Return-Path: Received: from mail-lb0-f169.google.com ([209.85.217.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4914905 for AE-List@media-motion.tv; Tue, 04 Dec 2012 02:44:43 +0100 Received: by mail-lb0-f169.google.com with SMTP id gk1so2487401lbb.28 for ; Mon, 03 Dec 2012 17:48:37 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=ST+cHI1IT/XA/njqXbutX2x+R8xG670tG3wL1I12c4o=; b=PZbPNXJumaOdB8EFPxhoU+SUnRnS29U2BAfdiXv0SEb+i2dSvhccQIiUJBMUisyOhY ty2GF9R2xQPsXby1IOIsfd/73h7rztb1JV12J4HglMid4dj0slLbaxIRpTidTkGYRL7/ QWS8+IDLQU5hXlBIGJ7VG+1Nxh/EdALX41v7wLq68zkr9Tyq5qBafJXH0g16lr5H0Vrn dn4iiYxNoBgWiLJ8+NHLYO414ZwDEMDu5I/t4ENoOlrHFlWSsT7bORso8Irxlogv4Ywx pWmrt3T1CQG0sVMATGNHw+JhiaPD62c8KtHf+TJZuhsdsLa3qHbbyMtV4e6bLeDp4Lnq bB+g== MIME-Version: 1.0 Received: by 10.112.100.195 with SMTP id fa3mr5276585lbb.38.1354585717459; Mon, 03 Dec 2012 17:48:37 -0800 (PST) Received: by 10.112.136.131 with HTTP; Mon, 3 Dec 2012 17:48:37 -0800 (PST) In-Reply-To: References: Date: Tue, 4 Dec 2012 12:48:37 +1100 Message-ID: Subject: Re: [AE] Generate Z-depth pass in AE From: jarret langmeire To: After Effects Mail List Content-Type: multipart/alternative; boundary=14dae9d7121681cc7104cffd1060 --14dae9d7121681cc7104cffd1060 Content-Type: text/plain; charset=ISO-8859-1 Have you ever come across a solution that will generate a depth map for particles generated in Particular? On 4 December 2012 12:27, Chris Zwar wrote: > >> Particular can obscure particles based on a Z depth map. It can only >> obscure 1 3D After Effects layer. > > --14dae9d7121681cc7104cffd1060 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Have you ever come across a solution that w= ill generate a depth map for particles generated in Particular?
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On 4 Dec= ember 2012 12:27, Chris Zwar <chris@chriszwar.com> wrote:<= br>
Particular can obscure particles based on a = Z depth map. =A0It can only obscure 1 3D After Effects layer.
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