On Jan 13, 2013, at 1:58 PM, Richard Green wrote:
I did a lot of work with ReMap UV recently, and my UV pass came from Cinema. I'll check my settings at work tomorrow but I think maybe you don't want to preserve RGB as a first point.
I don't have any experience with this, but my guess is you do want Preserve RGB checked if your UV source is an EXR and you're not using EXtractoR to pull channels out of a multi-channel file.
With no project working space set, AE defaults to performing a gamma-like operation on EXRs. The test would be to look for the center of your UV map where you expect the value to be (0.5, 0.5). If it's higher than that, try Preserve RGB.
AE's default makes sense for image channels but not for data channels like UV.
Brendan
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