Return-Path: Received: from moutng.kundenserver.de ([212.227.126.186] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4964335 for AE-List@media-motion.tv; Fri, 01 Feb 2013 16:45:47 +0100 Received: from oxbaltgw10.schlund.de (oxbaltgw10.schlund.de [172.19.246.16]) by mrelayeu.kundenserver.de (node=mreu1) with ESMTP (Nemesis) id 0La0Ij-1Uhl8L2g4T-00lV1y; Fri, 01 Feb 2013 16:51:32 +0100 Date: Fri, 1 Feb 2013 16:51:32 +0100 (CET) From: "mylenium@mylenium.de" Reply-To: "mylenium@mylenium.de" To: After Effects Mail List Message-ID: <1201270309.60664.1359733892585.JavaMail.open-xchange@email.1und1.de> In-Reply-To: References: Subject: Re: [AE] The History of Adobe After Effects MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_60663_516821978.1359733892439" X-Priority: 3 Importance: Medium X-Mailer: Open-Xchange Mailer v- X-Provags-ID: V02:K0:ewhCYDYo9j98kZgMGxMOC0uuvuC6KUkIt5WLmz7ryVu 4pYSk+2TkjwHoB7IaBuEncSxGoffYWys0AnFqZdvSkTcnMl/F9 AfJf6MhIMu+h1RM3Mg0QcJVroZWsBPTc+QQ83zTuYSAhiA4n7I l9FF+EGKBO+keaTJEgQELYkS30/tGGU81Cd1oftFhpFpBrq9DN hlBn83WnY656D+g7OCN83y+QS8lvZFA6DAV21uobxLKT6nVYXn 5qC3Lok05OsYDh/+lb+o7lqlQLZLZnPUAFApvaF6j3Zi2QXkRJ 5A6eZ1KyNO5HF5NlEu4Esf7on3YIqQqIx/juFTaHhi1RGTzw5h x/Yn1VXCGdqeeYSJ4JU+eD6DIOFHWM+mwKmEPTXhEUl+4bQzST F7wK8jGzC19liYuT8+qry1EHPuHBj1UHT4= ------=_Part_60663_516821978.1359733892439 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: quoted-printable Whoa... Retirement at 38... Now that would be something... (Not that I woul= d object with my health problems and all...) Mylenium [Pour Myl=C3=A8ne, ange sur terre] ----------------------------------------- www.mylenium.de Teddy Gage hat am 1. Februar 2013 um 16:47 geschriebe= n: > "When I started out as an 3d artist 19 years ago"... >=20 > You wouldn't happen to be typing this from the retirement home computer, > would you? >=20 > You're certainly grumpy enough to be a grandfather... >=20 > Sent from my iPad >=20 > On Feb 1, 2013, at 10:38 AM, " mylenium@mylenium.de" < mylenium@mylenium= .de> > wrote: >=20 > > > I tend to see it from a different angle, coming from a 3D > > > graphics background. I don't think anyone was actually excluded = in > > > the past. People just take affordable equipment or things like > > > discounted education versions for granted these days, luxuries w= e > > > never had. There wasn't even something like Blender around when = I > > > started out as an 3D artist 19 years ago. And still, if you only > > > wanted hard enough you could somehow manage to buy your tools no > > > matter how expensive they may have been (not talking about a 500= 00 > > > bucks SGI workstation and another 70000 bucks Power Animator lic= ense, > > > obviously; more like a 3000 bucks Lightwave license). And instea= d of > > > the annual upgrade death spiral we have now, they got an update = every > > > 2 years and you actually had time to learn them and hone your sk= ills > > > and save the money. It works in many ways, if you get my meaning= .... > > > And seeing how many people struggle with even the simplest tutor= ials, > > > I'm not sure if it's just a "literacy" people can pick up or it > > > produces more talent in any way... To me, it still comes down to > > > this: People, who can't draw a straight line with a pencil proba= bly > > > shouldn't call themselves "motiongraphics artist". Or in other w= ords: > > > I consider a classical training/ education just as important or = even > > > more important than just hacking around on the computer or doing= odd > > > things with your digital camera.... > >=20 > > Mylenium > >=20 > > [Pour Myl=C3=A8ne, ange sur terre] > > ----------------------------------------- > > www.mylenium.de > >=20 > > James Culbertson < albion@speakeasy.net> hat am 1. Februar 2013 um > > 08:37 geschrieben: > >=20 > > > > > You are describing film/video Production in general. = And > > > > > film/video production is now just another literacy, like > > > > > writing, that people grow up with. So, yes, there are a lot= of > > > > > folks who just start doing it, and we are awash in competit= ion. > > > > > There is a tremendous amount of incompetence. But at the sa= me > > > > > time if you have the potential for talent you are not exclu= ded > > > > > by inaccessibility to tools. I'll take the trade off. I fin= d > > > > > today to be just as exciting a time as the 90's were. > > >=20 > > > James > > >=20 > > >=20 > > > On Jan 31, 2013, at 11:03 PM, mylenium@mylenium.de wrote: > > >=20 > > >=20 > > > > > > > You're talking like people at the retirem= ent > > > > > > > home getting all sentimental... ;-) Things will nev= er be > > > > > > > the same. AE has arrived at being "just another > > > > > > > software" that is being used by more people with no > > > > > > > talent or skills than by ones who actually intimate= ly > > > > > > > know it. It's just the way it is, sadly... > > > >=20 > > > > Mylenium > > > >=20 > > > > [Pour Myl=C3=A8ne, ange sur terre] > > > > ----------------------------------------- > > > > www.mylenium.de > > > >=20 > > > > Jim Lang < james.c.lang@gmail.com> hat am 1. Februar 2013= um > > > > 06:29 geschrieben: > > > > > Darn- Totally missed it. > > > > > I've been thinking about the AE history lately. I was a= t a > > > > > pottery > > > > > workshop, and > > > > > the teacher kept telling us that if anyone asked "how'd= you > > > > > do that!" > > > > > To say you don't remember. > > > > > This got me thinking about how in the beginnings of AE,= that > > > > > anal, > > > > > secretiveness was the polar opposite and you could go o= nline > > > > > any time > > > > > day or night, and a Trish Meyer would always help out. = Or a > > > > > TSassoon, > > > > > or a Brian Maffitt. And "secrets" were taboo. And becau= se of > > > > > that, > > > > > AE took off, attracted geniuses from all over, and and = made > > > > > history of > > > > > all of the old guard dinosaurs and their secrets and > > > > > high-end > > > > > equipment. > > > > > That was a dazzling era. > > > > > Of course, nothing this great lasts. > > > > > I've been at this long enough to be able to tell the et= hics > > > > > of a > > > > > worker by just looking at his/her profect. One of the l= ast > > > > > projects I > > > > > worked in was unbelievably booby trapped. It was for a = fast > > > > > turnaround network news show, and the dude did certain > > > > > things wrong > > > > > then sneakily made layers invisible. All designed to ge= t the > > > > > producers on t > > > > > he phone to get him back. I pointed out all of his > > > > > shenanigans to the > > > > > creative director. But back to the point. Way back in t= he > > > > > early > > > > > beginnings, what a classy group. > > > > >=20 > > > > > > On Jan 30, 2013, at 11:46 PM, David Simons < ae@cosa.= com> > > > > > > wrote: > > > > > >=20 > > > > > >> In case this event tomorrow hasn't been posted on th= is > > > > > >> list yet: > > > > > >>=20 > > > > > >> ASK A VIDEO PRO: The History of Adobe After Effects > > > > > >>=20 > > > > > >> Thursday, January 31st, 2013 at 10:00am PST > > > > > >>=20 > > > > > >> REGISTER NOW: http://adobe.ly/p6ZMbd > > > > > >> > > > > > >>=20 > > > > > >> About 12 hours from now, Dan Wilk & I will present a= n > > > > > >> interactive history of > > > > > >> AE, including demos of the old versions. We welcome > > > > > >> questions from the > > > > > >> audience via the chat pod. > > > > > >>=20 > > > > > >> -DaveS > > > > > >>=20 > > > > > >>=20 > > > > > >>=20 > > > > > >> +---End of message---+ > > > > > >> To unsubscribe send any message to < > > > > > >> ae-list-off@media-motion.tv> > > > > > >=20 > > > > > >=20 > > > > > > +---End of message---+ > > > > > > To unsubscribe send any message to < > > > > > > ae-list-off@media-motion.tv> > > > > >=20 > > > > > +---End of message---+ > > > > > To unsubscribe send any message to < > > > > > ae-list-off@media-motion.tv> > > > >=20 > > > > > > >=20 > > > > >=20 > >=20 > > >=20 >=20 > -- > Animator & Editor > www.teddygage.com > Brooklyn >=20 >=20 ------=_Part_60663_516821978.1359733892439 MIME-Version: 1.0 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable =20 =20 =20 =20
Whoa... Retirement at 38... Now that would be something... (Not that I w= ould object with my health problems and all...)
=20
 
=20
Mylenium
=20
 
=20
[Pour Mylène, ange sur terre]
-----------------------------------------
www.mylenium.de
=20

Teddy Gage <teddygage@gmail.com> hat am 1. Februar 2013 um = 16:47 geschrieben:
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"When I started out as an 3d artist 19 years ago"... 
=20
 
You wouldn't happen to be typing this from the retirement h= ome computer, would you? 
=20
 
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You're certainly grumpy enough to be a grandfather...
=20

Sent from my iPad
=20

On Feb 1, 2013, at 10:38 AM, " mylenium@mylenium.de" < mylenium@mylenium.de> wrote:
=20
=20
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I tend to see it from a different angle, coming from a 3D graphics = background. I don't think anyone was actually excluded in the past. Peo= ple just take affordable equipment or things like discounted education vers= ions for granted these days, luxuries we never had. There wasn't even s= omething like Blender around when I started out as an 3D artist 19 years ag= o. And still, if you only wanted hard enough you could somehow manage to bu= y your tools no matter how expensive they may have been (not talking about = a 50000 bucks SGI workstation and another 70000 bucks Power Animator licens= e, obviously; more like a 3000 bucks Lightwave license). And instead of the= annual upgrade death spiral we have now, they got an update every 2 years = and you actually had time to learn them and hone your skills and save the m= oney. It works in many ways, if you get my meaning.... And seeing how many = people struggle with even the simplest tutorials, I'm not sure if it= 9;s just a "literacy" people can pick up or it produces more talent= in any way... To me, it still comes down to this: People, who can't dr= aw a straight line with a pencil probably shouldn't call themselves = 4;motiongraphics artist". Or in other words: I consider a classical tra= ining/ education just as important or even more important than just hacking= around on the computer or doing odd things with your digital camera....
=20
 
=20
Mylenium
=20
 
=20
[Pour Mylène, ange sur terre]=20
-----------------------------------------=20
www.mylenium.d= e
=20

James Culbertson < albion@speakeasy.net> hat am 1. Februa= r 2013 um 08:37 geschrieben:
=20
=20
=20
You are describing film/video Production in general. And film/vid= eo production is now just another literacy, like writing, that people grow = up with. So, yes, there are a lot of folks who just start doing it, and we = are awash in competition. There is a tremendous amount of incompetence= . But at the same time if you have the potential for talent you are no= t excluded by inaccessibility to tools. I'll take the trade off. I find= today to be just as exciting a time as the 90's were.
=20
 
=20
James
=20
 
=20
=20
=20
On Jan 31, 2013, at 11:03 PM,=20 mylenium@mylenium.de wrote:
=20
=20
=20
=20
You're talking like people at the retirement home getting = all sentimental... ;-) Things will never be the same. AE has arrived at bei= ng "just another software" that is being used by more people with n= o talent or skills than by ones who actually intimately know it. It's j= ust the way it is, sadly...
=20
 
=20
Mylenium
=20
 
=20
[Pour Mylène, ange sur terre]=20  =20
-----------------------------------------=20  =20
=20 www.myle= nium.de
=20

Jim Lang <=20 james.c.lang@gmail.com> hat am 1.= Februar 2013 um 06:29 geschrieben:=20  =20
> Darn- Totally missed it.=20  =20
> I've been thinking about the AE history lately.= I was at a pottery=20  =20
> workshop, and=20  =20
> the teacher kept telling us that if anyone asked &#= 34;how'd you do that!"=20  =20
> To say you don't remember.=20  =20
> This got me thinking about how in the beginnings of= AE, that anal,=20  =20
> secretiveness was the polar opposite and you could = go online any time=20  =20
> day or night, and a Trish Meyer would always help o= ut. Or a TSassoon,=20  =20
> or a Brian Maffitt. And "secrets" were tabo= o. And because of that,=20  =20
> AE took off, attracted geniuses from all over, and = and made history of=20  =20
> all of the old guard dinosaurs and their secrets an= d high-end=20  =20
> equipment.=20  =20
> That was a dazzling era.=20  =20
> Of course, nothing this great lasts.=20  =20
> I've been at this long enough to be able to tel= l the ethics of a=20  =20
> worker by just looking at his/her profect. One of t= he last projects I=20  =20
> worked in was unbelievably booby trapped. It was fo= r a fast=20  =20
> turnaround network news show, and the dude did cert= ain things wrong=20  =20
> then sneakily made layers invisible. All designed t= o get the=20  =20
> producers on t=20  =20
> he phone to get him back. I pointed out all of his = shenanigans to the=20  =20
> creative director. But back to the point. Way back = in the early=20  =20
> beginnings, what a classy group.=20  =20
>=20  =20
> > On Jan 30, 2013, at 11:46 PM, David Simons &#= 60;=20 ae@cosa.com> wrote:=20  =20
> >=20  =20
> >> In case this event tomorrow hasn't b= een posted on this list yet:=20  =20
> >>=20  =20
> >> ASK A VIDEO PRO: The History of Adobe Af= ter Effects=20  =20
> >>=20  =20
> >> Thursday, January 31st, 2013 at 10:00am = PST=20  =20
> >>=20  =20
> >> REGISTER NOW:=20  =20 http://ad= obe.ly/p6ZMbd=20  =20
> >>=20  =20
> >> About 12 hours from now, Dan Wilk & = I will present an interactive history of=20  =20
> >> AE, including demos of the old versions.= We welcome questions from the=20  =20
> >> audience via the chat pod.=20  =20
> >>=20  =20
> >> -DaveS=20  =20
> >>=20  =20
> >>=20  =20
> >>=20  =20
> >> +---End of message---+=20  =20
> >> To unsubscribe send any message to <= =20 ae-list-off@media-motion.tv>=20  =20
> >=20  =20
> >=20  =20
> > +---End of message---+=20  =20
> > To unsubscribe send any message to <=20 ae-list-off@media-motion.tv>=20  =20
>=20  =20
> +---End of message---+=20  =20
> To unsubscribe send any message to <=20 ae-list-off@media-motion.tv>
=20
=20
=20
=20
=20
 
=20
=20
=20
=20

--=20
Animator & Editor
www.teddygage.com
=20 Brooklyn

=20
 
=20 ------=_Part_60663_516821978.1359733892439--