Return-Path: Received: from toroondcbmts07-srv.bellnexxia.net ([207.236.237.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4969143 for AE-List@media-motion.tv; Wed, 06 Feb 2013 17:29:32 +0100 Received: from toip54-bus.srvr.bell.ca ([67.69.240.140]) by toroondcbmts07-srv.bellnexxia.net (InterMail vM.8.00.01.00 201-2244-105-20090324) with ESMTP id <20130206163527.ZSZN15122.toroondcbmts07-srv.bellnexxia.net@toip54-bus.srvr.bell.ca> for ; Wed, 6 Feb 2013 11:35:27 -0500 X-IronPort-Anti-Spam-Filtered: true X-IronPort-Anti-Spam-Result: AqIBAC1/ElFGMUnn/2dsb2JhbAANOIJJhTyvJAGJNIMSAQEBAwFVKQsLDQsMIlcGDwSICxKoaZNUkHphA4hmh1SFZ4EdhHWFLwGILA X-IronPort-AV: E=Sophos;i="4.84,616,1355115600"; d="scan'208,217";a="319144258" Received: from unknown (HELO [192.168.2.11]) ([70.49.73.231]) by toip54-bus.srvr.bell.ca with ESMTP; 06 Feb 2013 11:35:21 -0500 From: Chris Bobotis Mime-Version: 1.0 (Apple Message framework v1082) Content-Type: multipart/alternative; boundary=Apple-Mail-9--390767410 Subject: Re: [AE] Mesh Warp Not Smooth Date: Wed, 6 Feb 2013 11:35:21 -0500 In-Reply-To: To: "After Effects Mail List" References: Message-Id: <80BEC136-9FED-4411-882C-29F89B7423F6@mettle.com> X-Mailer: Apple Mail (2.1082) --Apple-Mail-9--390767410 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=us-ascii Thanks but I really would not risk running the bundled version in CS6 - = we will not support that sorry. As Danny sez, the speed increase alone = is well worth the $99.00. More info on http://www.mettle.com Cheers, Chris mettle.com On 2013-02-06, at 9:43 AM, Rendernyc wrote: > Btw if you have AE cs5 or 55 you can copy the freeform AE plugin to = the cs6 folder and it works >=20 > But if you are going to use if for real I highly recommend the upgrade = to the paid version. The speed improvements are ridiculous.=20 >=20 > On Feb 6, 2013, at 8:50 AM, Angie-Taylor = wrote: >=20 >> Hi Peter, >>=20 >> have you tried Liquify instead? It's a fantastic warping filter.=20 >>=20 >> Also, i presume you tried upping the Quality to 10? >>=20 >> I also miss having Freeform Ae for this kind of stuff. >>=20 >> cheers, >>=20 >> Angie >>=20 >> Angie Taylor - Creative Ideas >>=20 >> Subscribe to my newsletter for lots of software tips and tricks! >>=20 >> http://www.angietaylor.co.uk >> Twitter: theangietaylor >> Linkedin: theangietaylor >> Facebook: Angie-Taylor >> Vimeo: angietaylor >> Youtube: MacDonna >>=20 >> On 6 Feb 2013, at 13:31, Peter Matulavich wrote: >>=20 >>> Thanks, Dean, but I'm not sure what you mean by saying the "grid = size being small enough to over come the single pixel". There is a way = to divide the grid into more lines which create more spaces, and I've = tried more and fewer lines without success. I can actually see the = image leap ahead too far when I'm tweaking the points of the grid, no = matter how careful I am in tweaking. Actually, I'm trying to create an = animated texture map that will be used in the alpha channel in Cinema = 4d. I see nothing in C4D that will do the same thing. I'm getting = decent results using other AE filters but would like to know how to get = Mesh Warp to work better. >>>=20 >>> By the way, since you also work in 3D, any idea how to prolong the = distortion effect? Right now, I am distorting using a combination of = AE's Turbulent Displace and Bezier Warp and can get a really nice 15 = second sequence of the clouds swirling around the earth. I would like = to get 60 seconds but I've run out of real estate in Bezier Warp, that = is I can only distort the image so far until I run out of space and all = the clouds starts squishing together on one side of the image and get = all weird. There is no way to cycle this, either. I could slow down = the effect to get 30 seconds, but then the movement is a bit slow. I = thought of extending my cloud map so that it is real wide, like a long = roll of paper, but then it won't project properly on a sphere which = needs a 2:1 ratio. C4D has some shaders that can create some cloud-like = shapes and which can cycle forever, but the clouds aren't nearly as good = as the ones from NASA of course. >>>=20 >>> Pete >>>=20 >>>=20 >>>=20 >>>=20 >>>=20 >>>=20 >>> Hi Pete, >>>=20 >>> I'm thinking from what you are describing there is a problem with = the grid size being small enough to over come the single pixel shifts. = This happens in Lightwave when my grid system is too large. I haven't = seen a way to adjust the grid in the mesh warp tool though and that = could be the issue. When working in that kind of space I stick with the = 3D programs because of it. Not sure if you can do that but that's how I = do it. >>>=20 >>> Hth, >>> Dean >>>=20 >>=20 Cheers, Chris Mettle.com Skype: Mettlecom --Apple-Mail-9--390767410 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=us-ascii http://www.mettle.com

Cheers,
Chris
mettle.com
On = 2013-02-06, at 9:43 AM, Rendernyc wrote:

Btw if you have AE cs5 or 55 you can copy the freeform = AE plugin to the cs6 folder and it works

But if = you are going to use if for real I highly recommend the upgrade to the = paid version. The speed improvements are ridiculous. 

On Feb = 6, 2013, at 8:50 AM, Angie-Taylor <angie-taylor@ntlworld.com>= ; wrote:

Hi = Peter,

have you tried Liquify instead? It's a = fantastic warping filter. 

Also, i presume = you tried upping the Quality to 10?

I also miss = having Freeform Ae for this kind of stuff.
cheers,

Angie

Angie Taylor - Creative = Ideas


Twitter: Linkedin: Facebook: Vimeo: Youtube: 
Thanks, Dean, but I'm not sure what you mean = by saying the "grid size being small enough to over come the single = pixel".  There is a way to divide the grid into more lines which = create more spaces, and I've tried more and fewer lines without success. =  I can actually see the image leap ahead too far when I'm tweaking = the points of the grid, no matter how careful I am in tweaking. =  Actually, I'm trying to create an animated texture map that will = be used in the alpha channel in Cinema 4d.  I see nothing in C4D = that will do the same thing.  I'm getting decent results using = other AE filters but would like to know how to get Mesh Warp to work = better.

By the way, since you also work in 3D, any idea how to prolong = the distortion effect?  Right now, I am distorting using a = combination of  AE's Turbulent Displace and Bezier Warp and can get = a really nice 15 second sequence of the clouds swirling around the = earth.  I would like to get 60 seconds but I've run out of real = estate in Bezier Warp, that is I can only distort the image so far until = I run out of space and all the clouds starts squishing together on one = side of the image and get all weird.  There is no way to cycle = this, either.  I could slow down the effect to get 30 seconds, but = then the movement is a bit slow.  I thought of extending my cloud = map so that it is real wide, like a long roll of paper, but then it = won't project properly on a sphere which needs a 2:1 ratio.  C4D = has some shaders that can create some cloud-like shapes and which can = cycle forever, but the clouds aren't nearly as good as the ones from = NASA of course.

Pete






Hi = Pete,

I'm thinking from what you are describing there = is a problem with the grid size being small enough to over come the = single pixel shifts. This happens in Lightwave when my grid system is = too large. I haven't seen a way to adjust the grid in the mesh warp tool = though and that could be the issue. When working in that kind of space I = stick with the 3D programs because of it. Not sure if you can do that = but that's how I do = it.

Hth,
Dean





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