Return-Path: Received: from mail-qa0-f41.google.com ([209.85.216.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4916778 for AE-List@media-motion.tv; Wed, 05 Dec 2012 01:00:56 +0100 Received: by mail-qa0-f41.google.com with SMTP id o19so1375556qap.7 for ; Tue, 04 Dec 2012 16:04:50 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=BUg2LqrbM52dAWi1AVS3SjXa+p4ckbbP7XPo61xqzfU=; b=fqnaiNsREMOeXJStGDJhD2HNfatRRSRdjUjwfkNOlOyyIuL7xejaqxyDUCOMdVEINx psIBnwzqltlwYEqvGPwFMb72QKaR1aUxDGJFkrGoo/IoRUgpUOb417U0/+xAMEAwzF3p 1Wl46k095DdX7WWR86+wl+IUFhFqDGLZrl7FVzXfSufdmmUiUxOvMllGKDJeMZHxpXR4 MdA1NKw6Bo6EvZg+Nawc6dIUdITNotToTgBiq9gn5sSW8SazbyRqZjVtwBwf7zUh/EkK eJ0iRIamnuQXJ+w13ferxtAU5tKiTHwXstJNLlwQG5NU7zaqVnQZpkaCis5bJm2buK5B suOw== Received: by 10.229.111.86 with SMTP id r22mr5810232qcp.110.1354665890798; Tue, 04 Dec 2012 16:04:50 -0800 (PST) MIME-Version: 1.0 Received: by 10.49.60.131 with HTTP; Tue, 4 Dec 2012 16:04:10 -0800 (PST) In-Reply-To: References: From: Teddy Gage Date: Tue, 4 Dec 2012 19:04:10 -0500 Message-ID: Subject: Re: [AE] best system optimization for rotobrush? To: After Effects Mail List Content-Type: multipart/alternative; boundary=0023544717b035db2104d00fbb36 --0023544717b035db2104d00fbb36 Content-Type: text/plain; charset=ISO-8859-1 I am definitely aware of that, however is it possible to freeze a single segment while you work on a different segment with a new base frame on the same layer? When I tried that it simply froze the whole layer. I suppose I could split the layer and keep going but that gets complicated. In my experience on a hex core machine (with 12 ht cpus) and MP on, I havent run into any issues with bugs or crashing; however it seems to propagate a bit faster with MP off. But I can't prove it, it just feels faster. Maybe I'll run a quick test if I have time. Would appreciate if anyone had extra info on how roto data is processed... On Tue, Dec 4, 2012 at 5:08 PM, Chris Meyer wrote: > I think it would run afoul of MP in some situations, as previous > information needs to be propagated frame by frame from the Base Frame (or > last-calculated frame) to the current frame in order to process it. This > can be sped up by finishing your Segmentation Boundary work and then > clicking the Freeze button in the Layer panel to render and lock those > calculations. > > - Chris > > > On Dec 4, 2012, at 1:57 PM, Teddy Gage wrote: > > Very quickly; I'm wondering whether having MP on or off is better for > working in rotobrush, and whether or not having HT turned off would help > speed up propagation, so that I can allocate more RAM per core. Any other > settings that may help (ie hardware accelerating? does it make any > difference?) would be great to know. One thing I've realized recently is > that it's very important to have several base frames. I was using a single > segment for a whole sequence and it would take forever to propagate on file > load or unfreezing. Thanks, > TG > > -- > Animator & Editor > www.teddygage.com > Brooklyn > > > -- Animator & Editor www.teddygage.com Brooklyn --0023544717b035db2104d00fbb36 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable I am definitely aware of that, however is it possible to freeze a single se= gment while you work on a different segment with a new base frame on the sa= me layer? When I tried that it simply froze the whole layer. I suppose I co= uld split the layer and keep going but that gets complicated. In my experie= nce on a hex core machine (with 12 ht cpus) and MP on, I havent run into an= y issues with bugs or crashing; however it seems to propagate a bit faster = with MP off. But I can't prove it, it just feels faster. Maybe I'll= run a quick test if I have time. Would appreciate if anyone had extra info= on how roto data is processed...

On Tue, Dec 4, 2012 at 5:08 PM, Chris Meyer = <chris@crishdesign.com> wrote:
I think it would run afoul of MP in som= e situations, as previous information needs to be propagated frame by frame= from the Base Frame (or last-calculated frame) to the current frame in ord= er to process it. This can be sped up by finishing your Segmentation Bounda= ry work and then clicking the Freeze button in the Layer panel to render an= d lock those calculations.
=A0- Chris

On Dec 4, 2012, at 1:57 PM, Teddy Gage wrote:
Very quickly; I'm wondering whether ha= ving MP on or off is=20 better for working in rotobrush, and whether or not having HT=20 turned off would help speed up propagation, so that I can allocate more=20 RAM per core. Any other settings that may help (ie hardware=20 accelerating? does it make any difference?) would be great to know. One thi= ng I've realized recently is that it's very important to have sever= al base frames. I was using a single segment for a whole sequence and it wo= uld take forever to propagate on file load or unfreezing. Thanks,
TG

--
Animator & Editor=
www.teddygage.com
Brooklyn





--
Animator & Edi= tor
<= a href=3D"http://www.teddygage.com" target=3D"_blank">www.teddygage.com=
Brooklyn

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