Return-Path: Received: from outmail146037.authsmtp.co.uk ([62.13.146.37] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4901068 for AE-List@media-motion.tv; Fri, 16 Nov 2012 00:04:26 +0100 Received: from punt10.authsmtp.com (punt10.authsmtp.com [62.13.128.91]) by punt12.authsmtp.com (8.14.2/8.14.2/Kp) with ESMTP id qAFN7jlR058397 for ; Thu, 15 Nov 2012 23:07:45 GMT Received: from mail-c233.authsmtp.com (mail-c233.authsmtp.com [62.13.128.233]) by punt10.authsmtp.com (8.14.2/8.14.2/Kp) with ESMTP id qAFN7iZo096257 for ; Thu, 15 Nov 2012 23:07:44 GMT Received: from [192.168.1.100] (c-67-169-45-154.hsd1.ca.comcast.net [67.169.45.154]) (authenticated bits=0) by mail.authsmtp.com (8.14.2/8.14.2/) with ESMTP id qAFN7b9l063891 for ; Thu, 15 Nov 2012 23:07:40 GMT User-Agent: Microsoft-MacOutlook/14.2.4.120824 Date: Thu, 15 Nov 2012 15:07:36 -0800 Subject: Re: [AE] New product, RE:Match From: Peter Litwinowicz To: After Effects Mail List Message-ID: Thread-Topic: [AE] New product, RE:Match In-Reply-To: Mime-version: 1.0 Content-type: multipart/alternative; boundary="B_3435836862_31686696" X-Server-Quench: 42726f09-2f79-11e2-a49c-0025907707a1 X-AuthReport-Spam: If SPAM / abuse - report it at: http://www.authsmtp.com/abuse X-AuthRoute: OCdyYwEUBFZNQRgX IjkJEi5bSAIjKA0K ChgGOyJ3ZX4IThh5 N0tWL1MWNVoARFZf HSJNFVVRTyMuH3x3 awtTfQdeaEpJVQFo Hk5OXFNUHRtsBAIA AxoBUBxwchpGNj8B EzhlDHkHXEJ5fU98 DEtUF2xIYWVnamZJ UElFdVVTeR5Lf0pH dwF7XSAQYWUFY3Ng QFBrYDloKw9Semxm ayw4ZXQfXg4TBDkw WhseWX0VMB8gTjk4 L3QA X-Authentic-SMTP: 61633133393137.1021:706 X-AuthFastPath: 0 (Was 255) X-AuthVirus-Status: No virus detected - but ensure you scan with your own anti-virus system. > This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. --B_3435836862_31686696 Content-type: text/plain; charset="US-ASCII" Content-transfer-encoding: 7bit > > Does it consider areas excluded by alpha channels? In fact we took great care to not take into account areas of zero alpha. And there are other windowing functions built in for the "global matching" plugin (general auto color correction that takes the entire image, or a windowed section, into account) , and a matte you can provide for the stereo matching plugin that you can explicitly control regions for the matching process. Pete > > Rich > > > --- On Thu, 11/15/12, Peter Litwinowicz wrote >> For general multicam shoots RE:Match matches, as best it can, one sequence's >> overall color appearance to match that of another. For stereo pairs, >> RE:Match can further refine the overall color match by taking into account >> that the two views are captured at the same time with a relatively small >> distance between the views. In addition, RE:Match is also able to propagate >> color changes into areas that are present in only one view. RE:Match can also >> make other details, such as reflections, specular highlights, and lens flares >> be consistent between the two views. >> >> To see what RE:Match can do, see this overview movie: >> https://vimeo.com/51934700 --B_3435836862_31686696 Content-type: text/html; charset="US-ASCII" Content-transfer-encoding: quoted-printable


Does it consider areas excluded by alpha chann= els?

In= fact we took great care to not take into account areas of zero alpha.  = ;And there are other windowing functions built in for the "global matching" = plugin (general auto color correction that takes the entire image, or a wind= owed section, into account) , and a matte you can provide for the stereo mat= ching  plugin that you can explicitly control regions for the matching = process.

Pete



Rich


--- On Thu, 11/15/12, Peter Litwinowicz <= pete@revisionfx.com> wro= te
For general multicam = shoots RE:Match matches, as best it can, one sequence's overall color appear= ance to match that of another.  For stereo pairs, RE:Ma= tch can further refine the overall color match by taking into account that t= he two views are captured at the same time with a relatively small distance between the views. In addition, RE:Match is al= so able to propagate color changes into areas that are present in only one v= iew. RE:Match can also make other details, such as reflections, specular hig= hlights, and lens flares be consistent between the two views.

To see what RE:Match can do, see this overview movie: https://vimeo= .com/51934700
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