| most important is processor, then ram then HD speed
fast processor will be fast until it runs out of ram (and then needs VM on disk)
lots of ram will be wasted unless you are actually using it - i.e. having 64GB and your renders don't go over using 32GB that rest sits unused depreciating
super fast HD is still the bottleneck - sure it may load huge textures a little bit faster then a fast or normal HD but overall would be my lowest priority - unless money is no option of course
network speeds and your server will matter too - sure a few years ago the slow old box in the corner could be your render server, but now with huge HD files, b3d file conversions and serving and loading data - a fast server is needed (and a lot of HD space on it) (as well as a server OS so you can handle over 10 connected boxes)
dann
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On Nov 12, 2012, at 5:24 PM, Tony Romain wrote: How significant of a speed bump do you see going this route rather than just the stock hard drive… for C4D rendering? Is that a bottleneck for 3d renders? Internal drive speed?
-- tony romain | principal/creative director
trance motion graphic animation and design 323 651 1114
a little cache and startup drive, which should obviously be SSD
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