Return-Path: Received: from mail-wg0-f51.google.com ([74.125.82.51] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4969151 for AE-List@media-motion.tv; Wed, 06 Feb 2013 17:35:12 +0100 Received: by mail-wg0-f51.google.com with SMTP id 8so1224692wgl.18 for ; Wed, 06 Feb 2013 08:41:08 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:x-received:in-reply-to:references:date:message-id :subject:from:to:content-type; bh=67Inh0ZQT4jL4iIicNwVsnrx3ED4Gw5FIqJG0jk7unU=; b=yTXLNxDgx8fn2TZCRotXsgrJkAZlLWwAZ2kjOyMqrlqYIUMJ2nX46/P7xUhChBYN8C QqluonN0hihn2FnzhHpppjWm4ke/OhVhZu43nHuMw9VFvQBLfbPICYH/dBcBvCJzb9cL WJvozS5PvscHLSbdIEJ6HJg8CFRzbJtdBu54JOlAL/kquSzCURqktI4GsucTdJMwK6+3 dYnXxI7vql/S4C0snBOqVSabNGtHPtjnMacQ8ekZlc7vWLkxlgV6qnqIb8/r2KP0uQtK WWEAvbLTsXScS7qL2La7br5/a/ueI9M/fcOyLaxryeYcVxRG1PsR1ULzZ1XbIHQH7cGm rInA== MIME-Version: 1.0 X-Received: by 10.195.13.11 with SMTP id eu11mr51340398wjd.39.1360168864348; Wed, 06 Feb 2013 08:41:04 -0800 (PST) Received: by 10.194.56.161 with HTTP; Wed, 6 Feb 2013 08:41:04 -0800 (PST) In-Reply-To: References: Date: Wed, 6 Feb 2013 11:41:04 -0500 Message-ID: Subject: Re: [AE] Mesh Warp Not Smooth From: rendernyc To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7bd91a84fe7bf904d510fd03 --047d7bd91a84fe7bf904d510fd03 Content-Type: text/plain; charset=ISO-8859-1 gotcha chris we dropped the old plugin in to cs6 just to test if freeform would work for a certain project where i was freelancing and then did the upgrade. Its too bad this new version isnt bundled because it is so much nicer to use On Wed, Feb 6, 2013 at 11:35 AM, Chris Bobotis wrote: > Thanks but I really would not risk running the bundled version in CS6 - we > will not support that sorry. As Danny sez, the speed increase alone is well > worth the $99.00. > > More info on http://www.mettle.com > > Cheers, > Chris > mettle.com > On 2013-02-06, at 9:43 AM, Rendernyc wrote: > > Btw if you have AE cs5 or 55 you can copy the freeform AE plugin to the > cs6 folder and it works > > But if you are going to use if for real I highly recommend the upgrade to > the paid version. The speed improvements are ridiculous. > > On Feb 6, 2013, at 8:50 AM, Angie-Taylor > wrote: > > Hi Peter, > > have you tried Liquify instead? It's a fantastic warping filter. > > Also, i presume you tried upping the Quality to 10? > > I also miss having Freeform Ae for this kind of stuff. > > cheers, > > Angie > > Angie Taylor - Creative Ideas > > Subscribe to my newsletter for lots of software tips and tricks! > > http://www.angietaylor.co.uk > Twitter: theangietaylor > Linkedin: theangietaylor > Facebook: Angie-Taylor > Vimeo: angietaylor > Youtube: MacDonna > > On 6 Feb 2013, at 13:31, Peter Matulavich wrote: > > Thanks, Dean, but I'm not sure what you mean by saying the "grid size > being small enough to over come the single pixel". There is a way to > divide the grid into more lines which create more spaces, and I've tried > more and fewer lines without success. I can actually see the image leap > ahead too far when I'm tweaking the points of the grid, no matter how > careful I am in tweaking. Actually, I'm trying to create an animated > texture map that will be used in the alpha channel in Cinema 4d. I see > nothing in C4D that will do the same thing. I'm getting decent results > using other AE filters but would like to know how to get Mesh Warp to work > better. > > By the way, since you also work in 3D, any idea how to prolong the > distortion effect? Right now, I am distorting using a combination of AE's > Turbulent Displace and Bezier Warp and can get a really nice 15 second > sequence of the clouds swirling around the earth. I would like to get 60 > seconds but I've run out of real estate in Bezier Warp, that is I can only > distort the image so far until I run out of space and all the clouds starts > squishing together on one side of the image and get all weird. There is no > way to cycle this, either. I could slow down the effect to get 30 seconds, > but then the movement is a bit slow. I thought of extending my cloud map > so that it is real wide, like a long roll of paper, but then it won't > project properly on a sphere which needs a 2:1 ratio. C4D has some shaders > that can create some cloud-like shapes and which can cycle forever, but the > clouds aren't nearly as good as the ones from NASA of course. > > Pete > > > > > > > ------------------------------ > Hi Pete, > > I'm thinking from what you are describing there is a problem with the grid > size being small enough to over come the single pixel shifts. This happens > in Lightwave when my grid system is too large. I haven't seen a way to > adjust the grid in the mesh warp tool though and that could be the issue. > When working in that kind of space I stick with the 3D programs because of > it. Not sure if you can do that but that's how I do it. > > Hth, > Dean > > > > Cheers, > Chris > Mettle.com > Skype: Mettlecom > > > > -- danny princz exposedideas.com --047d7bd91a84fe7bf904d510fd03 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
gotcha chris

we dropped the old plugin = in to cs6 just to test if freeform would work for a certain project where i= was freelancing and then did the upgrade.
Its too bad this new v= ersion isnt bundled because it is so much nicer to use


O= n Wed, Feb 6, 2013 at 11:35 AM, Chris Bobotis <chris@mettle.com> wrote:
Thanks b= ut I really would not risk running the bundled version in CS6 - we will not= support that sorry. As Danny sez, the speed increase alone is well worth t= he $99.00.


Cheers,
C= hris
mettle.com
On 2013-02-06, at 9:43 AM, Rendernyc = wrote:

I also miss having Freeform Ae for this kind of stuff.

Angie

Angie Taylor - Creative Ideas


= Twitter:=A0theangietaylor
= Linkedin:=A0theangietaylor
= Facebook:=A0Angie-Taylor
Vimeo:=A0angietaylor
Youtube:=A0MacDonna

On 6 Feb 2013, at 13:31, Peter Matulavich wrote:

Thanks, Dean, but I'm not = sure what you mean by saying the "grid size being small enough to over= come the single pixel". =A0There is a way to divide the grid into mor= e lines which create more spaces, and I've tried more and fewer lines w= ithout success. =A0I can actually see the image leap ahead too far when I&#= 39;m tweaking the points of the grid, no matter how careful I am in tweakin= g. =A0Actually, I'm trying to create an animated texture map that will = be used in the alpha channel in Cinema 4d. =A0I see nothing in C4D that wil= l do the same thing. =A0I'm getting decent results using other AE filte= rs but would like to know how to get Mesh Warp to work better.

= By the way, since yo= u also work in 3D, any idea how to prolong the distortion effect? =A0Right = now, I am distorting using a combination of =A0AE's Turbulent Displace = and Bezier Warp and can get a really nice 15 second sequence of the clouds = swirling around the earth. =A0I would like to get 60 seconds but I've r= un out of real estate in Bezier Warp, that is I can only distort the image = so far until I run out of space and all the clouds starts squishing togethe= r on one side of the image and get all weird. =A0There is no way to cycle t= his, either. =A0I could slow down the effect to get 30 seconds, but then th= e movement is a bit slow. =A0I thought of extending my cloud map so that it= is real wide, like a long roll of paper, but then it won't project pro= perly on a sphere which needs a 2:1 ratio. =A0C4D has some shaders that can= create some cloud-like shapes and which can cycle forever, but the clouds = aren't nearly as good as the ones from NASA of course.

<= font size=3D"3">Pete






<= tr>

Hi Pete,

I'm thinking from what you= are describing there is a problem with the grid size being small enough to= over come the single pixel shifts. This happens in Lightwave when my grid = system is too large. I haven't seen a way to adjust the grid in the mes= h warp tool though and that could be the issue. When working in that kind o= f space I stick with the 3D programs because of it. Not sure if you can do = that but that's how I do it.

Hth,
Dean



Cheers,
Chris
Mettle.com
Skype: Mettleco= m





<= br>
--
danny princz

exp= osedideas.com --047d7bd91a84fe7bf904d510fd03--