Mailing List AE-List@media-motion.tv ? Message #47512
From: scott.aelist <scott.aelist@gmail.com>
Sender: <hedczech@gmail.com>
Subject: Re: [AE] Expression problem: Bad method arguments: one argument to mul() must be a scalar
Date: Sat, 26 Jan 2013 18:09:02 -0800
To: After Effects Mail List <AE-List@media-motion.tv>
ok but I want a non-uniform multiplication. I want to multiply the X and Y but not the Z.

On Sat, Jan 26, 2013 at 5:47 PM, Dan Ebberts <debberts@comcast.net> wrote:
I’d just change the last line to this:
 
scale*s;


 
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