Return-Path: Received: from mail-qa0-f48.google.com ([209.85.216.48] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4961831 for AE-List@media-motion.tv; Tue, 29 Jan 2013 00:57:02 +0100 Received: by mail-qa0-f48.google.com with SMTP id j8so3331qah.14 for ; Mon, 28 Jan 2013 16:02:39 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=x-received:mime-version:in-reply-to:references:from:date:message-id :subject:to:content-type; bh=Xc/+vPM5tXg64ZZ58saADkm7EOWMFuWGUvu+NY07Orw=; b=UDn8Ih4GvDohgCDrUbrioczjNwpeO2sv+6EUeB/fSkhmsBJtgyiRpgS7a/RlcRb+/G UwMHmHXhcV92ZW/Fq+Ckaw+hkICux2w+jo5FoNzB3dGl7pg1E+QnmXz6TSxd9g8s5mNl +M+7NmrVCBu8iViKmhpI6jHKomZ58WOQejCNB0oNNyvDZ9blDzwcPQivQxZ7rhPUhWyi rKitfwkvd9B/dwdguPKdzy0k7Cl1R644/s239DjNG2B9+C5C3cfyuy4gZ3wkBeVS+oEy DqZ707bbEaB6BJok5O0Fk9kiRGi0VDTFh0iFaA8V8EczIB3o/KmHA4tnZ1JJW5QKqEYF mM+g== X-Received: by 10.49.127.238 with SMTP id nj14mr21150545qeb.9.1359417759696; Mon, 28 Jan 2013 16:02:39 -0800 (PST) MIME-Version: 1.0 Received: by 10.49.106.226 with HTTP; Mon, 28 Jan 2013 16:01:59 -0800 (PST) In-Reply-To: References: From: Teddy Gage Date: Mon, 28 Jan 2013 19:01:59 -0500 Message-ID: Subject: Re: [AE] Style/device suggestions... To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7b5da2a5ab06f904d4621caa --047d7b5da2a5ab06f904d4621caa Content-Type: text/plain; charset=ISO-8859-1 if you are interested, or have any questions, the video is here. I imagine similar to what you doing? https://vimeo.com/50217329 It's not super flashy, but all the page transition lengths and backpage color, movement etc was controlled by a handful of master effects allowing infinite changes to the whole project on a whim. And believe me they used it... On Mon, Jan 28, 2013 at 6:55 PM, Teddy Gage wrote: > first of all, good luck, you're crazy. I did a piece like this with about > 100 slide / transitions (with maybe 3 or 4 images per "slide" and it took > over two weeks, with picky clients, and I was working over 80 hours a week. > And I think the piece was closer to 3:30 > > - keep it as simple as possible. Animation presets are your friend. Or > create your own two or three stock transitions and use them over and over > again. drag and drop the presets > > - don't use a camera unless you have to - it will just complicate things. > keep it 2D as much as possible. even with two people it sounds like you're > going to be up for long stretches at a time. Your brain is going to hate > you for putting in that 3d camera sweep at the beginning of the project at > 4 am on due day. if you must use cameras make them single-node. double node > cameras are a pain when keyframe interpolation screws up your bezier > animation curves. > > - organize and label everything. predict mistakes ahead of time. it sounds > crazy but a small problem will ripple across hundreds of comps you won't > have time to change when rendering. keep the project as clean and tight as > possible. time spent up front will save you later on > > - preview everything low res to speed up your workflow. seconds wasted > rendering ram previews are precious. lay everything out roughly and refine > it in iterations. most important to get overall timing down first > > - also, expressions are your friend. I used this great plugin > http://aescripts.com/ft-effect-instance/ - which allows a node-like > control of all effects in a project. This means there is one "master copy" > of an effect that will then ripple changes throughout the project, say if > the clients want a page turn a different color and it's on hundreds of > layers. > > - I also used some customized expressions to control multiple transitions > with sliders and linked to master nulls > > good luck > > > On Mon, Jan 28, 2013 at 6:37 PM, D wrote: > >> Hi, >> >> I have a job starting tomorrow. 4 minutes of animation to be done in 3 >> days. There are 2 of us on it. There's no style guide, it hasn't been >> designed yet and apparently, it's mostly images (many of which are yet to >> be sourced) with a little text here and there. >> >> So that's a 4 minute piece designed, images sourced and animated in >> 3 days that needs to look engaging somehow! Sounds crazy right?! >> >> Obviously we need some kind of device that will allow us to move between >> lots of stills in a dynamic way and my first thought was to use Sure >> Target. I just wondered if anyone has done something similar and used a >> different device that I've missed or if anyone knows of any examples that >> might help inspire us? >> >> Any help much appreciated. >> > > > > -- > Animator & Editor > www.teddygage.com > Brooklyn > -- Animator & Editor www.teddygage.com Brooklyn --047d7b5da2a5ab06f904d4621caa Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable if you are interested, or have any questions, the video is here. I imagine = similar to what you doing?


It's = not super flashy, but all the page transition lengths and backpage color, m= ovement etc was controlled by a handful of master effects allowing infinite= changes to the whole project on a whim. And believe me they used it...


On Mon, Jan 28, 2013 at 6:55 PM, Te= ddy Gage <teddygage@gmail.com> wrote:
first of all, good luck, you're crazy. I did a piece like this with abo= ut 100 slide / transitions (with maybe 3 or 4 images per "slide" = and it took over two weeks, with picky clients, and I was working over 80 h= ours a week. And I think the piece was closer to 3:30

- keep it as simple as possible. Animation presets are your = friend. Or create your own two or three stock transitions and use them over= and over again. drag and drop the presets

- don&#= 39;t use a camera unless you have to - it will just complicate things. keep= it 2D as much as possible. even with two people it sounds like you're = going to be up for long stretches at a time. Your brain is going to hate yo= u for putting in that 3d camera sweep at the beginning of the project at 4 = am on due day. if you must use cameras make them single-node. double node c= ameras are a pain when keyframe interpolation screws up your bezier animati= on curves.=A0

- organize and label everything. predict mistakes ahead= of time. it sounds crazy but a small problem will ripple across hundreds o= f comps you won't have time to change when rendering. keep the project = as clean and tight as possible. time spent up front will save you later on<= /div>

- preview everything low res to speed up your workflow.= seconds wasted rendering ram previews are precious. lay everything out rou= ghly and refine it in iterations. most important to get overall timing down= first

- also, expressions are your friend. I used this great = plugin=A0http://aescripts.com/ft-effect-instance/ - which allows a node-lik= e control of all effects in a project. This means there is one "master= copy" of an effect that will then ripple changes throughout the proje= ct, say if the clients want a page turn a different color and it's on h= undreds of layers.

- I also used some customized expressions to control mu= ltiple transitions with sliders and linked to master nulls

good luck


On Mon, Jan 28, 2013 at 6:37 PM, D <dow.hanson@gmail.com>= wrote:
Hi,

I=A0have a job starti= ng tomorrow. 4 minutes of animation to be done in 3 days. There are 2 of us= on it. There's no style guide, it hasn't been designed yet and app= arently, it's mostly images (many of which are yet to be sourced)=A0wit= h a little text here and there.=A0

So that's a 4 minute piece=A0designed, i= mages sourced and animated in 3=A0days that needs to look engaging somehow<= span>!=A0Sounds crazy right?!=A0

Obviously = we need some kind of device that will allow us to move between lots of stil= ls in a dynamic way and my first thought was to use Sure Target. I just won= dered if anyone has done something similar and used a different device that= I've missed or if=A0anyone knows of any examples that might help inspi= re us?=A0

Any help much appreciated.=A0



--
Animator & E= ditor
www.teddygage.com
Brooklyn



--
Animator & Editor
www.teddygage.com
Brooklyn
--047d7b5da2a5ab06f904d4621caa--