Mailing List AE-List@media-motion.tv
? Message #47512
From:
scott.aelist <scott.aelist@gmail.com>
Sender:
<hedczech@gmail.com>
Subject:
Re: [AE] Expression problem: Bad method arguments: one argument to mul() must be a scalar
Date:
Sat, 26 Jan 2013 18:09:02 -0800
To:
After Effects Mail List <AE-List@media-motion.tv>
ok but I want a non-uniform multiplication. I want to multiply the X and Y but not the Z.
On Sat, Jan 26, 2013 at 5:47 PM, Dan Ebberts
<
debberts@comcast.net
>
wrote:
I’d just change the last line to this:
scale*s;
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