Return-Path: Received: from mail-ve0-f169.google.com ([209.85.128.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4969017 for AE-List@media-motion.tv; Wed, 06 Feb 2013 15:37:58 +0100 Received: by mail-ve0-f169.google.com with SMTP id 15so1287700vea.0 for ; Wed, 06 Feb 2013 06:43:52 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=x-received:subject:references:from:content-type:x-mailer :in-reply-to:message-id:date:to:content-transfer-encoding :mime-version; bh=mD65x5MGqNArAh009TGaLfs4Ofh+OPLLivzjlDzA+hY=; b=nwiAWeKTKFjcKblTalyXvpC/OBejPAjXJNdIZ2kboBleQf4eTBq/NbRuy1SQXswveP jUOd3EiG9yvcC7AWoPzwrGl3968SyV1oJonrYtZW4Nu0x4Z4O452iUCU8h8tI/Pd35f7 ci4sXlzzI3ym24Vo+4RhL0+gWVz+vnTc4J1EjwXIh57upuknRJAf0phFYa+RGgJznjL1 xaIqrQTLz8ihs7qcYCXijKYU8qlOozAR3VJvFlMvYwq+TkRs9AvgDoB8wiuJCgYyGzty PPWJQce6WS3iWHzYC4IGaQa7ucX8ZA1051ZugOPPlJozk+jwEezQOJKhmnDweb7+MNtX OFHg== X-Received: by 10.220.208.204 with SMTP id gd12mr33167748vcb.27.1360161832666; Wed, 06 Feb 2013 06:43:52 -0800 (PST) Return-Path: Received: from [97.250.243.186] (186.sub-97-250-243.myvzw.com. [97.250.243.186]) by mx.google.com with ESMTPS id p10sm33049149vdh.4.2013.02.06.06.43.50 (version=TLSv1 cipher=ECDHE-RSA-RC4-SHA bits=128/128); Wed, 06 Feb 2013 06:43:51 -0800 (PST) Subject: Re: [AE] Mesh Warp Not Smooth References: From: Rendernyc Content-Type: multipart/alternative; boundary=Apple-Mail-7EB78567-72B3-49B6-B265-FDCAF3293623 X-Mailer: iPhone Mail (10A523) In-Reply-To: Message-Id: <008C008D-026A-4601-AA69-21DA76F8CED4@gmail.com> Date: Wed, 6 Feb 2013 09:43:47 -0500 To: After Effects Mail List Content-Transfer-Encoding: 7bit Mime-Version: 1.0 (1.0) --Apple-Mail-7EB78567-72B3-49B6-B265-FDCAF3293623 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable Btw if you have AE cs5 or 55 you can copy the freeform AE plugin to the cs6 f= older and it works But if you are going to use if for real I highly recommend the upgrade to th= e paid version. The speed improvements are ridiculous.=20 On Feb 6, 2013, at 8:50 AM, Angie-Taylor wrote: > Hi Peter, >=20 > have you tried Liquify instead? It's a fantastic warping filter.=20 >=20 > Also, i presume you tried upping the Quality to 10? >=20 > I also miss having Freeform Ae for this kind of stuff. >=20 > cheers, >=20 > Angie >=20 > Angie Taylor - Creative Ideas >=20 > Subscribe to my newsletter for lots of software tips and tricks! >=20 > http://www.angietaylor.co.uk > Twitter: theangietaylor > Linkedin: theangietaylor > Facebook: Angie-Taylor > Vimeo: angietaylor > Youtube: MacDonna >=20 > On 6 Feb 2013, at 13:31, Peter Matulavich wrote: >=20 >> Thanks, Dean, but I'm not sure what you mean by saying the "grid size bei= ng small enough to over come the single pixel". There is a way to divide th= e grid into more lines which create more spaces, and I've tried more and few= er lines without success. I can actually see the image leap ahead too far w= hen I'm tweaking the points of the grid, no matter how careful I am in tweak= ing. Actually, I'm trying to create an animated texture map that will be us= ed in the alpha channel in Cinema 4d. I see nothing in C4D that will do the= same thing. I'm getting decent results using other AE filters but would li= ke to know how to get Mesh Warp to work better. >>=20 >> By the way, since you also work in 3D, any idea how to prolong the distor= tion effect? Right now, I am distorting using a combination of AE's Turbul= ent Displace and Bezier Warp and can get a really nice 15 second sequence of= the clouds swirling around the earth. I would like to get 60 seconds but I= 've run out of real estate in Bezier Warp, that is I can only distort the im= age so far until I run out of space and all the clouds starts squishing toge= ther on one side of the image and get all weird. There is no way to cycle t= his, either. I could slow down the effect to get 30 seconds, but then the m= ovement is a bit slow. I thought of extending my cloud map so that it is re= al wide, like a long roll of paper, but then it won't project properly on a s= phere which needs a 2:1 ratio. C4D has some shaders that can create some cl= oud-like shapes and which can cycle forever, but the clouds aren't nearly as= good as the ones from NASA of course. >>=20 >> Pete >>=20 >>=20 >>=20 >>=20 >>=20 >>=20 >> Hi Pete, >>=20 >> I'm thinking from what you are describing there is a problem with the gri= d size being small enough to over come the single pixel shifts. This happens= in Lightwave when my grid system is too large. I haven't seen a way to adju= st the grid in the mesh warp tool though and that could be the issue. When w= orking in that kind of space I stick with the 3D programs because of it. Not= sure if you can do that but that's how I do it. >>=20 >> Hth, >> Dean >=20 --Apple-Mail-7EB78567-72B3-49B6-B265-FDCAF3293623 Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: quoted-printable
Btw if you have AE cs5 or 55 you can c= opy the freeform AE plugin to the cs6 folder and it works

But if you are going to use if for real I highly recommend the upgrad= e to the paid version. The speed improvements are ridiculous. 

O= n Feb 6, 2013, at 8:50 AM, Angie-Taylor <angie-taylor@ntlworld.com> wrote:

Hi Peter,

have you tried Liquify in= stead? It's a fantastic warping filter. 

Also,= i presume you tried upping the Quality to 10?

I al= so miss having Freeform Ae for this kind of stuff.


cheers,


Angie


= Angie Taylor - Creative Ideas


Subscribe to my ne= wsletter for lots of software tips and tricks!


http://www.angietay= lor.co.uk

Twitter: theangi= etaylor

Linkedin: Facebook: Angie-Taylor

Vimeo: angietaylor

Youtu= be: MacDonna


On 6 Feb 2013, at 13:31, Peter Matulavich wrote:

Thanks, Dean, but I'm n= ot sure what you mean by saying the "grid size being small enough to over co= me the single pixel".  There is a way to divide the grid into more line= s which create more spaces, and I've tried more and fewer lines without succ= ess.  I can actually see the image leap ahead too far when I'm tweaking= the points of the grid, no matter how careful I am in tweaking.  Actua= lly, I'm trying to create an animated texture map that will be used in the a= lpha channel in Cinema 4d.  I see nothing in C4D that will do the same t= hing.  I'm getting decent results using other AE filters but would like= to know how to get Mesh Warp to work better.
By the way, since you also work in 3D, any idea how to prolong the= distortion effect?  Right now, I am distorting using a combination of &= nbsp;AE's Turbulent Displace and Bezier Warp and can get a really nice 15 se= cond sequence of the clouds swirling around the earth.  I would like to= get 60 seconds but I've run out of real estate in Bezier Warp, that is I ca= n only distort the image so far until I run out of space and all the clouds s= tarts squishing together on one side of the image and get all weird.  T= here is no way to cycle this, either.  I could slow down the effect to g= et 30 seconds, but then the movement is a bit slow.  I thought of exten= ding my cloud map so that it is real wide, like a long roll of paper, but th= en it won't project properly on a sphere which needs a 2:1 ratio.  C4D h= as some shaders that can create some cloud-like shapes and which can cycle f= orever, but the clouds aren't nearly as good as the ones from NASA of course= .

=
Pete






<= td style=3D"font-family: 'Gill Sans', Tahoma, Arial, helvetica; font-size: 8= pt; cursor: default; color: rgb(0, 0, 128); vertical-align: top; padding-lef= t: 8px; ">
= --Apple-Mail-7EB78567-72B3-49B6-B265-FDCAF3293623--

Hi Pete,
<= br>
I'm thinking from what you are describing there is a problem w= ith the grid size being small enough to over come the single pixel shifts. T= his happens in Lightwave when my grid system is too large. I haven't seen a w= ay to adjust the grid in the mesh warp tool though and that could be the iss= ue. When working in that kind of space I stick with the 3D programs because o= f it. Not sure if you can do that but that's how I do it.

Hth,
Dean