Return-Path: Received: from asbnvacz-mailrelay01.megapath.net ([207.145.128.243] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4961859 for AE-List@media-motion.tv; Tue, 29 Jan 2013 02:04:52 +0100 Received: from mail5.sea5.speakeasy.net (mail5.sea5.speakeasy.net [69.17.117.49]) by asbnvacz-mailrelay01.megapath.net (Postfix) with ESMTP id E7335A72A64 for ; Mon, 28 Jan 2013 20:10:30 -0500 (EST) Received: (qmail 28250 invoked from network); 29 Jan 2013 01:10:30 -0000 Received: by simscan 1.4.0 ppid: 12663, pid: 5494, t: 3.4883s scanners: clamav: 0.88.2/m:52/d:10739 spam: 3.0.4 Received: from c-67-185-28-214.hsd1.wa.comcast.net (HELO [192.168.1.125]) (albion@[67.185.28.214]) (envelope-sender ) by mail5.sea5.speakeasy.net (qmail-ldap-1.03) with SMTP for ; 29 Jan 2013 01:10:27 -0000 From: James Culbertson Mime-Version: 1.0 (Apple Message framework v1283) Content-Type: multipart/alternative; boundary="Apple-Mail=_E93C80B1-0A07-4700-A8F1-7667D2A99784" Subject: Re: [AE] Style/device suggestions... Date: Mon, 28 Jan 2013 17:08:37 -0800 In-Reply-To: To: "After Effects Mail List" References: Message-Id: X-Mailer: Apple Mail (2.1283) X-Spam-Checker-Version: SpamAssassin 3.0.4 (2005-06-05) on mail5.sea5 X-Spam-Level: X-Spam-Status: No, score=0.1 required=8.0 tests=HTML_30_40,HTML_MESSAGE autolearn=disabled version=3.0.4 --Apple-Mail=_E93C80B1-0A07-4700-A8F1-7667D2A99784 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=iso-8859-1 Wanna hear something really crazy. We started a project in FCP that we = thought was going to be primarily edited video but ended up being a = simple version of this with lost of stills animated in similar ways = (much less garnish). The intermediate client could not say no to the = main client and we ended up doing a longer piece in about a week (2 on = the project). I thought about throwing it over to After Effects but my = collaborator was an editor who only knew FCP. At least they were paying hourly... James On Jan 28, 2013, at 4:01 PM, Teddy Gage wrote: > if you are interested, or have any questions, the video is here. I = imagine similar to what you doing? >=20 > https://vimeo.com/50217329 >=20 > It's not super flashy, but all the page transition lengths and = backpage color, movement etc was controlled by a handful of master = effects allowing infinite changes to the whole project on a whim. And = believe me they used it... >=20 >=20 > On Mon, Jan 28, 2013 at 6:55 PM, Teddy Gage = wrote: > first of all, good luck, you're crazy. I did a piece like this with = about 100 slide / transitions (with maybe 3 or 4 images per "slide" and = it took over two weeks, with picky clients, and I was working over 80 = hours a week. And I think the piece was closer to 3:30 >=20 > - keep it as simple as possible. Animation presets are your friend. Or = create your own two or three stock transitions and use them over and = over again. drag and drop the presets >=20 > - don't use a camera unless you have to - it will just complicate = things. keep it 2D as much as possible. even with two people it sounds = like you're going to be up for long stretches at a time. Your brain is = going to hate you for putting in that 3d camera sweep at the beginning = of the project at 4 am on due day. if you must use cameras make them = single-node. double node cameras are a pain when keyframe interpolation = screws up your bezier animation curves.=20 >=20 > - organize and label everything. predict mistakes ahead of time. it = sounds crazy but a small problem will ripple across hundreds of comps = you won't have time to change when rendering. keep the project as clean = and tight as possible. time spent up front will save you later on >=20 > - preview everything low res to speed up your workflow. seconds wasted = rendering ram previews are precious. lay everything out roughly and = refine it in iterations. most important to get overall timing down first >=20 > - also, expressions are your friend. I used this great plugin = http://aescripts.com/ft-effect-instance/ - which allows a node-like = control of all effects in a project. This means there is one "master = copy" of an effect that will then ripple changes throughout the project, = say if the clients want a page turn a different color and it's on = hundreds of layers. >=20 > - I also used some customized expressions to control multiple = transitions with sliders and linked to master nulls >=20 > good luck >=20 >=20 > On Mon, Jan 28, 2013 at 6:37 PM, D wrote: > Hi, >=20 > I have a job starting tomorrow. 4 minutes of animation to be done in 3 = days. There are 2 of us on it. There's no style guide, it hasn't been = designed yet and apparently, it's mostly images (many of which are yet = to be sourced) with a little text here and there.=20 >=20 > So that's a 4 minute piece designed, images sourced and animated in 3 = days that needs to look engaging somehow! Sounds crazy right?!=20 >=20 > Obviously we need some kind of device that will allow us to move = between lots of stills in a dynamic way and my first thought was to use = Sure Target. I just wondered if anyone has done something similar and = used a different device that I've missed or if anyone knows of any = examples that might help inspire us?=20 >=20 > Any help much appreciated.=20 >=20 >=20 >=20 > --=20 > Animator & Editor > www.teddygage.com > Brooklyn >=20 >=20 >=20 > --=20 > Animator & Editor > www.teddygage.com > Brooklyn --Apple-Mail=_E93C80B1-0A07-4700-A8F1-7667D2A99784 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=iso-8859-1
if you are = interested, or have any questions, the video is here. I imagine similar = to what you doing?


It's not super flashy, but all the page transition = lengths and backpage color, movement etc was controlled by a handful of = master effects allowing infinite changes to the whole project on a whim. = And believe me they used it...


On Mon, Jan 28, 2013 at 6:55 PM, = Teddy Gage <teddygage@gmail.com> = wrote:
first of all, good luck, you're crazy. I did a piece like this with = about 100 slide / transitions (with maybe 3 or 4 images per "slide" and = it took over two weeks, with picky clients, and I was working over 80 = hours a week. And I think the piece was closer to 3:30

- keep it as simple as possible. Animation presets are = your friend. Or create your own two or three stock transitions and use = them over and over again. drag and drop the = presets

- don't use a camera unless you have to = - it will just complicate things. keep it 2D as much as possible. even = with two people it sounds like you're going to be up for long stretches = at a time. Your brain is going to hate you for putting in that 3d camera = sweep at the beginning of the project at 4 am on due day. if you must = use cameras make them single-node. double node cameras are a pain when = keyframe interpolation screws up your bezier animation = curves. 

- organize and label everything. predict mistakes = ahead of time. it sounds crazy but a small problem will ripple across = hundreds of comps you won't have time to change when rendering. keep the = project as clean and tight as possible. time spent up front will save = you later on

- preview everything low res to speed up your = workflow. seconds wasted rendering ram previews are precious. lay = everything out roughly and refine it in iterations. most important to = get overall timing down first

- also, expressions are your friend. I used this = great plugin http://aescripts.com/ft-effect-instance/ - which = allows a node-like control of all effects in a project. This means there = is one "master copy" of an effect that will then ripple changes = throughout the project, say if the clients want a page turn a different = color and it's on hundreds of layers.

- I also used some customized expressions to control = multiple transitions with sliders and linked to master = nulls

good luck


On Mon, Jan 28, 2013 at 6:37 PM, D <dow.hanson@gmail.com> wrote:
Hi,

I have a job = starting tomorrow. 4 minutes of animation to be done in 3 days. There = are 2 of us on it. There's no style guide, it hasn't been designed yet = and apparently, it's mostly images (many of which are yet to be = sourced) with a little text here and there. 

So that's a 4 minute piece designed, = images sourced and animated in 3 days that needs to look engaging = somehow! Sounds crazy = right?! 

Obviously we need some kind of = device that will allow us to move between lots of stills in a dynamic = way and my first thought was to use Sure Target. I just wondered if = anyone has done something similar and used a different device that I've = missed or if anyone knows of any examples that might help inspire = us? 

Any help much appreciated. 



--
Animator = & Editor
www.teddygage.com
Brooklyn



--
Animator & Editor
www.teddygage.com
Brooklyn

= --Apple-Mail=_E93C80B1-0A07-4700-A8F1-7667D2A99784--