Mailing List AE-List@media-motion.tv ? Message #46898
From: Chris Meyer <chris@crishdesign.com>
Subject: Re: [AE] best system optimization for rotobrush?
Date: Tue, 4 Dec 2012 15:08:07 -0700
To: After Effects Mail List <AE-List@media-motion.tv>
I think it would run afoul of MP in some situations, as previous information needs to be propagated frame by frame from the Base Frame (or last-calculated frame) to the current frame in order to process it. This can be sped up by finishing your Segmentation Boundary work and then clicking the Freeze button in the Layer panel to render and lock those calculations.

 - Chris


On Dec 4, 2012, at 1:57 PM, Teddy Gage wrote:

Very quickly; I'm wondering whether having MP on or off is better for working in rotobrush, and whether or not having HT turned off would help speed up propagation, so that I can allocate more RAM per core. Any other settings that may help (ie hardware accelerating? does it make any difference?) would be great to know. One thing I've realized recently is that it's very important to have several base frames. I was using a single segment for a whole sequence and it would take forever to propagate on file load or unfreezing. Thanks,
TG

--
Animator & Editor
www.teddygage.com
Brooklyn


 
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