Return-Path: Received: from mail-ie0-f182.google.com ([209.85.223.182] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4938117 for AE-List@media-motion.tv; Mon, 31 Dec 2012 18:50:33 +0100 Received: by mail-ie0-f182.google.com with SMTP id s9so15443798iec.27 for ; Mon, 31 Dec 2012 09:55:17 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=HRIWqP4zC8v47zF0HGYTInjdWW0w3pvPYLTQfBUxBW0=; b=GzY+s0sEsie7s0n69nJgx96qrMLH18EmqsYBuGMMNPscpa7XfFKlVxlzc9y9QyONLP mWGmlbdioHtT2Xc9oGaVlt+L0oGl370sS/Lj/A3RAEXqUfJZsg2OvTlyFCnV4JCGjg7f MboC92OVnwP9jtidDU8tvb0g6Trdiw2Pe07DfASoxkCdam4I6r3mjMh9HcVH9GcY20PH wBgBJ6DxGito5zHndZ//jtyh0t715zQQ7rCUcXH7IuXk4bop8NSHNWPHiOFsvPT/Iz7A 4n8L7PbPpwe1NtecVGH5q+poT+nGCSkHLFT28g185eeeVAsTn0IxZOJqQ2ub9tOWYVGF NFaA== MIME-Version: 1.0 Received: by 10.50.237.103 with SMTP id vb7mr2564924igc.29.1356976517339; Mon, 31 Dec 2012 09:55:17 -0800 (PST) Received: by 10.42.126.68 with HTTP; Mon, 31 Dec 2012 09:55:17 -0800 (PST) In-Reply-To: References: Date: Mon, 31 Dec 2012 09:55:17 -0800 Message-ID: Subject: Re: [AE] Element 3D performane on Macbook Pro 2011 From: Todd Kopriva To: After Effects Mail List Content-Type: multipart/alternative; boundary=14dae934120548daf704d229b7cc --14dae934120548daf704d229b7cc Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Teddy's answer is much the same as the one that I was about to give. Lutz Albrecht has a good article about some of these differences and limitations, linked to from here: http://blogs.adobe.com/aftereffects/2012/07/element-3d-particle-plug-in-fro= m-video-copilot.html On Monday, December 31, 2012, Teddy Gage wrote: > You can't really compare them, they are for totally different things. > There is theoretically some overlap but it wouldn't really make sense to > compare them. Element is more like a particle based 3d engine with no ray > tracing features (like glossy reflections, transparency, refraction, and > extremely accurate lighting), whereas the AE engine supports all these > things but not the import of external 3d files, particle style animations= , > imported textures or environment maps. So For most things, element is muc= h > faster, but not as physically accurate, and can't do ray tracing. Make > sense? > > > On Monday, December 31, 2012, Szab=F3 Gergely wrote: > > Thanks guys, > > If you have some time, could you make a comprare with the Raytraced > renderer? For example with a simple text movement. What's the difference = in > the render time. > > Thanks > Gary > > > --=20 -------------------------------- Todd Kopriva 1510 E Alder St Seattle, WA 98122 (206)437-2296 -------------------------------- "Ultimately, all knowledge is self-knowledge." - Bruce Lee --14dae934120548daf704d229b7cc Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Teddy's answer is much the same as the one that I was about to give.=A0=

Lutz Albrecht has a good article about some of these di= fferences and limitations, linked to from here:
http://blogs.adobe.com/aftereffects/2012/07/element-3d-particl= e-plug-in-from-video-copilot.html

On Monday, December 31, 2012, Teddy Gage wrote:
You can't really compare them, they are for totally diffe= rent things. There is theoretically some overlap but it wouldn't really= make sense to compare them. Element is more like a particle based 3d engin= e with no ray tracing features (like glossy reflections, transparency, refr= action, and extremely accurate lighting), whereas the AE engine supports al= l these things but not the import of external 3d files, particle style anim= ations, imported textures or environment maps. So For=A0most things, elemen= t is much faster, but not as physically accurate, and can't do ray trac= ing. Make sense?
=A0

On Monday, December 31, 2012, Szab=F3 Gergely wrote:
Thanks guys,

If you have some time, could you make a comprare with the Raytraced renderer? For example with a simple text movement. What's the difference in the render time.

Thanks
Gary



--
--------------------------------
Todd = Kopriva
1510 E Alder St
Seattle, WA 98122
(206)437-2296
-------= -------------------------
"Ultimately, all knowledge is self-knowle= dge."
=A0=A0 - Bruce Lee
--14dae934120548daf704d229b7cc--