Return-Path: Received: from st11p02mm-asmtp002.mac.com ([17.172.220.237] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4945717 for AE-List@media-motion.tv; Wed, 09 Jan 2013 20:39:21 +0100 MIME-version: 1.0 Content-type: multipart/alternative; boundary="Boundary_(ID_igPpmpSWUJGI9uSBWguCrQ)" Received: from [10.0.1.126] ([76.103.28.66]) by st11p02mm-asmtp002.mac.com (Oracle Communications Messaging Server 7u4-24.01(7.0.4.24.0) 64bit (built Jan 3 2012)) with ESMTPSA id <0MGD00MRVITO7ZB0@st11p02mm-asmtp002.mac.com> for AE-List@media-motion.tv; Wed, 09 Jan 2013 19:44:15 +0000 (GMT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.9.8327,1.0.431,0.0.0000 definitions=2013-01-09_08:2013-01-09,2013-01-09,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 ipscore=0 suspectscore=0 phishscore=0 bulkscore=0 adultscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=6.0.2-1203120001 definitions=main-1301090171 From: christopher bator Message-id: <7C2FFA3B-4BB3-4994-B9A5-B7B169C170FA@mac.com> Subject: Re: [AE] Ray traced 3D extrusion render time Date: Wed, 09 Jan 2013 11:44:12 -0800 References: To: After Effects Mail List In-reply-to: X-Mailer: Apple Mail (2.1499) --Boundary_(ID_igPpmpSWUJGI9uSBWguCrQ) Content-type: text/plain; charset=windows-1252 Content-transfer-encoding: quoted-printable I revived my 2009 17in MBP by taking out the DVD drive and putting in a = 256GB SSD=85. between that and the Global Performance Cache I've cut all = of my render times by at least 1/3=85.=20 The GPC is quickly becoming my favorite CS6 new feature. - chris -- chris bator | 415.725.0374 c. cbator@mac.com=09 http://www.ui.somebug.com http://www.linkedin.com/in/chrisbator interactive and motion design On Jan 9, 2013, at 9:41 AM, Peter Mock wrote: > Thank you Chris. What a shame I am using a MacBook Pro 2009 with 8GB = ram=20 > which is a very stable and reliable workhorse .... I guess i will = upgrade soon ;-) > Peter >=20 > On 9 Jan 2013, at 17:28, Chris Meyer wrote: >=20 >> I was remiss in not including the link to the Adobe After Effects = Tech Specs page: >>=20 >> http://www.adobe.com/products/aftereffects/tech-specs.html >> There have also been a few threads on this about getting = Windows-supported cards to live inside MacPros. >>=20 >> This is an issue many are touchy about, because most older generation = Macs came with ATI cards or chips, and therefore are not accelerated, = meaning the answer for may has been either get a new video card, or get = a new computer. Even high end users such as Stu Maschwitz has complained = long and hard about how their slightly older MacBook Pros take forever = to render ray-traced 3D, since they have ATI chips. And we have an older = generation 17" MacBook with an NVIDIA chip, but it doesn't have enough = VRAM. Because of this, most experienced users who have written or = recorded videos about ray-traced 3D in CS6 have taken pains to point out = this issue. >>=20 >> As a side note, be careful about confusing issues: Global Performance = Cache and Ray-traced 3D are not directly linked. GPC is about saving, = quickly retrieving, and displaying frames you've already rendered. It = doesn't speed up rendering frames that have not already been rendered - = which is where RT3D acceleration comes in. >>=20 >> - Chris >>=20 >>=20 >> On Jan 9, 2013, at 9:58 AM, Peter Mock wrote: >>=20 >>> Thank you for the answer Chris and my apologies for resenting my = request. >>> There was a problem with my subscription and I didn't receive the = answers >>> Before. >>>=20 >>> On 9 Jan 2013, at 16:13, Chris Meyer wrote: >>>=20 >>>> The video card/chip makes all the difference in the world. If it's = not on the Adobe approved list of NVIDIA CUDA-accelerated GPUs, then = it's going to be many times slower. >>>>=20 >>>> - Chris >>>>=20 >>>>=20 >>>> On Jan 9, 2013, at 3:15 AM, Peter Mock wrote: >>>>=20 >>>>> Hello Guys, >>>>> I am exploring the new ray traced 3D extrusion feature in AE6. I = am very excited about it=20 >>>>> and was a little irritated because of the enormous render time = (over 5hours for only 10s) >>>>> I was irritated because after watching Brian Maffitt's 'Global = performance cache' tutorial on=20 >>>>> Adobe TV = http://tv.adobe.com/watch/learn-after-effects-cs6/global-performance-cache= / >>>>> I was under the impression that the days of long renders are over. >>>>> Am I missing something here?? I am running AE6 on a MacBook Pro = Mid 2009, 2.66Ghz, >>>>> dual Core with 8 GB RAM >>>>> You can watch the movie on: >>>>> http://vimeo.com/56914935 >>>>>=20 >>>>> I am grateful for any suggestion >>>>> Thank you >>>>> Peter >>>>=20 >>=20 >=20 --Boundary_(ID_igPpmpSWUJGI9uSBWguCrQ) Content-type: text/html; charset=windows-1252 Content-transfer-encoding: quoted-printable I = revived my 2009 17in MBP by taking out the DVD drive and putting in a = 256GB SSD=85. between that and the Global Performance Cache I've cut all = of my render times by at least 1/3=85. 

The GPC = is quickly becoming my favorite CS6 new = feature.



- = chris




=


interactive and motion = design

On Jan 9, 2013, at 9:41 AM, Peter Mock <petermock.info@mac.com> = wrote:

Thank = you Chris. What a shame I am using a MacBook Pro 2009 with 8GB = ram 
which is a very stable and reliable workhorse .... I guess = i will upgrade soon ;-)
Peter

On 9 Jan = 2013, at 17:28, Chris Meyer <chris@crishdesign.com> = wrote:

I was remiss in not = including the link to the Adobe After Effects Tech Specs = page:

There = have also been a few threads on this about getting Windows-supported = cards to live inside MacPros.

This is an issue = many are touchy about, because most older generation Macs came with ATI = cards or chips, and therefore are not accelerated, meaning the answer = for may has been either get a new video card, or get a new computer. = Even high end users such as Stu Maschwitz has complained long and hard = about how their slightly older MacBook Pros take forever to render = ray-traced 3D, since they have ATI chips. And we have an older = generation 17" MacBook with an NVIDIA chip, but it doesn't have enough = VRAM. Because of this, most experienced users who have written or = recorded videos about ray-traced 3D in CS6 have taken pains to point out = this issue.

As a side note, be careful about = confusing issues: Global Performance Cache and Ray-traced 3D are not = directly linked. GPC is about saving, quickly retrieving, and displaying = frames you've already rendered. It doesn't speed up rendering = frames that have not already been rendered - which is where RT3D = acceleration comes in.

 - = Chris


On Jan 9, 2013, at 9:58 AM, = Peter Mock wrote:

Thank you for the answer Chris = and my apologies for resenting my request.
There was a problem = with my subscription and I didn't receive the = answers
Before.

On 9 Jan 2013, at 16:13, Chris = Meyer <chris@crishdesign.com> = wrote:

The video card/chip makes = all the difference in the world. If it's not on the Adobe approved list = of NVIDIA CUDA-accelerated GPUs, then it's going to be many times = slower.

 - = Chris


On Jan 9, 2013, at 3:15 AM, = Peter Mock wrote:

Hello = Guys,
I am exploring the new ray traced 3D extrusion feature in AE6. = I am very excited about it 
and was a little = irritated because of the enormous render time (over 5hours for only = 10s)
I was irritated because after watching Brian Maffitt's = 'Global performance cache' tutorial on 
I was under the impression that the days of = long renders are over.
Am I missing something here?? I am = running AE6 on a MacBook Pro Mid 2009, 2.66Ghz,
dual Core with = 8 GB RAM
You can watch the movie on:

I am grateful for any suggestion
Thank = you
Peter

<= /div>



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