| Jim Blinn, computer graphics pioneer and the genius behind environment mapping, bump mapping, and the now-ubiquitous teapot, put it best in what is now called Blinn's Law: As technology advances, render time remains constant.
I think there is an economic truth underpinning Blinn's Law, so I've generalized it a bit. I'm now trying to pass off the line "Expectations rise at the same rate as capabilities" as Soyka's Law, but it hasn't really taken -- yet... :)
Walter Soyka
On Wed, Nov 7, 2012 at 2:49 PM, Brendan Bolles <brendan@fnordware.com> wrote:
Right. In graphics production we have always found ways to use new CPU and I/O resources as they become available. In 10 years you might be able to to today's work in the cloud, but then the future desktop will be much faster too and we'll find new things we want to do with that speed.
With word processing or spreadsheets you're basically doing the same work now as you were 10, even 20 years ago, so the cloud has been able to catch up. Not so with what we do.
Brendan
|