Mg== Received: by 10.66.90.33 with SMTP id bt1mr37300807pab.49.1350351800413; Mon, 15 Oct 2012 18:43:20 -0700 (PDT) Return-Path: Received: from [192.168.1.44] (c-50-131-59-130.hsd1.ca.comcast.net. [50.131.59.130]) by mx.google.com with ESMTPS id vu7sm9901097pbc.9.2012.10.15.18.43.09 (version=TLSv1/SSLv3 cipher=OTHER); Mon, 15 Oct 2012 18:43:10 -0700 (PDT) From: Phil Spitler Mime-Version: 1.0 (Apple Message framework v1082) Content-Type: multipart/alternative; boundary=Apple-Mail-11-529906528 Subject: Re: [AE] RED in CS6 Date: Mon, 15 Oct 2012 18:42:57 -0700 In-Reply-To: To: "After Effects Mail List" References: Message-Id: X-Mailer: Apple Mail (2.1082) X-Gm-Message-State: ALoCoQkQdtINbnYLWvDh08tILF8U8ce8+ovVaNgBK3spDxc8KK1z6q06skY7imKinmB+V2EflD4j --Apple-Mail-11-529906528 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=us-ascii Thanks Tim, the idea would be to get a Red Rocket for my workstation = then dump the renders onto our farm but with these slow renders that is = not feasible. I really want to avoid having to transcode all the footage into anther = format for a whole host of reasons... Let's see how my CS6 test go tomorrow. Thanks. Phil Phil Spitler | Creative Technologist | Bonfire Labs | t : = 415.394.8200 m : 415.571.3139 Website | Facebook | LinkedIn On Oct 15, 2012, at 6:25 PM, Tim Clapham wrote: > If you are working with a lot of R3D files then perhaps it is worth = investing in a Red Rocket card. The debayer process is realtime and can = save you hours of time compared with using software. Although if you are = not dealing with many files it could be a tad expensive at just under = $5K >=20 > ___=20 >=20 > Tim Clapham > Director > ___ >=20 > LUXX > 3D Animation > Motion Graphics > ___ >=20 > web : luxx.com.au > blog : helloluxx.com >=20 >=20 >=20 >=20 > On 16/10/2012, at 12:10 PM, Phil Spitler wrote: >=20 >> Hmmmm I'm gonna try CS6 tomorrow.=20 >>=20 >> Can't believe how slow this is in CS5.5 >>=20 >> Hoping it is ok in CS6.=20 >>=20 >> Cheers.=20 >>=20 >> Phil >>=20 >>=20 >>=20 >> Phil Spitler | Creative Technologist | Bonfire Labs | t : = 415.394.8200 | c : 415.571.3139 | Bonfirelabs.com >>=20 >> "Get Social" - http://www.facebook.com/bonfirelabs >>=20 >> On Oct 15, 2012, at 5:59 PM, Jack Tunnicliffe = wrote: >>=20 >>> I was rendering out full 5K. I don't think that scaling would make = much difference. I'm using the latest build of CS6. >>>=20 >>> Sent from my iPhone >>>=20 >>> On 2012-10-15, at 6:31 PM, Phil Spitler = wrote: >>>=20 >>>> Weird, I am also on a really fast SAN and my files are 5k HD which = are smaller than yours. >>>>=20 >>>> I have mine in a 1920x1080 comp so I am scaling too which could be = part of the problem. >>>>=20 >>>> Were you rendering 5k or 1080? >>>>=20 >>>> Are you using CS5.5 or CS6 ? >>>>=20 >>>> I would LOVE to get to the bottom of this......=20 >>>>=20 >>>> Thanks Jack >>>>=20 >>>> Phil >>>>=20 >>>>=20 >>>> Phil Spitler | Creative Technologist | Bonfire Labs | t : = 415.394.8200 m : 415.571.3139 >>>>=20 >>>> Website | Facebook | LinkedIn >>>>=20 >>>> On Oct 15, 2012, at 5:24 PM, Jack Tunnicliffe wrote: >>>>=20 >>>>> Okay, just did a quick test with the same keys etc you are using = but my Epic 5K footage is 5120x2160 so 2.37 aspect. Set a key to render = out a 10 second clip and estimated time is 4 minutes on a 12 core Mac = with 32 gigs of ram. You have something that's really slowing down your = system. I am accessing files through fibre on a very fast SAN, but there = is definitely something going on. In fact it rendered out and finished = before I could finish typing this email.=20 >>>>>=20 >>>>> Jack Tunnicliffe >>>>> Java Post Production >>>>> 402, 2206 Dewdney ave. >>>>> Regina, SK >>>>> Canada >>>>> S4R 1H3 >>>>> P. 306-777-0150 >>>>> cell. 306-536-4321 >>>>> www.javapost.ca >>>>> ______________ >>>>>=20 >>>>>=20 >>>>>=20 >>>>> On Oct 15, 2012, at 6:09 PM, Phil Spitler = wrote: >>>>>=20 >>>>>> Wow, working with 5k HD Red footage in CS5.5 is REALLY painful. >>>>>>=20 >>>>>> Has this been improved in CS6?=20 >>>>>>=20 >>>>>> It must be the RED decoding that is taking the time as I use 5k = plates from our 3d guys without this issue at all. >>>>>>=20 >>>>>> I did a simple garbage matte / Primate key and resize and it is = saying 2.5 hours to render a 10 second clip. >>>>>>=20 >>>>>> Plus the machine is really un-responsive.... >>>>>>=20 >>>>>> This is on an 8 core Xeon with 16GB RAM running CS5.5 >>>>>>=20 >>>>>> Any idea? >>>>>>=20 >>>>>> Thanks >>>>>>=20 >>>>>> Phil >>>>>>=20 >>>>>>=20 >>>>>>=20 >>>>>>=20 >>>>>>=20 >>>>>>=20 >>>>>> Phil Spitler | Creative Technologist | Bonfire Labs | t : = 415.394.8200 m : 415.571.3139 >>>>>>=20 >>>>>> Website | Facebook | LinkedIn >>>>>>=20 >>>>>=20 >>>>=20 >=20 --Apple-Mail-11-529906528 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=us-ascii
Phil Spitler  |  Creative = Technologist   |  Bonfire Labs  |  t : = 415.394.8200  m : 415.571.3139

Website | Facebook | 







On Oct 15, 2012, at 6:25 PM, Tim Clapham wrote:

If you are working with a lot = of R3D files then perhaps it is worth investing in a Red Rocket card. =  The debayer process is realtime and can save you hours of time = compared with using software. Although if you are not dealing with many = files it could be a tad expensive at just under $5K


___ 

Tim = Clapham
Director
___

LUXX
3D = Animation
Motion Graphics
___

web = : luxx.com.au
helloluxx.com


On 16/10/2012, at 12:10 PM, Phil Spitler wrote:

Hmmmm I'm gonna try CS6 = tomorrow. 

Can't believe how slow this is = in CS5.5

Hoping it is ok in = CS6. 

Cheers. 

Phil<= /div>



Phil Spitler | =  Creative Technologist  |  Bonfire  Labs  | =  t : 415.394.8200  |  c : 415.571.3139  |  Bonfirelabs.com

<= div>"Get Social" - http://www.facebook.com/bonfi= relabs

On Oct 15, 2012, at 5:59 PM, Jack = Tunnicliffe <jack@javapost.ca> = wrote:

I was = rendering out full 5K. I don't think that scaling would make much = difference. I'm using the latest build of CS6.

Sent from my = iPhone

On 2012-10-15, at 6:31 PM, Phil Spitler <phil@bonfirelabs.com> = wrote:

Weird, I am also on a = really fast SAN and my files are 5k HD which are smaller than = yours.

I have mine in a 1920x1080 comp so I am = scaling too which could be part of the = problem.

Were you rendering 5k or = 1080?

Are you using CS5.5 or CS6 = ?

I would LOVE to get to the bottom of = this...... 

Thanks = Jack

Phil


Phil = Spitler  |  Creative Technologist   |  Bonfire Labs  |  t : 415.394.8200  m : = 415.571.3139

Website | Facebook | LinkedIn

On Oct 15, 2012, at 5:24 PM, Jack Tunnicliffe = wrote:

Okay, just did a quick = test with the same keys etc you are using but my Epic 5K footage is = 5120x2160 so 2.37 aspect. Set a key to render out a 10 second clip and = estimated time is 4 minutes on a 12 core Mac with 32 gigs of ram. You = have something that's really slowing down your system. I am accessing = files through fibre on a very fast SAN, but there is definitely = something going on. In fact it rendered out and finished before I could = finish typing this email. 

Jack = Tunnicliffe
402, 2206 = Dewdney ave.
Regina, SK
Canada
S4R = 1H3
P. 306-777-0150
cell. 306-536-4321

On Oct 15, 2012, at 6:09 PM, Phil Spitler <phil@bonfirelabs.com> = wrote:

Wow, working with 5k HD = Red footage in CS5.5 is REALLY painful.

Has this been = improved in CS6? 

It must be the RED = decoding that is taking the time as I use 5k plates from our 3d guys = without this issue at all.

I did a simple = garbage matte / Primate key and resize and it is saying 2.5 hours to = render a 10 second clip.

Plus the machine is = really un-responsive....

This is on an 8 core = Xeon with 16GB RAM running CS5.5

Any = idea?

Thanks

Phil
<= div>




=

Phil = Spitler  |  Creative Technologist   |  Bonfire Labs  |  t : 415.394.8200  m : = 415.571.3139

Website | Facebook | LinkedIn
=


=


= --Apple-Mail-11-529906528--