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This is good news,
Working with image sequences is one of After Effects' weakest points. It is so infuriating to be working in AE with a sequence that is being overwritten by a different machine - often it's completely unworkable. And it's something that happens a lot - it's normal for a 3D pass to be rendered, revised, re-rendered, revised etc etc and each time overwriting the same frames.
After Effects hates this and it shouldn't, the whole application doesn't need to freeze every time AE realises the sequence has changed. It's one of the few things about AE that makes me want to throw the monitor out the window.
Any improvements in this department will be welcomed.
-Chris
On 05/02/2013, at 8:06 AM, Todd Kopriva <kopriva@adobe.com> wrote:
> I just wanted to acknowledge that After Effects CS6 did take a step backward in this regard, and we're treating fixing this as a high priority. What is _supposed_ to happen is that you get warned once, but there's a bug that is causing the warning to occur every time that the application checks to see if anything has changed.
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> ________________________________________
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> Michael Powers <MPowers@cramer.com<mailto:MPowers@cramer.com>> hat am 1. Februar 2013 um 17:01 geschrieben:
> Is there a way to suppress AfterFX from checking for updated footage?
> Oftentimes I chop out sections of .png stacks and re-render on them farm. I continue to work with that footage in AfterFX, but I am continuously interrupted as AE checks for changed footage.
>
> Thnx
>
> Michael Powers
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