Return-Path: Received: from mail-da0-f41.google.com ([209.85.210.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4955810 for AE-List@media-motion.tv; Mon, 21 Jan 2013 21:48:53 +0100 Received: by mail-da0-f41.google.com with SMTP id e20so2870217dak.14 for ; Mon, 21 Jan 2013 12:54:16 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=x-received:message-id:date:from:user-agent:mime-version:to:subject :references:in-reply-to:content-type:content-transfer-encoding; bh=1r++84QKcdXkzMjtWMwRA2cvYRieYhM2vSzNQlhwyHE=; b=UbbCGTWJltoFzPQKMd3v939/oiOHl9IQkoocXpYLa7gQ7ecCZaDmJtRfhTKos5juWA uzGdYWcwhYTKY+q69eiv9aEpmFnf3uRYj9zU+z86+vg3b4LjxZ0wB6Ukm2A+aHzNIg+G 5s/7/8/LbziUbt5x7d0Fe/X9AhOo7usY5/nH7ezPbzdpQ+6wOwUEpZyaKGvcoQq+KCfs +l7FTm38sCI1HBA16Cb8E5M+GhKivvs7rz6k+HnClL/WdbeBV+pWSQAXNqZF0sw6teKd ZZ9IyNpxCe8di2EKeenl/hlyTtIxUlZ7tD/LOKGFM8ok83P5YtMlpZE6YuUWzMpfETYC YzWA== X-Received: by 10.66.83.134 with SMTP id q6mr50299619pay.34.1358801656611; Mon, 21 Jan 2013 12:54:16 -0800 (PST) Return-Path: Received: from [192.168.10.101] (c-98-246-188-32.hsd1.or.comcast.net. [98.246.188.32]) by mx.google.com with ESMTPS id ti9sm9278796pbc.16.2013.01.21.12.54.15 (version=TLSv1 cipher=ECDHE-RSA-RC4-SHA bits=128/128); Mon, 21 Jan 2013 12:54:15 -0800 (PST) Message-ID: <50FDAAF6.80708@gmail.com> Date: Mon, 21 Jan 2013 12:54:14 -0800 From: Robert Houghton User-Agent: Mozilla/5.0 (Windows NT 6.2; WOW64; rv:17.0) Gecko/20130107 Thunderbird/17.0.2 MIME-Version: 1.0 To: After Effects Mail List Subject: Re: [AE] creating a disco/mirror ball with trapcode form or other particle system? References: In-Reply-To: Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit I would definitely recommend using element 3d for this one. As a test I was able to put one together with the rotation of each panel along the side of the sphere that it was with minimal effort. -Rob On 1/21/2013 11:11 AM, scott.aelist wrote: > I need to animate a bunch of rectangular particles that converge to > form a globe, sort of like a disco ball. I thought I might be able to > use trapcode form or particular to do this. I've got something started > with trapcode form, but currently all the particles (facets) are > facing the camera, and I need them to lay flat against my sphere > shape. I don't see much control over the rotation/orientation, nor do > the layer maps seem to give any control over this. Is this possible? > Perhaps with Plexus or another plugin? > This is where i'm currently at: http://i.imgur.com/mWb0x2G.png