Mailing List AE-List@media-motion.tv ? Message #47455
From: mylenium@mylenium.de <mylenium@mylenium.de>
Subject: Re: [AE] creating a disco/mirror ball with trapcode form or other particle system?
Date: Tue, 22 Jan 2013 06:32:12 +0100 (CET)
To: After Effects Mail List <AE-List@media-motion.tv>
Set your particle type to textured polygon. And of course we're talking Form 2, not the original Form, if that's what you mean. Examples for use of rotation maps:
 
http://myleniumstuff.com/2012/10/07/flowers-2/
http://myleniumstuff.com/2012/10/07/force-field/
http://myleniumstuff.com/2012/10/07/zipperiffic/
 
Mylenium
 
[Pour Mylène, ange sur terre]
-----------------------------------------
www.mylenium.de

"scott.aelist" <scott.aelist@gmail.com> hat am 21. Januar 2013 um 20:37 geschrieben:
I don't see any control for rotation in Form. Am i missing something?
http://i.imgur.com/5uwgi3A.png

I think I may have to try plexus or element 3d.

On Mon, Jan 21, 2013 at 11:24 AM, mylenium@mylenium.de <mylenium@mylenium.de> wrote:
It's perfectly possible to use layer maps, it's just one helluva bitch to get them to align properly. Doing it in plexus would indeed be a lot quicker and more painless. Also of course consider Element 3D. Would be easy enough to blend between two groups there or animating a few parameters for offset and randomization...

 
 
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