Return-Path: Received: from nk11p03mm-asmtp002.mac.com ([17.158.232.237] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4951126 for AE-List@media-motion.tv; Tue, 15 Jan 2013 18:29:32 +0100 MIME-version: 1.0 Content-type: multipart/alternative; boundary="Boundary_(ID_ELl648Ay5h+Pkf5RahKc1g)" Received: from [192.168.1.68] ([99.152.153.100]) by nk11p03mm-asmtp002.mac.com (Oracle Communications Messaging Server 7u4-26.01(7.0.4.26.0) 64bit (built Jul 13 2012)) with ESMTPSA id <0MGO001Y2GTVLJ30@nk11p03mm-asmtp002.mac.com> for AE-List@media-motion.tv; Tue, 15 Jan 2013 17:34:44 +0000 (GMT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.9.8327,1.0.431,0.0.0000 definitions=2013-01-15_05:2013-01-15,2013-01-15,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 ipscore=0 suspectscore=0 phishscore=0 bulkscore=0 adultscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=6.0.2-1203120001 definitions=main-1301150139 From: Jim Curtis Subject: Re: [AE] Animate object to path/Object flexes and bends as it follows path Date: Tue, 15 Jan 2013 11:34:42 -0600 In-reply-to: To: After Effects Mail List References: Message-id: <4D897D63-8303-4241-828F-C9AC50878C90@me.com> X-Mailer: Apple Mail (2.1283) --Boundary_(ID_ELl648Ay5h+Pkf5RahKc1g) Content-type: text/plain; charset=windows-1252 Content-transfer-encoding: quoted-printable There are a few third party plugs that allow warping in 3D space, such = as Zaxwerks 3D layer warp, and Mettle Freeform ( and FF Pro), and I = think Conoa had one (possibly now EOL). Problem may be getting them to = interact the way you want with other Ae 3D layers. =20 On Jan 15, 2013, at 11:09 AM, scott.aelist wrote: > Unfortunately not. Meshwarp has one keyframe property for the entire = mesh (sort of the same way masks behave). Honestly I can't think of any = way to do such an effect outside of a 3D app. I really wish AE would = develop some true deformer tools. >=20 > On Tue, Jan 15, 2013 at 8:06 AM, John Morgan = wrote: > =20 >=20 > 16 years ago I messed a bit with Softimage 3D. Animating objects to = path and having their orientation follow the path was pretty easy. = Applying a lattice so the object could bend and flex as it follows the = path was not too difficult either. >=20 > =20 >=20 > Now in Ae I=92m trying to relearn that technique. I have a solid layer = (a rectangle box) following a path with =91auto-orient=92 turned on, so = the path animation is done. What is the trick to making the layer flex = as it rounds the corners? The path is an s-curve shape where the S = elongates on Z axis. Can Mesh Warp be applied in a way that it will = interact with the curves in a path? >=20 > =20 >=20 > Trying to expand my knowledge. Any links to tutorials are appreciated. >=20 > =20 >=20 --Boundary_(ID_ELl648Ay5h+Pkf5RahKc1g) Content-type: text/html; charset=windows-1252 Content-transfer-encoding: quoted-printable There = are a few third party plugs that allow warping in 3D space, such as = Zaxwerks 3D layer warp, and Mettle Freeform ( and FF Pro), and I think = Conoa had one (possibly now EOL).  Problem may be getting them to = interact the way you want with other Ae 3D layers. =  


On Jan 15, 2013, at 11:09 AM, = scott.aelist wrote:

Unfortunately not. Meshwarp has one keyframe property for = the entire mesh (sort of the same way masks behave). Honestly I can't = think of any way to do such an effect outside of a 3D app. I really wish = AE would develop some true deformer tools.

On Tue, Jan 15, 2013 at 8:06 AM, John = Morgan <John.Morgan@slcc.edu> = wrote:

 

<= p class=3D"MsoNormal"> 16 years ago I messed a bit with Softimage 3D. = Animating objects to path and having their orientation follow the path = was pretty easy. Applying a lattice so the object could bend and flex as = it follows the path was not too difficult = either.

 

Now in Ae I=92m trying to relearn that technique. = I have a solid layer (a rectangle box) following a path with = =91auto-orient=92 turned on, so the path animation is done.  What = is the trick to making the layer flex as it rounds the corners? The path = is an s-curve shape where the S elongates on Z axis.  Can Mesh Warp = be applied in a way that it will interact with the curves in a = path?

 

Trying to expand my knowledge. Any links to = tutorials are appreciated.

 


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