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It's perfectly possible to use layer maps, it's just one helluva bitch to get them to align properly. Doing it in plexus would indeed be a lot quicker and more painless. Also of course consider Element 3D. Would be easy enough to blend between two groups there or animating a few parameters for offset and randomization...
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"scott.aelist" <scott.aelist@gmail.com> hat am 21. Januar 2013 um 20:11 geschrieben:
I need to animate a bunch of rectangular particles that converge to form a globe, sort of like a disco ball. I thought I might be able to use trapcode form or particular to do this. I've got something started with trapcode form, but currently all the particles (facets) are facing the camera, and I need them to lay flat against my sphere shape. I don't see much control over the rotation/orientation, nor do the layer maps seem to give any control over this. Is this possible? Perhaps with Plexus or another plugin?
This is where i'm currently at:
http://i.imgur.com/mWb0x2G.png
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