Return-Path: Received: from gateway15.websitewelcome.com ([67.18.22.76] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4951150 for AE-List@media-motion.tv; Tue, 15 Jan 2013 18:50:21 +0100 Received: by gateway15.websitewelcome.com (Postfix, from userid 5007) id 9F0FF445290A8; Tue, 15 Jan 2013 11:55:34 -0600 (CST) Received: from alpina.websitewelcome.com (alpina.websitewelcome.com [74.54.176.2]) by gateway15.websitewelcome.com (Postfix) with ESMTP id 0C03A44526F73 for ; Tue, 15 Jan 2013 11:55:28 -0600 (CST) Received: from [24.251.97.38] (port=56651 helo=[192.168.1.149]) by alpina.websitewelcome.com with esmtpsa (TLSv1:AES128-SHA:128) (Exim 4.80) (envelope-from ) id 1TvAjP-0007PZ-L7 for AE-List@media-motion.tv; Tue, 15 Jan 2013 11:55:27 -0600 Subject: Re: [AE] looping player References: From: Chris Meyer Content-Type: multipart/alternative; boundary=Apple-Mail-8E24D6B3-9383-4F92-9FFB-06B7C0E31F29 X-Mailer: iPad Mail (9B206) In-Reply-To: Message-Id: Date: Tue, 15 Jan 2013 10:55:27 -0700 To: After Effects Mail List Content-Transfer-Encoding: 7bit Mime-Version: 1.0 (1.0) X-AntiAbuse: This header was added to track abuse, please include it with any abuse report X-AntiAbuse: Primary Hostname - alpina.websitewelcome.com X-AntiAbuse: Original Domain - media-motion.tv X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12] X-AntiAbuse: Sender Address Domain - crishdesign.com X-BWhitelist: no X-Source: X-Source-Args: X-Source-Dir: X-Source-Sender: ([192.168.1.149]) [24.251.97.38]:56651 X-Source-Auth: chris@crishdesign.com X-Email-Count: 2 X-Source-Cap: Y3Jpc2h3ZWI7Y3Jpc2h3ZWI7YWxwaW5hLndlYnNpdGV3ZWxjb21lLmNvbQ== --Apple-Mail-8E24D6B3-9383-4F92-9FFB-06B7C0E31F29 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=utf-8 If you have QuickTime Player Pro, try going into the video settings and ena= ble pre-load. In the old days, this means it gets pre-loaded into RAM, which= aids seamless playback compared to seeking from the disk. - Chris On Jan 15, 2013, at 10:42 AM, "Stephen van Vuuren" w= rote: > KMPlayer is another one to try. > =20 > stephen van vuuren > 336.202.4777 > =20 > http://www.insaturnsrings.com/ > http://www.sv2dcp.com/ > http://www.sv2studios.com/ > =20 > A film is =E2=80=93 or should be =E2=80=93 more like music than like ficti= on. It should be a progression of moods and feelings. The theme, what=E2=80=99= s behind the emotion, the meaning, all that comes later. > =E2=80=93Stanley Kubrick > =20 > From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf O= f Jim Curtis > Sent: Tuesday, January 15, 2013 12:37 PM > To: After Effects Mail List > Subject: Re: [AE] looping player > =20 > The problem I'm seeing is with the players, not the suggestions. I can ge= t seamless loops in Premiere. There's a lag when the file loops back around= in the players I tried (VLC and QT Player). > =20 > =20 > On Jan 15, 2013, at 11:29 AM, Enrique Gamez wrote: >=20 >=20 > That's a work-around and may be acceptable in this case, but it's disconce= rting that you couldn't loop smoothly w/one of the other suggestions. :( > -e > =20 > From: Jim Curtis > Reply-To: After Effects Mail List > Date: Tuesday, January 15, 2013 9:25 AM > To: After Effects Mail List > Subject: Re: [AE] looping player > =20 > Hey gang, this turned out to be the best solution (I tried all your sugges= tions): I made the loop 1 minute long (6 iterations), with an even number of= frames at 30 FPS. My H264 still appears to repeat a frame or stutter at th= e loop point, but you'd have to be really focused on it to spot it. > =20 > Thanks for all your valuable input. > =20 > Jim Curtis > =20 > =20 > On Jan 15, 2013, at 9:25 AM, Walter Soyka wrote: >=20 >=20 > In my experience, players are more likely to hiccup when they loop (seek) t= han when they are playing. To reduce the chance of seeing this hiccup, you d= eliver a longer stringout of back-to-back 10s loops. This was necessary in t= he olden days of DVD (to accommodate the drive's seek time), but it may stil= l be a reasonable method today (depending on your player). > =20 > Since you have an odd number of frames, you could also implement Rick's in= teresting suggestion of matching your number of frames to the compression ca= dence by adding to a stringout, instead of going back to the drawing board. >=20 > Walter Soyka > =20 > =20 > =20 --Apple-Mail-8E24D6B3-9383-4F92-9FFB-06B7C0E31F29 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=utf-8
If you  have QuickTim= e Player Pro, try going into the video settings and enable pre-load. In the o= ld days, this means it gets pre-loaded into RAM, which aids seamless playbac= k compared to seeking from the disk.

- Chris


On Jan 15, 2013, at 10:42 AM, "Stephen van Vuuren" <<= a href=3D"mailto:stephen@sv2studios.com">stephen@sv2studios.com> wrot= e:

KMPlayer is another one to try.

 

stephe= n van vuuren

336.202.4777

 

= http://www.insaturnsrings.com/<= b>

http://www.sv2dcp.com/

<= p class=3D"MsoNormal">http://www.sv2studios.com/

 

A film is =E2=80=93 or should be =E2=80=93 more like music th= an like fiction. It should be a progression of moods and feelings. The theme= , what=E2=80=99s behind the emotion, the meaning, all that comes later.=

=E2=80= =93Stanley Kubrick

=  

From: After Effects Mail Lis= t [mailto:AE-List@media-motion.tv] On Behalf Of Jim Curtis
Sent= : Tuesday, January 15, 2013 12:37 PM
To: After Effects Mail Li= st
Subject: Re: [AE] looping player

 

The pr= oblem I'm seeing is with the players, not the suggestions.  I can get s= eamless loops in Premiere.  There's a lag when the file loops back arou= nd in the players I tried (VLC and QT Player).

 

&nbs= p;

On Jan 15, 2013, at 1= 1:29 AM, Enrique Gamez wrote:


That's a work-around and may be acceptable in this case, but it's disconcer= ting that you couldn't loop smoothly w/one of the other suggestions. :(=

-= e

 

From: Jim Curtis <= ;jpcurtis@me.com>
Reply-To: <= /b>After Effects Mail List <AE= -List@media-motion.tv>
Date: Tuesday, January 15, 2013 9:25= AM
To: After Effects Mail List <AE-List@media-motion.tv>
Subject: Re: [AE] loo= ping player

 

Hey gang, this turned out to be the best solut= ion (I tried all your suggestions): I made the loop 1 minute long (6 iterati= ons), with an even number of frames at 30 FPS.  My H264 still appears t= o repeat a frame or stutter at the loop point, but you'd have to be really f= ocused on it to spot it.

 

Thanks for all your valuable input.

=  

Jim Curtis

 

 

On Jan 15, 2013, at 9:25 AM, Walt= er Soyka wrote:



In my experience, players are more likely to hiccup when= they loop (seek) than when they are playing. To reduce the chance of seeing= this hiccup, you deliver a longer stringout of back-to-back 10s loops. This= was necessary in the olden days of DVD (to accommodate the drive's seek tim= e), but it may still be a reasonable method today (depending on your player)= .

<= o:p> 

Since you have an odd number of frames, you could also implement Ri= ck's interesting suggestion of matching your number of frames to the compres= sion cadence by adding to a stringout, instead of going back to the drawing b= oard.


= Walter Soyka

 

 

 

=
= --Apple-Mail-8E24D6B3-9383-4F92-9FFB-06B7C0E31F29--