| any chance your footage is 120FPS? ;)
that does seem pretty high
have you tried to do the same export using RCX? On Mon, Oct 15, 2012 at 11:44 PM, Phil Spitler <phil@bonfirelabs.com> wrote:
Not sure what else could be going on, it's the same on multiple machines both local and across the SAN.
A ten second clip, no effects, no scaling rendered out of AE to a 5k ProResHQ took 57 minutes......
Yup, almost an hour to convert 10 seconds....
Insane.
Phil
On Oct 15, 2012, at 7:47 PM, Jack Tunnicliffe wrote: I hope you find a big improvement when you load CS6 but I have a feeling something else might be going on. I didn't actually notice a performance difference moving from CS5.5 to CS6 for Red but maybe I was sleeping.
Sent from my iPhone
Thanks Tim, the idea would be to get a Red Rocket for my workstation then dump the renders onto our farm but with these slow renders that is not feasible.
I really want to avoid having to transcode all the footage into anther format for a whole host of reasons...
Let's see how my CS6 test go tomorrow.
Thanks.
Phil
On Oct 15, 2012, at 6:25 PM, Tim Clapham wrote: If you are working with a lot of R3D files then perhaps it is worth investing in a Red Rocket card. The debayer process is realtime and can save you hours of time compared with using software. Although if you are not dealing with many files it could be a tad expensive at just under $5K
On 16/10/2012, at 12:10 PM, Phil Spitler wrote: Hmmmm I'm gonna try CS6 tomorrow.
Can't believe how slow this is in CS5.5
Hoping it is ok in CS6.
Cheers. I was rendering out full 5K. I don't think that scaling would make much difference. I'm using the latest build of CS6.
Sent from my iPhone
Weird, I am also on a really fast SAN and my files are 5k HD which are smaller than yours.
I have mine in a 1920x1080 comp so I am scaling too which could be part of the problem.
Were you rendering 5k or 1080?
Are you using CS5.5 or CS6 ?
I would LOVE to get to the bottom of this......
Thanks Jack
Phil
On Oct 15, 2012, at 5:24 PM, Jack Tunnicliffe wrote: Okay, just did a quick test with the same keys etc you are using but my Epic 5K footage is 5120x2160 so 2.37 aspect. Set a key to render out a 10 second clip and estimated time is 4 minutes on a 12 core Mac with 32 gigs of ram. You have something that's really slowing down your system. I am accessing files through fibre on a very fast SAN, but there is definitely something going on. In fact it rendered out and finished before I could finish typing this email.
Jack TunnicliffeJava Post Production
402, 2206 Dewdney ave. Regina, SK
Canada S4R 1H3
______________
Wow, working with 5k HD Red footage in CS5.5 is REALLY painful.
Has this been improved in CS6?
It must be the RED decoding that is taking the time as I use 5k plates from our 3d guys without this issue at all.
I did a simple garbage matte / Primate key and resize and it is saying 2.5 hours to render a 10 second clip.
Plus the machine is really un-responsive....
This is on an 8 core Xeon with 16GB RAM running CS5.5
Any idea?
Thanks
-- danny princz exposedideas.com
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