Return-Path: Received: from atl4mhob15.myregisteredsite.com ([209.17.115.53] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4897332 for AE-List@media-motion.tv; Mon, 12 Nov 2012 23:30:15 +0100 Received: from mailpod.hostingplatform.com (mail.networksolutionsemail.com [205.178.146.50]) by atl4mhob15.myregisteredsite.com (8.14.4/8.14.4) with ESMTP id qACMXSIA031921 for ; Mon, 12 Nov 2012 17:33:28 -0500 Received: (qmail 12870 invoked by uid 0); 12 Nov 2012 22:33:27 -0000 Received: from unknown (HELO ?192.168.0.3?) (dsd@darkskydigital.com@24.73.238.28) by 0 with ESMTPA; 12 Nov 2012 22:33:27 -0000 From: Dann Stubbs Mime-Version: 1.0 (Apple Message framework v1084) Content-Type: multipart/alternative; boundary=Apple-Mail-40-790252421 Subject: Re: [AE] Semi OT: Yet another mac mini render farm thread Date: Mon, 12 Nov 2012 17:33:26 -0500 In-Reply-To: To: "After Effects Mail List" References: Message-Id: <8E921B14-6FEA-4031-BBB2-7A789028ABAC@darkskydigital.com> X-Mailer: Apple Mail (2.1084) --Apple-Mail-40-790252421 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=windows-1252 most important is processor, then ram then HD speed fast processor will be fast until it runs out of ram (and then needs VM = on disk) lots of ram will be wasted unless you are actually using it - i.e. = having 64GB and your renders don't go over using 32GB that rest sits = unused depreciating super fast HD is still the bottleneck - sure it may load huge textures a = little bit faster then a fast or normal HD but overall would be my = lowest priority - unless money is no option of course network speeds and your server will matter too - sure a few years ago = the slow old box in the corner could be your render server, but now with = huge HD files, b3d file conversions and serving and loading data - a = fast server is needed (and a lot of HD space on it) (as well as a server = OS so you can handle over 10 connected boxes) dann ___________________________________________________________________ Dann Stubbs - dann@darkskydigital.com Dark Sky Digital - http://www.darkskydigital.com http://www.RenderKing.com Value Priced C4D, VRAY Render Farm ___________________________________________________________________ On Nov 12, 2012, at 5:24 PM, Tony Romain wrote: > How significant of a speed bump do you see going this route rather = than just the stock hard drive=85 for C4D rendering? Is that a = bottleneck for 3d renders? Internal drive speed? =20 >=20 >=20 >=20 >=20 >=20 >=20 > -- > tony romain | principal/creative director >=20 > trance > motion graphic animation and design > 323 651 1114 > www.trancedesigns.com >=20 > From: Tim Sassoon > Reply-To: AE list > Date: Monday, November 12, 2012 2:16 PM > To: AE list > Subject: Re: [AE] Semi OT: Yet another mac mini render farm thread >=20 > a little cache and startup drive, which should obviously be SSD --Apple-Mail-40-790252421 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=windows-1252 most = important is processor, then ram then HD speed

fast = processor will be fast until it runs out of ram (and then needs VM on = disk)

lots of ram will be wasted unless you are = actually using it - i.e. having 64GB and your renders don't go over = using 32GB that rest sits unused = depreciating

super fast HD is still the = bottleneck - sure it may load huge textures a little bit faster then a = fast or normal HD but overall would be my lowest priority - unless money = is no option of course

network speeds and your = server will matter too - sure a few years ago the slow old box in the = corner could be your render server, but now with huge HD files, b3d file = conversions and serving and loading data - a fast server is needed (and = a lot of HD space on it) (as well as a server OS so you can handle over = 10 connected = boxes)

dann


Dann = Stubbs  -  dann@darkskydigital.com
<= div style=3D"margin-top: 0px; margin-right: 0px; margin-bottom: 0px; = margin-left: 0px; ">Dark Sky Digital -  http://www.darkskydigital.com

http://www.RenderKing.com &nbs= p;Value Priced C4D, VRAY Render Farm



On Nov 12, 2012, at 5:24 PM, Tony Romain wrote:

How significant = of a speed bump do you see going this route rather than just the stock = hard drive=85  for C4D rendering?  Is that a bottleneck for 3d = renders?  Internal drive speed? =  






-- =
tony romain | principal/creative = director
trance
motion graphic animation = and design
323 651 = 1114

From: Tim Sassoon <tsassoon@aol.com>
Reply-To: AE list <AE-List@media-motion.tv>Date: Monday, November 12, = 2012 2:16 PM
To: AE list = <AE-List@media-motion.tv>Subject: Re: [AE] Semi OT: Yet = another mac mini render farm thread

a little cache and startup drive, which should obviously be = SSD

= --Apple-Mail-40-790252421--