Mailing List AE-List@media-motion.tv ? Message #47528
From: James Culbertson <albion@speakeasy.net>
Subject: Re: [AE] Style/device suggestions...
Date: Mon, 28 Jan 2013 17:08:37 -0800
To: After Effects Mail List <AE-List@media-motion.tv>
Wanna hear something really crazy. We started a project in FCP that we thought was going to be primarily edited video but ended up being a simple version of this with lost of stills animated in similar ways (much less garnish). The intermediate client could not say no to the main client and we ended up doing a longer piece in about a week (2 on the project). I thought about throwing it over to After Effects but my collaborator was an editor who only knew FCP.

At least they were paying hourly...

James


On Jan 28, 2013, at 4:01 PM, Teddy Gage wrote:

if you are interested, or have any questions, the video is here. I imagine similar to what you doing?


It's not super flashy, but all the page transition lengths and backpage color, movement etc was controlled by a handful of master effects allowing infinite changes to the whole project on a whim. And believe me they used it...


On Mon, Jan 28, 2013 at 6:55 PM, Teddy Gage <teddygage@gmail.com> wrote:
first of all, good luck, you're crazy. I did a piece like this with about 100 slide / transitions (with maybe 3 or 4 images per "slide" and it took over two weeks, with picky clients, and I was working over 80 hours a week. And I think the piece was closer to 3:30

- keep it as simple as possible. Animation presets are your friend. Or create your own two or three stock transitions and use them over and over again. drag and drop the presets

- don't use a camera unless you have to - it will just complicate things. keep it 2D as much as possible. even with two people it sounds like you're going to be up for long stretches at a time. Your brain is going to hate you for putting in that 3d camera sweep at the beginning of the project at 4 am on due day. if you must use cameras make them single-node. double node cameras are a pain when keyframe interpolation screws up your bezier animation curves. 

- organize and label everything. predict mistakes ahead of time. it sounds crazy but a small problem will ripple across hundreds of comps you won't have time to change when rendering. keep the project as clean and tight as possible. time spent up front will save you later on

- preview everything low res to speed up your workflow. seconds wasted rendering ram previews are precious. lay everything out roughly and refine it in iterations. most important to get overall timing down first

- also, expressions are your friend. I used this great plugin http://aescripts.com/ft-effect-instance/ - which allows a node-like control of all effects in a project. This means there is one "master copy" of an effect that will then ripple changes throughout the project, say if the clients want a page turn a different color and it's on hundreds of layers.

- I also used some customized expressions to control multiple transitions with sliders and linked to master nulls

good luck


On Mon, Jan 28, 2013 at 6:37 PM, D <dow.hanson@gmail.com> wrote:
Hi,

I have a job starting tomorrow. 4 minutes of animation to be done in 3 days. There are 2 of us on it. There's no style guide, it hasn't been designed yet and apparently, it's mostly images (many of which are yet to be sourced) with a little text here and there. 

So that's a 4 minute piece designed, images sourced and animated in 3 days that needs to look engaging somehow! Sounds crazy right?! 

Obviously we need some kind of device that will allow us to move between lots of stills in a dynamic way and my first thought was to use Sure Target. I just wondered if anyone has done something similar and used a different device that I've missed or if anyone knows of any examples that might help inspire us? 

Any help much appreciated. 



--
Animator & Editor
www.teddygage.com
Brooklyn



--
Animator & Editor
www.teddygage.com
Brooklyn

 
Subscribe (FEED) Subscribe (DIGEST) Subscribe (INDEX) Unsubscribe Mail to ListMaster