Return-Path: Received: from mail-qc0-f177.google.com ([209.85.216.177] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4964353 for AE-List@media-motion.tv; Fri, 01 Feb 2013 16:59:40 +0100 Received: by mail-qc0-f177.google.com with SMTP id u28so1807262qcs.22 for ; Fri, 01 Feb 2013 08:05:24 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:x-received:in-reply-to:references:date:message-id :subject:from:to:content-type; bh=a8XQsxE0f8i+oe0eUKMAFtDe/AO/vUeVIKo/lT3Jk6A=; b=qk8c2pUX7MWA/r9f7BygjMlVpdJD5qvIg2w9hmjyM/lv/oTpocg7lVK0ggCCB3fZ1U /Mw3LB23NrjVFYFFEBiXZ3wLwH/XTFltw+C3gFuhSldnW28a+recREt8fljI6ako9aDT kHUySLXb1vg/MhCvM+MpB37iha0fjzRoLHHGirxTF3p9+Mr8bruCv+0P/2Gufz4SJI4N YYL9aDaMg9IVhu/yRV0Uv2NPtu4Ymb8RVdX6y+2sLmkNITTRe/Ja1K1Bimld/QcxC6d2 JZzoLxpM8Vi4+lWdfMgyNuCPObU5le5OF4TL9JdFH6WaGxPsDafffCHbhMGlmmPSgWa1 8zjA== MIME-Version: 1.0 X-Received: by 10.49.107.4 with SMTP id gy4mr15513047qeb.63.1359734724783; Fri, 01 Feb 2013 08:05:24 -0800 (PST) Received: by 10.49.106.226 with HTTP; Fri, 1 Feb 2013 08:05:24 -0800 (PST) In-Reply-To: References: Date: Fri, 1 Feb 2013 11:05:24 -0500 Message-ID: Subject: Re: [AE] The History of Adobe After Effects From: Teddy Gage To: After Effects Mail List , "mylenium@mylenium.de" Content-Type: multipart/alternative; boundary=047d7bdc15c4426dd204d4abe9b1 --047d7bdc15c4426dd204d4abe9b1 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable With all that "back in my day computers used punch cards and it took three hours to render a line" I thought for sure you were at least 70. Don't criticize people for reminiscing then go all grumpy old men yourself, is all I'm saying... :D On Friday, February 1, 2013, mylenium@mylenium.de wrote: > ** > Whoa... Retirement at 38... Now that would be something... (Not that I > would object with my health problems and all...) > > Mylenium > > [Pour Myl=E8ne, ange sur terre] > ----------------------------------------- > www.mylenium.de > > Teddy Gage 'teddygage@gmail.com');>> hat am 1. Februar 2013 um 16:47 geschrieben: > > "When I started out as an 3d artist 19 years ago"... > > You wouldn't happen to be typing this from the retirement home computer, > would you? > > You're certainly grumpy enough to be a grandfather... > > Sent from my iPad > > On Feb 1, 2013, at 10:38 AM, " mylenium@mylenium.de" < > mylenium@mylenium.de> wrote: > > I tend to see it from a different angle, coming from a 3D graphics > background. I don't think anyone was actually excluded in the past. Peopl= e > just take affordable equipment or things like discounted education versio= ns > for granted these days, luxuries we never had. There wasn't even somethin= g > like Blender around when I started out as an 3D artist 19 years ago. And > still, if you only wanted hard enough you could somehow manage to buy you= r > tools no matter how expensive they may have been (not talking about a 500= 00 > bucks SGI workstation and another 70000 bucks Power Animator license, > obviously; more like a 3000 bucks Lightwave license). And instead of the > annual upgrade death spiral we have now, they got an update every 2 years > and you actually had time to learn them and hone your skills and save the > money. It works in many ways, if you get my meaning.... And seeing how ma= ny > people struggle with even the simplest tutorials, I'm not sure if it's ju= st > a "literacy" people can pick up or it produces more talent in any way... = To > me, it still comes down to this: People, who can't draw a straight line > with a pencil probably shouldn't call themselves "motiongraphics artist". > Or in other words: I consider a classical training/ education just as > important or even more important than just hacking around on the computer > or doing odd things with your digital camera.... > > Mylenium > > [Pour Myl=E8ne, ange sur terre] > ----------------------------------------- > www.mylenium.de > > James Culbertson < albion@speakeasy.net> hat am 1. Februar 2013 um 08:37 > geschrieben: > > You are describing film/video Production in general. And film/video > production is now just another literacy, like writing, that people grow u= p > with. So, yes, there are a lot of folks who just start doing it, and we a= re > awash in competition. There is a tremendous amount of incompetence. But a= t > the same time if you have the potential for talent you are not excluded b= y > inaccessibility to tools. I'll take the trade off. I find today to be jus= t > as exciting a time as the 90's were. > > James > > > On Jan 31, 2013, at 11:03 PM, mylenium@mylenium.de wrote: > > You're talking like people at the retirement home getting all > sentimental... ;-) Things will never be the same. AE has arrived at being > "just another software" that is being used by more people with no talent = or > skills than by ones who actually intimately know it. It's just the way it > is, sadly... > > Mylenium > > [Pour Myl=E8ne, ange sur terre] > ----------------------------------------- > www.mylenium.de > > Jim Lang < james.c.lang@gmail.com> hat am 1. Februar 2013 um 06:29 > geschrieben: > > Darn- Totally missed it. > > I've been thinking about the AE history lately. I was at a pottery > > workshop, and > > the teacher kept telling us that if anyone asked "how'd you do that!" > > --=20 Animator & Editor www.teddygage.com Brooklyn --047d7bdc15c4426dd204d4abe9b1 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable With all that "back in my day computers used punch cards and it took t= hree hours to render a line" I thought for sure you were at least 70.= =A0Don't criticize people for reminiscing then go all grum= py old men yourself, is all I'm saying...
:D

On Friday, February 1, 2013, mylenium@mylenium.de wrote:
<= /u> =20
=20 =20 =20 =20
Whoa... Retirement at 38... Now that would be something... (Not that I w= ould object with my health problems and all...)
=20
=A0
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Mylenium
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[Pour Myl=E8ne, ange sur terre]
-----------------------------------------
www.mylenium.de=
=20

Teddy Gage <teddygage@gmail.com> hat = am 1. Februar 2013 um 16:47 geschrieben:
=20
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"When I started out as an 3d artist 19 years ago"...=A0
=20
=A0
You wouldn't happen to be typing this from the retirement h= ome computer, would you?=A0
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=A0
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You're certainly grumpy enough to be a grandfather...
=20

Sent from my iPad
=20

On Feb 1, 2013, at 10:38 AM, " mylenium@mylenium.de" < mylenium@mylenium.de> wrote:
=20
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I tend to see it from a different angle, coming from a 3D graphics = background. I don't think anyone was actually excluded in the past. Peo= ple just take affordable equipment or things like discounted education vers= ions for granted these days, luxuries we never had. There wasn't even s= omething like Blender around when I started out as an 3D artist 19 years ag= o. And still, if you only wanted hard enough you could somehow manage to bu= y your tools no matter how expensive they may have been (not talking about = a 50000 bucks SGI workstation and another 70000 bucks Power Animator licens= e, obviously; more like a 3000 bucks Lightwave license). And instead of the= annual upgrade death spiral we have now, they got an update every 2 years = and you actually had time to learn them and hone your skills and save the m= oney. It works in many ways, if you get my meaning.... And seeing how many = people struggle with even the simplest tutorials, I'm not sure if it= 9;s just a "literacy" people can pick up or it produces more tale= nt in any way... To me, it still comes down to this: People, who can't = draw a straight line with a pencil probably shouldn't call themselves &= quot;motiongraphics artist". Or in other words: I consider a classical= training/ education just as important or even more important than just hac= king around on the computer or doing odd things with your digital camera...= .
=20
=A0
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Mylenium
=20
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[Pour Myl=E8ne, ange sur terre]=20
-----------------------------------------=20
www.mylenium.d= e
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James Culbertson < albion@speakeasy.net> hat am 1. Februar 2013 um 08:37 ges= chrieben:
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You are describing film/video Production in general. And film/vid= eo production is now just another literacy, like writing, that people grow = up with. So, yes, there are a lot of folks who just start doing it, and we = are awash in competition.=A0There is a tremendous amount of incompetence.= =A0But at the same time if you have the potential for talent you are not ex= cluded by inaccessibility to tools. I'll take the trade off. I find tod= ay to be just as exciting a time as the 90's were.
=20
=A0
=20
James
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=A0
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=20
On Jan 31, 2013, at 11:03 PM,=20 mylenium@mylenium.de wrote:
=20
=20
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=20
You're talking like people at the retirement home getting = all sentimental... ;-) Things will never be the same. AE has arrived at bei= ng "just another software" that is being used by more people with= no talent or skills than by ones who actually intimately know it. It's= just the way it is, sadly...
=20
=A0
=20
Mylenium
=20
=A0
=20
[Pour Myl=E8ne, ange sur terre]=20 =A0=20
-----------------------------------------=20 =A0=20
=20 www.myle= nium.de
=20

Jim Lang <=20 james.c.lang@gmail.com> hat am 1. Februar 2013 um 06= :29 geschrieben:=20 =A0=20
> Darn- Totally missed it.=20 =A0=20
> I've been thinking about the AE history lately. I= was at a pottery=20 =A0=20
> workshop, and=20 =A0=20
> the teacher kept telling us that if anyone asked &quo= t;how'd you do that!"=20


--
Animator & Editor
www.teddygage.com
Brooklyn

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