Return-Path: Received: from mail-la0-f54.google.com ([209.85.215.54] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4956263 for AE-List@media-motion.tv; Tue, 22 Jan 2013 11:51:10 +0100 Received: by mail-la0-f54.google.com with SMTP id gw10so6311343lab.41 for ; Tue, 22 Jan 2013 02:56:37 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=x-received:message-id:date:from:user-agent:mime-version:to:subject :references:in-reply-to:content-type; bh=yf73DS/h/B0M1/xDcDIGorrPx/vsXL9ouJz5MBXABdM=; b=GxCpq3pGbEDIPJQqG31u+L0VkInHBE8m34/2nyoFZq87Scco3B4+jsPJ/EoQEOq8i/ 3Dclj0g+nNP2/QsnvTyJKaqjUplwB02YLVIZsGzTVBLq9o2arKRdXj+rvFb3fLP3z46J 8m3CL0ueHUq87eFdClu0+Hi41Tlu5rJ8l4eJ40cUXdYEQAsJH6i4/Zcz90R8ymMlNyze /qUkEHSJ/gWQuJBjNVoY//zXy3l5zxjEA/1a5gxGdLVE22FCJUnUltbcibVo5kytG6f4 5jT6TX8qsnULClmw6DqRU8U8yU8cqvHM5JBuew402pKh5TiOeNepzin4qnPTGRaqGZ1Q GbZA== X-Received: by 10.152.144.103 with SMTP id sl7mr20557155lab.23.1358852197058; Tue, 22 Jan 2013 02:56:37 -0800 (PST) Return-Path: Received: from [192.168.0.51] (p5792A6C0.dip0.t-ipconnect.de. [87.146.166.192]) by mx.google.com with ESMTPS id pz15sm6733489lab.3.2013.01.22.02.56.31 (version=TLSv1 cipher=ECDHE-RSA-RC4-SHA bits=128/128); Tue, 22 Jan 2013 02:56:35 -0800 (PST) Message-ID: <50FE7056.1010409@googlemail.com> Date: Tue, 22 Jan 2013 11:56:22 +0100 From: =?ISO-8859-1?Q?Mathias_M=F6hl?= User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:17.0) Gecko/20130107 Thunderbird/17.0.2 MIME-Version: 1.0 To: After Effects Mail List Subject: Re: creating a disco/mirror ball with trapcode form or other particle system? References: In-Reply-To: Content-Type: multipart/alternative; boundary="------------040008070402070202060404" This is a multi-part message in MIME format. --------------040008070402070202060404 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 8bit Hi Scott, another option is to use Layer Placement iExpressions. There are two of them to distribute layers on a sphere surface (evenly and randomly). The main disadvantage is that you have one layer per particle. The main advantage of this approach is that you have full control over each layer separately. At any time you can convert the expressions into keyframes and then tweak the animation of individual layers. The iExpressions also come with easy controls to add randomness to the position, e.g. for moving the layers into and out of their position on the sphere. Here are tutorials about the sphere and other Layer Placement iExpressions: http://www.mamoworld.com/index.php?option=com_content&view=article&id=285%3A13-layer-placement-tips&catid=35%3Atutorials&Itemid=85 Cheers, Mathias -- ------------------------------------------------------------------------ *mamoworld.com tools & tutorials for After Effects* dr. mathias möhl kapellenweg 36, 79100 freiburg, germany phone +49 (0)761 - 4774 584 info@mamoworld.com Am 22.01.2013 00:00, schrieb After Effects Mail List: > From: "scott.aelist" > Date: Mon, 21 Jan 2013 11:11:21 -0800 > Message-ID: > Subject: creating a disco/mirror ball with trapcode form or other particle system? > > --f46d0442859c62470e04d3d13cbe > Content-Type: text/plain; charset=ISO-8859-1 > > I need to animate a bunch of rectangular particles that converge to form a > globe, sort of like a disco ball. I thought I might be able to use trapcode > form or particular to do this. I've got something started with trapcode > form, but currently all the particles (facets) are facing the camera, and I > need them to lay flat against my sphere shape. I don't see much control > over the rotation/orientation, nor do the layer maps seem to give any > control over this. Is this possible? Perhaps with Plexus or another plugin? > This is where i'm currently at:http://i.imgur.com/mWb0x2G.png --------------040008070402070202060404 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit
Hi Scott,

another option is to use Layer Placement iExpressions.

There are two of them to distribute layers on a sphere surface (evenly and randomly).

The main disadvantage is that you have one layer per particle. The main advantage of this approach is that you have full control over each layer separately. At any time you can convert the expressions into keyframes and then tweak the animation of individual layers. The iExpressions also come with easy controls to add randomness to the position, e.g. for moving the layers into and out of their position on the sphere.

Here are tutorials about the sphere and other Layer Placement iExpressions:
http://www.mamoworld.com/index.php?option=com_content&view=article&id=285%3A13-layer-placement-tips&catid=35%3Atutorials&Itemid=85


Cheers,
Mathias

--

mamoworld.com
tools & tutorials for After Effects

dr. mathias möhl
kapellenweg 36, 79100 freiburg, germany
phone +49 (0)761 - 4774 584
info@mamoworld.com


Am 22.01.2013 00:00, schrieb After Effects Mail List:
From: "scott.aelist" <scott.aelist@gmail.com>
Date: Mon, 21 Jan 2013 11:11:21 -0800
Message-ID: <CAOoNOO3SwMob-TxyRwpW8_W3soEjj-3C0KSxaTi-1Jfd0BgjbQ@mail.gmail.com>
Subject: creating a disco/mirror ball with trapcode form or other particle system?

--f46d0442859c62470e04d3d13cbe
Content-Type: text/plain; charset=ISO-8859-1

I need to animate a bunch of rectangular particles that converge to form a
globe, sort of like a disco ball. I thought I might be able to use trapcode
form or particular to do this. I've got something started with trapcode
form, but currently all the particles (facets) are facing the camera, and I
need them to lay flat against my sphere shape. I don't see much control
over the rotation/orientation, nor do the layer maps seem to give any
control over this. Is this possible? Perhaps with Plexus or another plugin?
This is where i'm currently at: http://i.imgur.com/mWb0x2G.png

--------------040008070402070202060404--