Return-Path: Received: from mail-wi0-f172.google.com ([209.85.212.172] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4955762 for AE-List@media-motion.tv; Mon, 21 Jan 2013 21:13:49 +0100 Received: by mail-wi0-f172.google.com with SMTP id o1so7508479wic.5 for ; Mon, 21 Jan 2013 12:19:14 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:x-received:sender:in-reply-to:references:date :x-google-sender-auth:message-id:subject:from:to:content-type; bh=z/6uQuMBvP+f7qXW9XuoB8MQ08VcNSC+HgabqAhWJAg=; b=nvcoVey3ZriWTBd4cvE3BBdFfT3VM2OSoXixtXXGzvOeL0P6RDx+eD0+ujdog+xbEL Hk3Q0pLM7X2NGpsVzXNz2DFGzMLeXuN7G5bJKVRPPuOjqkKrPEBVcSDECUHTDizN3Pjy g7xQ5qPz38RNWMXnfdlZ0zkzq/uvnYKGOVmWqIRHHYGLjALIJOF3FoluNGaFZGwRw5mg AJ+FzkdkSPzdyy9cpe3Ey34du0VSvJGNgXBNCTbs/qrrz55PnRPItoexhsOPz3Nht7UF Z/sGO25xgxXKufo8619ga9ojuE1pMNf9aXhaUFvQI8/DfKxFmy7NMosmHi5TLLt7Qw37 hrQA== MIME-Version: 1.0 X-Received: by 10.180.24.133 with SMTP id u5mr17454577wif.17.1358799554197; Mon, 21 Jan 2013 12:19:14 -0800 (PST) Sender: dirk.borisfx@gmail.com Received: by 10.217.68.197 with HTTP; Mon, 21 Jan 2013 12:19:14 -0800 (PST) In-Reply-To: References: Date: Mon, 21 Jan 2013 15:19:14 -0500 X-Google-Sender-Auth: 6FsPlO9twI3XaBLXNnMgjtLZfI4 Message-ID: Subject: Re: [AE] creating a disco/mirror ball with trapcode form or other particle system? From: Dirk de Jong To: After Effects Mail List Content-Type: text/plain; charset=ISO-8859-1 BCC Particle Array 3D has some options that might help you ; www.borisfxresources.com/Dirk/onionSphereOutwardFacing.jpg Dirk On Mon, Jan 21, 2013 at 2:37 PM, scott.aelist wrote: > I don't see any control for rotation in Form. Am i missing something? > http://i.imgur.com/5uwgi3A.png > > I think I may have to try plexus or element 3d. > > > On Mon, Jan 21, 2013 at 11:24 AM, mylenium@mylenium.de > wrote: >> >> It's perfectly possible to use layer maps, it's just one helluva bitch to >> get them to align properly. Doing it in plexus would indeed be a lot quicker >> and more painless. Also of course consider Element 3D. Would be easy enough >> to blend between two groups there or animating a few parameters for offset >> and randomization... -- Dirk BorisFX dirkd@borisfx.com Things are not as they appear. Nor are they otherwise. - Lanka Sutra