Return-Path: Received: from mail-lb0-f170.google.com ([209.85.217.170] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4951284 for AE-List@media-motion.tv; Tue, 15 Jan 2013 20:58:22 +0100 Received: by mail-lb0-f170.google.com with SMTP id j14so462875lbo.1 for ; Tue, 15 Jan 2013 12:03:36 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=bii52Osdo/DLuOvfszFkVYfzy+Ap0va3zuZObNpSHEU=; b=h02UB55OM1DmzUSAqDe2p9HDL1TjVJ3Rlt6A0lTUNrLfhEHTYe+TqMo1CPXjXncebo DtW8tC6imjBzQJ5aKbHGfwqKoqWiB4Zop64BFMWeloaNhqGJ4I+UeLV+M2ZNIxa+ncGS NWPK8lYz7VE73A/UfPOKjgkYF8daKeylfRlo/SoGbLQrwwrXdGy6B0/CMn6lVfqd6tzd Y4y93leqDnOWGiYvCTJ0PPoBbACp4MjLAlAdFeo2wXS0LV3r84DmUEeiy4ZdvsPo/E6u 9YrjujSO6hF/WCSlK1MiAHFvuFeYoiNfOOB0eG9HuR7foTSYKUhDQwGANExPbkSYJGqX HAnA== Received: by 10.152.109.146 with SMTP id hs18mr78550451lab.8.1358280216493; Tue, 15 Jan 2013 12:03:36 -0800 (PST) MIME-Version: 1.0 Received: by 10.152.9.103 with HTTP; Tue, 15 Jan 2013 12:03:16 -0800 (PST) In-Reply-To: References: From: Byron Nash Date: Tue, 15 Jan 2013 15:03:16 -0500 Message-ID: Subject: Re: [AE] Animate object to path/Object flexes and bends as it follows path To: After Effects Mail List Content-Type: multipart/alternative; boundary=bcaec54ee776cf3d0a04d35941d0 --bcaec54ee776cf3d0a04d35941d0 Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable You may need more than this, but here is a quick tip. For arrows you can usually combine an arrowhead attached to a null with a stroke of some kind hooked to the same null. This only works with uniform width shapes that you can separate the tip into a different layer. When combined they appear as one element. On Tue, Jan 15, 2013 at 2:07 PM, John Morgan wrote: > Teddy that response was priceless! Fwded to boss...who is somewhat savy > but sorta thinks that stuff looks easy. > J > > *Sent from my Verizon Wireless 4G LTE DROID* > > > Teddy Gage wrote: > > Definitely a good piece, but obviously not easy to emulate. It's like > learning how to cook by eating an 11 course meal. Difficult, unless you > have the recipes. I have a hard time believing it was "only" $10k and two > weeks for that piece.They must have paid their team of animators and > editors next to nothing. And I say team because there's no way one or two > people pulled that off in two weeks. I've seen 30 second pieces with less > involved graphics and no video footage for double that budget produced in > twice the time. > > - the text could easily be AE, with a solid and some precomp mask / matte > layers, the circle / gear stuff moves like it's controlled with some nice > expressions, the motion and flow is nice overall. lots of easing (ease an= d > whizz script maybe? or hand-drawn animation curves more likely). The > hand-drawn stuff looks - hand drawn with a tablet in illustrator, paths > animated and moved on and off with shape layers controls. Much of it look= s > like it's a combination of shape layers from AI and AE > > - the "3D" stuff may be faked using AE planes and well drawn vectors. > You'd be surprised what you can do with some tricks. The train may be > completely 2D but moving in 3d space with some hand drawn warps, like you > thought > > - I see some possible use of plexus plugin and / or trapcode particular, > for the triangle breakdown, small explosions and orbiting planetoids > > - definitely use of some stock vectors I recognize, like houses and > buildings etc. good to save time > > good luck. > > > On Tue, Jan 15, 2013 at 1:15 PM, John Morgan wrote= : > >> Brian, Scott and Jim, Thank You.**** >> >> I=92m in an in-house college marketing shop, wearing many hats as >> videographer and all things related including motion graphics. Am not an= Ae >> power user=85.yet. Still, I have 9 years of Ae use under my belt. A shor= t >> stint with Combustion before that. And a brief amount of Softimage 3D >> before that.**** >> >> ** ** >> >> http://www.youtube.com/watch?v=3DfqoJEtM4jX0**** >> >> ** ** >> >> My boss had seen the above clip from Simon Faser University and had read >> a report about it in some college-related national magazine. She wants m= e >> to push my envelope and incorporate more motion graphics such as those u= sed >> in the clip. The story in the magazine was a write-up about how SFU had >> =93pulled off this incredible thing in just two weeks.=94 Ha! I thought.= She >> handed me the article and I read between the lines and interpreted the >> language of the article. A marketing director and the college pres had >> written the script, but =93a Toronto-based graphics facilitator=94 had h= elped. >> Likely a boutique post house, unnamed in the article. Cost $10,000.00. >> Right. I informed my boss that the project hadn=92t been done in house a= t >> all!....other than script. $10k for 4-mins of finished video is obviousl= y >> heavy with AE and 3D animator time, not to mention the creative concepti= ng >> and story boarding time. Possible ad agency involvement, but not mention= ed >> in the article.**** >> >> ** ** >> >> Motion graphics interspersed throughout the project.**** >> >> ** ** >> >> That very first scene where the SFU logo follows a spline is what I was >> trying to achieve in Ae. Much of the other red-white animation looked li= ke >> it could be done inside Ae, except for some of the objects that are 3D >> (maybe models imported to Ae.) Towards the end, there=92s a train that= =92s >> obviously not 2D.**** >> >> ** ** >> >> I pulled the video off youtube and have been going through the animation= s >> a frame at a time to see their progression=85..as learning experience. T= he >> text animations seem like they came from somewhere else, or 3rd party >> plugin. Or, they=92re complex multi-comp projects with stroke animated. = Not >> sure how the cross-hatching was applied. Complex. Not that I=92m trying = to >> duplicate, but I=92d like to learn some of the steps so as to have the >> ability.**** >> >> ** ** >> >> Any thoughts about how some of these motion effects were created, or >> whether within Ae or plugin would be appreciated.**** >> >> ** ** >> >> John**** >> >> ** ** >> >> *From:* After Effects Mail List [mailto:AE-List@media-motion.tv] *On >> Behalf Of *Brian Maffitt >> *Sent:* Tuesday, January 15, 2013 10:42 AM >> *To:* After Effects Mail List >> *Subject:* Re: [AE] Animate object to path/Object flexes and bends as it >> follows path**** >> >> ** ** >> >> If you use Freeform Pro applied to a large precomp, you should be able t= o >> Distort the layer/comp in any way you like, for example, following an >> s-shaped path. Then if you animate your layer inside the precomp, it wil= l >> follow the distortions contained in the parent comp. Does this make sens= e? >> **** >> >> ** ** >> >> Brian**** >> >> ** ** >> >> **** >> >> 16 years ago I messed a bit with Softimage 3D. Animating objects to path >> and having their orientation follow the path was pretty easy. Applying a >> lattice so the object could bend and flex as it follows the path was not >> too difficult either.**** >> >> **** >> >> Now in Ae I=92m trying to relearn that technique. I have a solid layer (= a >> rectangle box) following a path with =91auto-orient=92 turned on, so the= path >> animation is done. What is the trick to making the layer flex as it rou= nds >> the corners? The path is an s-curve shape where the S elongates on Z axi= s. >> Can Mesh Warp be applied in a way that it will interact with the curves = in >> a path?**** >> >> **** >> >> Trying to expand my knowledge. Any links to tutorials are appreciated.**= * >> * >> >> **** >> >> John**** >> >> >> This message, and any attachments, is intended only for the use of the >> addressee and may contain information that is privileged and confidentia= l >> or otherwise exempt from disclosure under applicable law. If the reader = of >> this e-mail is not the intended recipient, you are hereby notified that = any >> unauthorized use, dissemination, distribution or reproduction of this >> message is prohibited. If you have received this communication in error, >> please notify the sender by return e-mail and delete this e-mail and any >> attachments from your system. =AD=AD **** >> >> ** ** >> > > > > -- > Animator & Editor > www.teddygage.com > Brooklyn > > This message, and any attachments, is intended only for the use of the > addressee and may contain information that is privileged and confidential > or otherwise exempt from disclosure under applicable law. If the reader o= f > this e-mail is not the intended recipient, you are hereby notified that a= ny > unauthorized use, dissemination, distribution or reproduction of this > message is prohibited. If you have received this communication in error, > please notify the sender by return e-mail and delete this e-mail and any > attachments from your system. =AD=AD > --bcaec54ee776cf3d0a04d35941d0 Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable
You may need more than this, but here is a quick tip. For = arrows you can usually combine an arrowhead attached to a null with a strok= e of some kind hooked to the same null. This only works with uniform width = shapes that you can separate the tip into a different layer. When combined = they appear as one element.=A0


On Tue, Jan 1= 5, 2013 at 2:07 PM, John Morgan <John.Morgan@slcc.edu> wr= ote:
Teddy that response was priceless! Fwded to boss...who is somewhat sav= y but sorta thinks that stuff looks easy.
J

Sent from my Verizon Wireless 4G LTE = DROID


Teddy Gage <ted= dygage@gmail.com> wrote:

=A0=A0=A0 Definitely a good piece, but obviously not easy to emulate. = It's like learning how to cook by eating an 11 course meal. Difficult, = unless you have the recipes. I have a hard time believing it was "only= " $10k and two weeks for that piece.They must have paid their team of animators and editors next to nothing. And I say team b= ecause there's no way one or two people pulled that off in two weeks. I= 've seen 30 second pieces with less involved graphics and no video foot= age for double that budget produced in twice the time.

- the text could easily be AE, with a solid and some precomp mask / matte l= ayers, the circle / gear stuff moves like it's controlled with some nic= e expressions, the motion and flow is nice overall. lots of easing (ease an= d whizz script maybe? or hand-drawn animation curves more likely). The hand-drawn stuff looks - hand drawn wit= h a tablet in illustrator, paths animated and moved on and off with shape l= ayers controls. Much of it looks like it's a combination of shape layer= s from AI and AE

- the "3D" stuff may be faked using AE planes and well drawn vect= ors. You'd be surprised what you can do with some tricks. The train may= be completely 2D but moving in 3d space with some hand drawn warps, like y= ou thought

- I see some possible use of plexus plugin and / or trapcode particular, fo= r the triangle breakdown, small explosions and orbiting planetoids

- definitely use of some stock vectors I recognize, like houses and buildin= gs etc. good to save time

good luck.


On Tue, Jan 15, 2013 at 1:15 PM, John Morgan <John.Morgan@s= lcc.edu> wrote:

Brian, Scott and Jim, Tha= nk You.

I=92m in an in-house coll= ege marketing shop, wearing many hats as videographer and all things relate= d including motion graphics. Am not an Ae power user=85.yet. Still, I have 9 years of Ae use under my belt. A short stint with Combusti= on before that. And a brief amount of Softimage 3D before that.

=A0<= /p>

http://www.youtube.com/watch?v=3DfqoJEtM4jX0

=A0<= /p>

My boss had seen the abov= e clip from Simon Faser University and had read a report about it in some c= ollege-related national magazine. She wants me to push my envelope and incorporate more motion graphics such as those used in the cl= ip. The story in the magazine was a write-up about how SFU had =93pulled of= f this incredible thing in just two weeks.=94 Ha! I thought. She handed me = the article and I read between the lines and interpreted the language of the article. A marketing director and the = college pres had written the script, but =93a Toronto-based graphics facili= tator=94 had helped. Likely a boutique post house, unnamed in the article. = Cost $10,000.00. Right. I informed my boss that the project hadn=92t been done in house at all!....other than sc= ript. $10k for 4-mins of finished video is obviously heavy with AE and 3D a= nimator time, not to mention the creative concepting and story boarding tim= e. Possible ad agency involvement, but not mentioned in the article.

=A0<= /p>

Motion graphics intersper= sed throughout the project.

=A0<= /p>

That very first scene whe= re the SFU logo follows a spline is what I was trying to achieve in Ae. Muc= h of the other red-white animation looked like it could be done inside Ae, except for some of the objects that are 3D (maybe model= s imported to Ae.) Towards the end, there=92s a train that=92s obviously no= t 2D.

=A0<= /p>

I pulled the video off yo= utube and have been going through the animations a frame at a time to see t= heir progression=85..as learning experience. The text animations seem like they came from somewhere else, or 3rd party plugin. O= r, they=92re complex multi-comp projects with stroke animated. Not sure how= the cross-hatching was applied. Complex. Not that I=92m trying to duplicat= e, but I=92d like to learn some of the steps so as to have the ability.

=A0<= /p>

Any thoughts about how so= me of these motion effects were created, or whether within Ae or plugin wou= ld be appreciated.

=A0<= /p>

John=

=A0<= /p>

From: After Ef= fects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Brian Maffitt
Sent: Tuesday, January 15, 2013 10:42 AM
To: After Effects Mail List
Subject: Re: [AE] Animate object to path/Object flexes and bends as = it follows path

=A0

If you use Freeform Pro applied to a large precomp, = you should be able to Distort the layer/comp in any way you like, for examp= le, following an s-shaped path. Then if you animate your layer inside the p= recomp, it will follow the distortions contained in the parent comp. Does this make sense?

=A0

Brian

=A0

=A0<= /p>

16 years ago I messed a b= it with Softimage 3D. Animating objects to path and having their orientatio= n follow the path was pretty easy. Applying a lattice so the object could bend and flex as it follows the path was not too difficul= t either.

=A0<= /p>

Now in Ae I=92m trying to= relearn that technique. I have a solid layer (a rectangle box) following a= path with =91auto-orient=92 turned on, so the path animation is done.=A0 What is the trick to making the layer flex as it rounds the co= rners? The path is an s-curve shape where the S elongates on Z axis.=A0 Can= Mesh Warp be applied in a way that it will interact with the curves in a p= ath?

=A0<= /p>

Trying to expand my knowl= edge. Any links to tutorials are appreciated.

=A0<= /p>

John=


This message, and any attachments, is intended only for the use of the addr= essee and may contain information that is privileged and confidential or ot= herwise exempt from disclosure under applicable law. If the reader of this = e-mail is not the intended recipient, you are hereby notified that any unauthorized use, dissemination, distribu= tion or reproduction of this message is prohibited. If you have received th= is communication in error, please notify the sender by return e-mail and de= lete this e-mail and any attachments from your system.=A0=A0=AD=AD=A0=A0

=A0




--
Animator & Editor
www.tedd= ygage.com
Brooklyn

This message, and any attachments, is intended only for the use of the = addressee and may contain information that is privileged and confidential o= r otherwise exempt from disclosure under applicable law. If the reader of = this e-mail is not the intended recipient, you are hereby notified that any= unauthorized use, dissemination, distribution or reproduction of this mess= age is prohibited. If you have received this communication in error, pleas= e notify the sender by return e-mail and delete this e-mail and any attachm= ents from your system.=A0=A0=AD=AD=A0=A0

--bcaec54ee776cf3d0a04d35941d0--