Return-Path: Received: from mail-ob0-f177.google.com ([209.85.214.177] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4951410 for AE-List@media-motion.tv; Tue, 15 Jan 2013 22:53:53 +0100 Received: by mail-ob0-f177.google.com with SMTP id uo13so692068obb.36 for ; Tue, 15 Jan 2013 13:59:06 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=Tir/iftEfI3zWypiidQLPa0wqzVxpZOJDfNT8EC2oqg=; b=zXmUOMtjiFxnjBMMB3pfH508K0f2BN7fBLP+3y3fb4cHdTaW0D2PPGAzs4rnKFqiiN 59w08pD1G87g+8bkLM65ltiUFHpP7E2UeZqeS9LHV3O68pbvFh+ooL/fNj3Xkbp0/16s p44Mbhn1vu9Mh7MdkGsVK4I0lnkIRm4CuriJPJuoDk8As5KhAxCCiK5+LaozK+d7cN94 ADcHnSVP4g0IwSdKmw/V8GSBtU0Eo92uSSP6+Z2oh3wsT+olkEY4xN0GU3QvMS56Q4oB 05ikNXml5v0YIFXE/Ij05uJOhH6sY2F591NBpBJc7NKmFfinw2djxd4r79tK/tUPpn4q M4JQ== MIME-Version: 1.0 Received: by 10.182.216.65 with SMTP id oo1mr4006936obc.95.1358287146117; Tue, 15 Jan 2013 13:59:06 -0800 (PST) Received: by 10.76.94.174 with HTTP; Tue, 15 Jan 2013 13:59:05 -0800 (PST) In-Reply-To: References: Date: Tue, 15 Jan 2013 16:59:05 -0500 Message-ID: Subject: Re: [AE] Animate object to path/Object flexes and bends as it follows path From: rendernyc To: After Effects Mail List Content-Type: multipart/alternative; boundary=f46d04463170d8e8f704d35ade96 --f46d04463170d8e8f704d35ade96 Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable ae type with roughen edges on some paper On Tue, Jan 15, 2013 at 4:51 PM, rendernyc wrote: > you can get some really nice results with roughen edges... one of my favs > as well for getting realistice text on paper > > > On Tue, Jan 15, 2013 at 4:33 PM, John Morgan wrote= : > >> Ah. Great tip (sort of pun intended). Something I=92ve never yet done, b= ut >> understand the steps=85.having set objects as track mattes and having us= ed >> write on effect. Thanks Byron.**** >> >> ** ** >> >> John**** >> >> ** ** >> >> *From:* After Effects Mail List [mailto:AE-List@media-motion.tv] *On >> Behalf Of *Byron Nash >> *Sent:* Tuesday, January 15, 2013 2:26 PM >> >> *To:* After Effects Mail List >> *Subject:* Re: [AE] Animate object to path/Object flexes and bends as it >> follows path**** >> >> ** ** >> >> There is no chalk type brush for Write-On. I would use a chalk texture a= s >> a Track Matte and some Roughen Edges(love me some roughen edges). **** >> >> ** ** >> >> On Tue, Jan 15, 2013 at 4:06 PM, John Morgan >> wrote:**** >> >> I do have Stroke and Particular. Would take a bit of work to further >> learn to use them in this way. At this point, just knowing how things ca= me >> together is the goal. Once a project gets put in motion, I can usually s= lug >> through it and figure out how to set up the effect. Probably takes me 3 >> times longer than you pros. J**** >> >> **** >> >> Since you mention the =91write on=92 effect, if a person wanted to creat= e the >> effect of writing handwritten chalk text on a chalkboard, would you crea= te >> the entire drawing using some sort of chalk-like brush style in photosho= p, >> then bring that layer into Ae and animate mask points to reveal the chal= k >> layer? Or is there an actual chalk-like brush available within the write= -on >> effect itself?**** >> >> **** >> >> **** >> >> John**** >> >> **** >> >> *From:* After Effects Mail List [mailto:AE-List@media-motion.tv] *On >> Behalf Of *Byron Nash >> *Sent:* Tuesday, January 15, 2013 1:58 PM**** >> >> >> *To:* After Effects Mail List >> *Subject:* Re: [AE] Animate object to path/Object flexes and bends as it >> follows path**** >> >> **** >> >> Yes, you are correct on the 3D stroke taper. Although, 3D Stroke needs >> masks to work and sometimes that can be trick getting it to line up with >> the arrow. I normally use the Write on effect since I can link it to a >> null. Also, for a thin tapering line, you could use a dense stream of >> particles from Particular. **** >> >> **** >> >> On Tue, Jan 15, 2013 at 3:16 PM, John Morgan >> wrote:**** >> >> Wouldn=92t Trapcode 3D stroke allow a taper on the back end? Thanks for = the >> tip.**** >> >> John**** >> >> **** >> >> *From:* After Effects Mail List [mailto:AE-List@media-motion.tv] *On >> Behalf Of *Byron Nash >> *Sent:* Tuesday, January 15, 2013 1:03 PM**** >> >> >> *To:* After Effects Mail List >> *Subject:* Re: [AE] Animate object to path/Object flexes and bends as it >> follows path**** >> >> **** >> >> You may need more than this, but here is a quick tip. For arrows you can >> usually combine an arrowhead attached to a null with a stroke of some ki= nd >> hooked to the same null. This only works with uniform width shapes that = you >> can separate the tip into a different layer. When combined they appear a= s >> one element. **** >> >> **** >> >> On Tue, Jan 15, 2013 at 2:07 PM, John Morgan >> wrote:**** >> >> Teddy that response was priceless! Fwded to boss...who is somewhat savy >> but sorta thinks that stuff looks easy.**** >> >> J**** >> >> **** >> >> *Sent from my Verizon Wireless 4G LTE DROID***** >> >> >> >> Teddy Gage wrote:**** >> >> Definitely a good piece, but obviously not easy to emulate. It's lik= e >> learning how to cook by eating an 11 course meal. Difficult, unless you >> have the recipes. I have a hard time believing it was "only" $10k and tw= o >> weeks for that piece.They must have paid their team of animators and >> editors next to nothing. And I say team because there's no way one or tw= o >> people pulled that off in two weeks. I've seen 30 second pieces with les= s >> involved graphics and no video footage for double that budget produced i= n >> twice the time. >> >> - the text could easily be AE, with a solid and some precomp mask / matt= e >> layers, the circle / gear stuff moves like it's controlled with some nic= e >> expressions, the motion and flow is nice overall. lots of easing (ease a= nd >> whizz script maybe? or hand-drawn animation curves more likely). The >> hand-drawn stuff looks - hand drawn with a tablet in illustrator, paths >> animated and moved on and off with shape layers controls. Much of it loo= ks >> like it's a combination of shape layers from AI and AE >> >> - the "3D" stuff may be faked using AE planes and well drawn vectors. >> You'd be surprised what you can do with some tricks. The train may be >> completely 2D but moving in 3d space with some hand drawn warps, like yo= u >> thought >> >> - I see some possible use of plexus plugin and / or trapcode particular, >> for the triangle breakdown, small explosions and orbiting planetoids >> >> - definitely use of some stock vectors I recognize, like houses and >> buildings etc. good to save time >> >> good luck. **** >> >> On Tue, Jan 15, 2013 at 1:15 PM, John Morgan >> wrote:**** >> >> Brian, Scott and Jim, Thank You.**** >> >> I=92m in an in-house college marketing shop, wearing many hats as >> videographer and all things related including motion graphics. Am not an= Ae >> power user=85.yet. Still, I have 9 years of Ae use under my belt. A shor= t >> stint with Combustion before that. And a brief amount of Softimage 3D >> before that.**** >> >> **** >> >> http://www.youtube.com/watch?v=3DfqoJEtM4jX0**** >> >> **** >> >> My boss had seen the above clip from Simon Faser University and had read >> a report about it in some college-related national magazine. She wants m= e >> to push my envelope and incorporate more motion graphics such as those u= sed >> in the clip. The story in the magazine was a write-up about how SFU had >> =93pulled off this incredible thing in just two weeks.=94 Ha! I thought.= She >> handed me the article and I read between the lines and interpreted the >> language of the article. A marketing director and the college pres had >> written the script, but =93a Toronto-based graphics facilitator=94 had h= elped. >> Likely a boutique post house, unnamed in the article. Cost $10,000.00. >> Right. I informed my boss that the project hadn=92t been done in house a= t >> all!....other than script. $10k for 4-mins of finished video is obviousl= y >> heavy with AE and 3D animator time, not to mention the creative concepti= ng >> and story boarding time. Possible ad agency involvement, but not mention= ed >> in the article.**** >> >> **** >> >> Motion graphics interspersed throughout the project.**** >> >> **** >> >> That very first scene where the SFU logo follows a spline is what I was >> trying to achieve in Ae. Much of the other red-white animation looked li= ke >> it could be done inside Ae, except for some of the objects that are 3D >> (maybe models imported to Ae.) Towards the end, there=92s a train that= =92s >> obviously not 2D.**** >> >> **** >> >> I pulled the video off youtube and have been going through the animation= s >> a frame at a time to see their progression=85..as learning experience. T= he >> text animations seem like they came from somewhere else, or 3rd party >> plugin. Or, they=92re complex multi-comp projects with stroke animated. = Not >> sure how the cross-hatching was applied. Complex. Not that I=92m trying = to >> duplicate, but I=92d like to learn some of the steps so as to have the >> ability.**** >> >> **** >> >> Any thoughts about how some of these motion effects were created, or >> whether within Ae or plugin would be appreciated.**** >> >> **** >> >> John**** >> >> **** >> >> *From:* After Effects Mail List [mailto:AE-List@media-motion.tv] *On >> Behalf Of *Brian Maffitt >> *Sent:* Tuesday, January 15, 2013 10:42 AM >> *To:* After Effects Mail List >> *Subject:* Re: [AE] Animate object to path/Object flexes and bends as it >> follows path**** >> >> **** >> >> If you use Freeform Pro applied to a large precomp, you should be able t= o >> Distort the layer/comp in any way you like, for example, following an >> s-shaped path. Then if you animate your layer inside the precomp, it wil= l >> follow the distortions contained in the parent comp. Does this make sens= e? >> **** >> >> **** >> >> Brian**** >> >> **** >> >> **** >> >> 16 years ago I messed a bit with Softimage 3D. Animating objects to path >> and having their orientation follow the path was pretty easy. Applying a >> lattice so the object could bend and flex as it follows the path was not >> too difficult either.**** >> >> **** >> >> Now in Ae I=92m trying to relearn that technique. I have a solid layer (= a >> rectangle box) following a path with =91auto-orient=92 turned on, so the= path >> animation is done. What is the trick to making the layer flex as it rou= nds >> the corners? The path is an s-curve shape where the S elongates on Z axi= s. >> Can Mesh Warp be applied in a way that it will interact with the curves = in >> a path?**** >> >> **** >> >> Trying to expand my knowledge. Any links to tutorials are appreciated.**= * >> * >> >> **** >> >> John**** >> >> >> This message, and any attachments, is intended only for the use of the >> addressee and may contain information that is privileged and confidentia= l >> or otherwise exempt from disclosure under applicable law. If the reader = of >> this e-mail is not the intended recipient, you are hereby notified that = any >> unauthorized use, dissemination, distribution or reproduction of this >> message is prohibited. If you have received this communication in error, >> please notify the sender by return e-mail and delete this e-mail and any >> attachments from your system. =AD=AD **** >> >> **** >> >> >> >> >> -- >> Animator & Editor >> www.teddygage.com >> Brooklyn**** >> >> >> This message, and any attachments, is intended only for the use of the >> addressee and may contain information that is privileged and confidentia= l >> or otherwise exempt from disclosure under applicable law. If the reader = of >> this e-mail is not the intended recipient, you are hereby notified that = any >> unauthorized use, dissemination, distribution or reproduction of this >> message is prohibited. If you have received this communication in error, >> please notify the sender by return e-mail and delete this e-mail and any >> attachments from your system. =AD=AD **** >> >> **** >> >> **** >> >> ** ** >> > > > > -- > danny princz > > exposedideas.com > --=20 danny princz exposedideas.com --f46d04463170d8e8f704d35ade96 Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable
ae type with roughen edges on some paper


On Tue, Jan 15, 2013 at= 4:51 PM, rendernyc <rendernyc@gmail.com> wrote:
you can get some really nic= e results with roughen edges... one of my favs as well for getting realisti= ce text on paper


On Tue, Jan 15, 2013 at 4:33 PM, John Morgan &l= t;John.Morgan@slc= c.edu> wrote:

Ah. Great tip= (sort of pun intended). Something I=92ve never yet done, but understand th= e steps=85.having set objects as track mattes and having used write on effe= ct. Thanks Byron.

=A0<= /p>

John

=A0<= /p>

From: After= Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Byron Nash Sent: Tuesday, January 15, 2013 2:26 PM


To: After Effects Mail List
Subject: Re: [AE] Animate object to pat= h/Object flexes and bends as it follows path

=A0

There is no chalk type brush for Write-On. I would use a chalk texture = as a Track Matte and some Roughen Edges(love me some roughen edges).=A0<= /u>

= =A0

On Tue, Jan 15, 2013 at 4:= 06 PM, John Morgan <John.Morgan@slcc.edu> wrote:

I do have Strok= e and Particular. Would take a bit of work to further learn to use them in = this way. At this point, just knowing how things came together is the goal.= Once a project gets put in motion, I can usually slug through it and figur= e out how to set up the effect. Probably takes me 3 times longer than you p= ros. J

=A0<= /p>

Since you mention the = =91write on=92 effect, if a person wanted to create the effect of writing h= andwritten chalk text on a chalkboard, would you create the entire drawing = using some sort of chalk-like brush style in photoshop, then bring that lay= er into Ae and animate mask points to reveal the chalk layer? Or is there a= n actual chalk-like brush available within the write-on effect itself?

=A0<= /p>

=A0

John=

=A0<= /u>

From: After Ef= fects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Byron Nash
Sent: Tuesday, January 15, 2013 1:58 PM


To: After Effects Mail List
S= ubject: Re: [AE] Animate object to path/Object flexes and bends as it f= ollows path

=A0

Yes, you are correct on the 3D stroke taper. Although, 3= D Stroke needs masks to work and sometimes that can be trick getting it to = line up with the arrow. I normally use the Write on effect since I can link= it to a null. Also, for a thin tapering line, you could use a dense stream= of particles from Particular.=A0

=A0

On Tue, Jan 15, 2013 at 3:16 PM, John Morg= an <John.Morga= n@slcc.edu> wrote:

Wouldn=92t Trap= code 3D stroke allow a taper on the back end? Thanks for the tip.=

John=

=A0<= /u>

From: After Ef= fects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Byron Nash
Sent: Tuesday, January 15, 2013 1:03 PM


To: After Effects Mail List
S= ubject: Re: [AE] Animate object to path/Object flexes and bends as it f= ollows path

=A0

You may need more than this, but here is a quick tip. Fo= r arrows you can usually combine an arrowhead attached to a null with a str= oke of some kind hooked to the same null. This only works with uniform widt= h shapes that you can separate the tip into a different layer. When combine= d they appear as one element.=A0

=A0=

On Tue, Jan 15, 2013 at 2:07 PM, Joh= n Morgan <John= .Morgan@slcc.edu> wrote:

Teddy that response was priceless! Fw= ded to boss...who is somewhat savy but sorta thinks that stuff looks easy.<= u>

J

=A0

Sent from my Verizon Wireless 4G L= TE DROID



Teddy Gage <teddygage@gmail.com> wrote:

=A0=A0=A0 Definitely a good piece,= but obviously not easy to emulate. It's like learning how to cook by e= ating an 11 course meal. Difficult, unless you have the recipes. I have a h= ard time believing it was "only" $10k and two weeks for that piec= e.They must have paid their team of animators and editors next to nothing. = And I say team because there's no way one or two people pulled that off= in two weeks. I've seen 30 second pieces with less involved graphics a= nd no video footage for double that budget produced in twice the time.

- the text could easily be AE, with a solid and some precomp mask / mat= te layers, the circle / gear stuff moves like it's controlled with some= nice expressions, the motion and flow is nice overall. lots of easing (eas= e and whizz script maybe? or hand-drawn animation curves more likely). The = hand-drawn stuff looks - hand drawn with a tablet in illustrator, paths ani= mated and moved on and off with shape layers controls. Much of it looks lik= e it's a combination of shape layers from AI and AE

- the "3D" stuff may be faked using AE planes and well drawn = vectors. You'd be surprised what you can do with some tricks. The train= may be completely 2D but moving in 3d space with some hand drawn warps, li= ke you thought

- I see some possible use of plexus plugin and / or trapcode particular= , for the triangle breakdown, small explosions and orbiting planetoids
<= br>- definitely use of some stock vectors I recognize, like houses and buil= dings etc. good to save time

good luck.

On Tue, Jan 15= , 2013 at 1:15 PM, John Morgan <John.Morgan@slcc.edu> wrote:

Brian, Scott and Jim, Tha= nk You.

I=92m in an in-house college marketing shop, wearing many hats as vi= deographer and all things related including motion graphics. Am not an Ae p= ower user=85.yet. Still, I have 9 years of Ae use under my belt. A short st= int with Combustion before that. And a brief amount of Softimage 3D before = that.

=A0<= /p>

http://www.youtube.com/watch?v=3DfqoJEtM4jX0

=A0<= /p>

My boss had seen the a= bove clip from Simon Faser University and had read a report about it in som= e college-related national magazine. She wants me to push my envelope and i= ncorporate more motion graphics such as those used in the clip. The story i= n the magazine was a write-up about how SFU had =93pulled off this incredib= le thing in just two weeks.=94 Ha! I thought. She handed me the article and= I read between the lines and interpreted the language of the article. A ma= rketing director and the college pres had written the script, but =93a Toro= nto-based graphics facilitator=94 had helped. Likely a boutique post house,= unnamed in the article. Cost $10,000.00. Right. I informed my boss that th= e project hadn=92t been done in house at all!....other than script. $10k fo= r 4-mins of finished video is obviously heavy with AE and 3D animator time,= not to mention the creative concepting and story boarding time. Possible a= d agency involvement, but not mentioned in the article.

=A0<= /p>

Motion graphics inters= persed throughout the project.

=A0<= /p>

That very first scene = where the SFU logo follows a spline is what I was trying to achieve in Ae. = Much of the other red-white animation looked like it could be done inside A= e, except for some of the objects that are 3D (maybe models imported to Ae.= ) Towards the end, there=92s a train that=92s obviously not 2D.

=A0<= /p>

I pulled the video off= youtube and have been going through the animations a frame at a time to se= e their progression=85..as learning experience. The text animations seem li= ke they came from somewhere else, or 3rd party plugin. Or, they= =92re complex multi-comp projects with stroke animated. Not sure how the cr= oss-hatching was applied. Complex. Not that I=92m trying to duplicate, but = I=92d like to learn some of the steps so as to have the ability.<= /u>

=A0<= /p>

Any thoughts about how= some of these motion effects were created, or whether within Ae or plugin = would be appreciated.

=A0<= /p>

John<= /u>

=A0<= /p>

From: After Ef= fects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Brian Maffitt<= br> Sent: Tuesday, January 15, 2013 10:42 AM
To: After Effects= Mail List
Subject: Re: [AE] Animate object to path/Object flexes= and bends as it follows path

=A0

If = you use Freeform Pro applied to a large precomp, you should be able to Dist= ort the layer/comp in any way you like, for example, following an s-shaped = path. Then if you animate your layer inside the precomp, it will follow the= distortions contained in the parent comp. Does this make sense?<= /u>

=A0

Brian

=A0=

=

=A0<= /p>

16 yea= rs ago I messed a bit with Softimage 3D. Animating objects to path and havi= ng their orientation follow the path was pretty easy. Applying a lattice so= the object could bend and flex as it follows the path was not too difficul= t either.

=A0<= /u>

= Now in Ae I=92m trying to relearn that technique. I have a solid layer (a r= ectangle box) following a path with =91auto-orient=92 turned on, so the pat= h animation is done.=A0 What is the trick to making the layer flex as it ro= unds the corners? The path is an s-curve shape where the S elongates on Z a= xis.=A0 Can Mesh Warp be applied in a way that it will interact with the cu= rves in a path?

=A0<= /u>

= Trying to expand my knowledge. Any links to tutorials are appreciated.

=A0<= /u>

= John


This message, and any= attachments, is intended only for the use of the addressee and may contain= information that is privileged and confidential or otherwise exempt from d= isclosure under applicable law. If the reader of this e-mail is not the int= ended recipient, you are hereby notified that any unauthorized use, dissemi= nation, distribution or reproduction of this message is prohibited. If you = have received this communication in error, please notify the sender by retu= rn e-mail and delete this e-mail and any attachments from your system.=A0= =A0=AD=AD=A0=A0

=A0

=



=
--
Animator & Editor
www.teddygage.com
Brooklyn


This message, an= d any attachments, is intended only for the use of the addressee and may co= ntain information that is privileged and confidential or otherwise exempt f= rom disclosure under applicable law. If the reader of this e-mail is not th= e intended recipient, you are hereby notified that any unauthorized use, di= ssemination, distribution or reproduction of this message is prohibited. If= you have received this communication in error, please notify the sender by= return e-mail and delete this e-mail and any attachments from your system.= =A0=A0=AD=AD=A0=A0

=A0

<= /div>

=A0

=A0




-- danny princz

exposedideas.com



--
danny princz=

exposedideas.com --f46d04463170d8e8f704d35ade96--