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I'm working with large frame sizes, too, but I'm usually only rendering 16 or 32 and usually previewing in 8 bit for speed. Is there a reason you need to work in 16 and 32 when setting up a project and doing ram previews?
Jack TunnicliffeJava Post Production 402, 2206 Dewdney ave. Regina, SK Canada S4R 1H3 P. 306-777-0150 cell. 306-536-4321 www.javapost.ca ______________
I'm pretty sure it's the fact I'm usually working in 16-bit and float project at 5600 x 4200 pixels. CS6 has been a step back both on projects I brought forward and new projects. It does perform better speed-wise overall, but is buggier and I often have to turn MP off to make it behave whereas CS5.5 would just not attempt it.
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