Mailing List AE-List@media-motion.tv ? Message #47283
From: Walter Soyka <walter@keenlive.com>
Subject: Re: [AE] Comparing speeds from CS4 to CS6
Date: Wed, 9 Jan 2013 01:11:14 -0500
To: After Effects Mail List <AE-List@media-motion.tv>
I must disagree with Mylenium. I see a huge improvement from CS4 to CS6. 

While using CS6 full-time last year, I took on some work for an agency that required me to use CS4 -- and it was painful to time warp back to 2008 like that.

CS4 is 32-bit, meaning the app is restricted to ~3.5 GB of RAM; CS5 and above are 64-bit, meaning they can use more RAM, which means you can get longer previews, and you can say good-bye to the "Unable to allocate space for a YxZ image buffer" error.

CS6's new global performance cache stores intermediate and final renders in memory and/or on disk, and it can be a big time-saver, especially while you're experimenting with a comp. Since Mylenium's post, there have been two point updates to Ae which have addressed the major bugs with the cache.

It's worth noting that the global performance cache is a set of features, and that it includes important changes in RAM caching. It is more than just the persistent disk cache, so you can see a performance advantage even if you don't use the disk cache.

You will need a 64-bit system to run CS6, and you will need to update all your plugins. As always, Ae will benefit from lots of RAM. New with CS6, Ae will also see a big benefit from a fast disk like an SSD for that disk cache.

Walter Soyka


On Wed, Jan 9, 2013 at 12:27 AM, Bruce Wainer <brwainer@gmail.com> wrote:
Alright then. That leaves me with the only reason for upgrade being to remain compatible with my school :/ On well, thanks Mylenium.
Bruce Wainer


 
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